feat: sortie mission credit rewards
This commit is contained in:
parent
100aefcee4
commit
c3756c29b2
@ -804,6 +804,14 @@ export const addMissionRewards = async (
|
||||
missionCompletionCredits += addFixedLevelRewards(node.missionReward, inventory, MissionRewards, rewardInfo);
|
||||
}
|
||||
|
||||
if (rewardInfo.sortieTag == "Mission1") {
|
||||
missionCompletionCredits += 20_000;
|
||||
} else if (rewardInfo.sortieTag == "Mission2") {
|
||||
missionCompletionCredits += 30_000;
|
||||
} else if (rewardInfo.sortieTag == "Final") {
|
||||
missionCompletionCredits += 50_000;
|
||||
}
|
||||
|
||||
if (missions.Tag == "PlutoToErisJunction") {
|
||||
await createMessage(inventory.accountOwnerId, [
|
||||
{
|
||||
|
@ -135,7 +135,7 @@ export interface IRewardInfo {
|
||||
invasionId?: string;
|
||||
invasionAllyFaction?: "FC_GRINEER" | "FC_CORPUS";
|
||||
sortieId?: string;
|
||||
sortieTag?: string;
|
||||
sortieTag?: "Mission1" | "Mission2" | "Final";
|
||||
sortiePrereqs?: string[];
|
||||
VaultsCracked?: number; // for Spy missions
|
||||
rewardTier?: number;
|
||||
|
Loading…
x
Reference in New Issue
Block a user