log when refreshing jobs
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@ -322,6 +322,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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for (const syndicateInfo of worldState.SyndicateMissions) {
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for (const syndicateInfo of worldState.SyndicateMissions) {
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if (syndicateInfo.Jobs && syndicateInfo.Seed != bountyCycle) {
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if (syndicateInfo.Jobs && syndicateInfo.Seed != bountyCycle) {
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syndicateInfo.Seed = bountyCycle;
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syndicateInfo.Seed = bountyCycle;
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logger.debug(`refreshing jobs for ${syndicateInfo.Tag}`);
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const rng = new CRng(bountyCycle);
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const rng = new CRng(bountyCycle);
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const table = String.fromCharCode(65 + ((bountyCycle - 1) % 3));
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const table = String.fromCharCode(65 + ((bountyCycle - 1) % 3));
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const vaultTable = String.fromCharCode(65 + ((bountyCycle - 2) % 3));
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const vaultTable = String.fromCharCode(65 + ((bountyCycle - 2) % 3));
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