feat: sortie mission credit rewards
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				@ -804,6 +804,14 @@ export const addMissionRewards = async (
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            missionCompletionCredits += addFixedLevelRewards(node.missionReward, inventory, MissionRewards, rewardInfo);
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					            missionCompletionCredits += addFixedLevelRewards(node.missionReward, inventory, MissionRewards, rewardInfo);
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        }
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					        }
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					        if (rewardInfo.sortieTag == "Mission1") {
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					            missionCompletionCredits += 20_000;
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					        } else if (rewardInfo.sortieTag == "Mission2") {
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					            missionCompletionCredits += 30_000;
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					        } else if (rewardInfo.sortieTag == "Final") {
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					            missionCompletionCredits += 50_000;
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					        }
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        if (missions.Tag == "PlutoToErisJunction") {
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					        if (missions.Tag == "PlutoToErisJunction") {
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            await createMessage(inventory.accountOwnerId, [
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					            await createMessage(inventory.accountOwnerId, [
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                {
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					                {
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@ -135,7 +135,7 @@ export interface IRewardInfo {
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    invasionId?: string;
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					    invasionId?: string;
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    invasionAllyFaction?: "FC_GRINEER" | "FC_CORPUS";
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					    invasionAllyFaction?: "FC_GRINEER" | "FC_CORPUS";
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    sortieId?: string;
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					    sortieId?: string;
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    sortieTag?: string;
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					    sortieTag?: "Mission1" | "Mission2" | "Final";
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    sortiePrereqs?: string[];
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					    sortiePrereqs?: string[];
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    VaultsCracked?: number; // for Spy missions
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					    VaultsCracked?: number; // for Spy missions
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    rewardTier?: number;
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					    rewardTier?: number;
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