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@ -274,7 +274,7 @@ export const getSortie = (day: number): ISortie => {
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sortieFactionToSystemIndexes[enemyFaction].includes(value.systemIndex) &&
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sortieFactionToSystemIndexes[enemyFaction].includes(value.systemIndex) &&
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sortieFactionToFactions[enemyFaction].includes(value.faction!) &&
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sortieFactionToFactions[enemyFaction].includes(value.faction!) &&
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key in sortieTilesets &&
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key in sortieTilesets &&
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(key != "SolNode228" || enemyFaction == "FC_GRINEER") // PoE does not work for non-infested enemies
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(key != "SolNode228" || enemyFaction == "FC_GRINEER") // PoE only works for grineer enemies
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) {
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) {
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nodes.push(key);
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nodes.push(key);
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}
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}
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