fix(importer): accept loadouts without GEAR field
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Build / build (pull_request) Successful in 55s
New inventories don't have that field
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@ -444,7 +444,7 @@ export const importLoadOutPresets = (db: ILoadoutDatabase, client: ILoadOutPrese
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db.NORMAL_PVP = client.NORMAL_PVP.map(convertLoadOutConfig);
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db.LUNARO = client.LUNARO.map(convertLoadOutConfig);
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db.OPERATOR = client.OPERATOR.map(convertLoadOutConfig);
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db.GEAR = client.GEAR.map(convertLoadOutConfig);
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db.GEAR = client.GEAR ? client.GEAR.map(convertLoadOutConfig) : [];
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db.KDRIVE = client.KDRIVE.map(convertLoadOutConfig);
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db.DATAKNIFE = client.DATAKNIFE.map(convertLoadOutConfig);
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db.MECH = client.MECH.map(convertLoadOutConfig);
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@ -96,7 +96,7 @@ export interface ILoadOutPresets {
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ARCHWING: ILoadoutConfigClient[];
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SENTINEL: ILoadoutConfigClient[];
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OPERATOR: ILoadoutConfigClient[];
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GEAR: ILoadoutConfigClient[];
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GEAR?: ILoadoutConfigClient[];
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KDRIVE: ILoadoutConfigClient[];
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DATAKNIFE: ILoadoutConfigClient[];
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MECH: ILoadoutConfigClient[];
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