chore: handle zealoid prelate stripped rewards
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This commit is contained in:
Sainan 2025-04-08 00:01:19 +02:00
parent 8ce86ad4fd
commit d1d495bcd0
2 changed files with 20 additions and 5 deletions

View File

@ -602,10 +602,24 @@ export const addMissionRewards = async (
if (!droptable) { if (!droptable) {
logger.error(`unknown droptable ${si.DropTable}`); logger.error(`unknown droptable ${si.DropTable}`);
} else { } else {
const modsPool = droptable[0].items;
const blueprintsPool = (droptable.length > 1 ? droptable[1] : droptable[0]).items;
if (si.DROP_MOD) {
for (let i = 0; i != si.DROP_MOD.length; ++i) { for (let i = 0; i != si.DROP_MOD.length; ++i) {
for (const pool of droptable) { const reward = getRandomReward(modsPool)!;
const reward = getRandomReward(pool.items)!; logger.debug(`stripped droptable (mods pool) rolled`, reward);
logger.debug(`stripped droptable rolled`, reward); await addItem(inventory, reward.type);
MissionRewards.push({
StoreItem: toStoreItem(reward.type),
ItemCount: 1,
FromEnemyCache: true // to show "identified"
});
}
}
if (si.DROP_BLUEPRINT) {
for (let i = 0; i != si.DROP_BLUEPRINT.length; ++i) {
const reward = getRandomReward(blueprintsPool)!;
logger.debug(`stripped droptable (blueprints pool) rolled`, reward);
await addItem(inventory, reward.type); await addItem(inventory, reward.type);
MissionRewards.push({ MissionRewards.push({
StoreItem: toStoreItem(reward.type), StoreItem: toStoreItem(reward.type),

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@ -101,7 +101,8 @@ export type IMissionInventoryUpdateRequest = {
Upgrades?: IUpgradeClient[]; // riven challenge progress Upgrades?: IUpgradeClient[]; // riven challenge progress
StrippedItems?: { StrippedItems?: {
DropTable: string; DropTable: string;
DROP_MOD: number[]; DROP_MOD?: number[];
DROP_BLUEPRINT?: number[];
}[]; }[];
DeathMarks?: string[]; DeathMarks?: string[];
Nemesis?: number; Nemesis?: number;