add toast for succesfull change
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Build / build (pull_request) Successful in 56s
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@ -1515,7 +1515,7 @@ function doAcquireEvolution() {
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setEvolutionProgress([{ ItemType: uniqueName, Rank: permanentEvolutionWeapons.has(uniqueName) ? 0 : 1 }]);
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setEvolutionProgress([{ ItemType: uniqueName, Rank: permanentEvolutionWeapons.has(uniqueName) ? 0 : 1 }]);
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}
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}
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$("input[list]").on("input", function () {
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$(document).on("input", "input[list]", function () {
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$(this).removeClass("is-invalid");
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$(this).removeClass("is-invalid");
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});
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});
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@ -2832,19 +2832,15 @@ function handleModularPartsChange(event) {
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const modularParts = [];
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const modularParts = [];
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inputs.forEach(input => {
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inputs.forEach(input => {
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const key = getKey(input);
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const key = getKey(input);
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if (!getKey(input)) {
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if (!key) {
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input.addClass("is-invalid");
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input.classList.add("is-invalid");
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} else {
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} else {
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modularParts.push(key);
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modularParts.push(key);
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}
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}
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});
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});
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if (inputs.length == modularParts.length) {
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revalidateAuthz().then(() => {
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revalidateAuthz().then(() => {
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console.log({
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category: urlParams.get("productCategory"),
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oid: urlParams.get("itemId"),
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modularParts
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});
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$.post({
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$.post({
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url: "/custom/changeModularParts?" + window.authz,
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url: "/custom/changeModularParts?" + window.authz,
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contentType: "application/json",
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contentType: "application/json",
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@ -2854,7 +2850,9 @@ function handleModularPartsChange(event) {
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modularParts
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modularParts
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})
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})
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}).then(function () {
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}).then(function () {
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toast(loc("code_succChange"));
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updateInventory();
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updateInventory();
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});
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});
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});
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});
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}
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}
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}
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@ -61,6 +61,7 @@ dict = {
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code_pigment: `Pigment`,
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code_pigment: `Pigment`,
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code_mature: `Für den Kampf auswachsen lassen`,
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code_mature: `Für den Kampf auswachsen lassen`,
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code_unmature: `Genetisches Altern zurücksetzen`,
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code_unmature: `Genetisches Altern zurücksetzen`,
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code_succChange: `[UNTRANSLATED] Successfully changed.`,
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login_description: `Melde dich mit deinem OpenWF-Account an (denselben Angaben wie im Spiel, wenn du dich mit diesem Server verbindest).`,
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login_description: `Melde dich mit deinem OpenWF-Account an (denselben Angaben wie im Spiel, wenn du dich mit diesem Server verbindest).`,
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login_emailLabel: `E-Mail-Adresse`,
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login_emailLabel: `E-Mail-Adresse`,
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login_passwordLabel: `Passwort`,
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login_passwordLabel: `Passwort`,
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@ -60,6 +60,7 @@ dict = {
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code_pigment: `Pigment`,
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code_pigment: `Pigment`,
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code_mature: `Mature for combat`,
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code_mature: `Mature for combat`,
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code_unmature: `Regress genetic aging`,
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code_unmature: `Regress genetic aging`,
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code_succChange: `Successfully changed.`,
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login_description: `Login using your OpenWF account credentials (same as in-game when connecting to this server).`,
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login_description: `Login using your OpenWF account credentials (same as in-game when connecting to this server).`,
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login_emailLabel: `Email address`,
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login_emailLabel: `Email address`,
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login_passwordLabel: `Password`,
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login_passwordLabel: `Password`,
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@ -61,6 +61,7 @@ dict = {
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code_pigment: `Pigmento`,
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code_pigment: `Pigmento`,
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code_mature: `Listo para el combate`,
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code_mature: `Listo para el combate`,
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code_unmature: `Regresar el envejecimiento genético`,
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code_unmature: `Regresar el envejecimiento genético`,
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code_succChange: `[UNTRANSLATED] Successfully changed.`,
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login_description: `Inicia sesión con las credenciales de tu cuenta OpenWF (las mismas que usas en el juego al conectarte a este servidor).`,
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login_description: `Inicia sesión con las credenciales de tu cuenta OpenWF (las mismas que usas en el juego al conectarte a este servidor).`,
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login_emailLabel: `Dirección de correo electrónico`,
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login_emailLabel: `Dirección de correo electrónico`,
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login_passwordLabel: `Contraseña`,
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login_passwordLabel: `Contraseña`,
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@ -61,6 +61,7 @@ dict = {
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code_pigment: `Pigment`,
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code_pigment: `Pigment`,
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code_mature: `Maturer pour le combat`,
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code_mature: `Maturer pour le combat`,
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code_unmature: `Régrésser l'âge génétique`,
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code_unmature: `Régrésser l'âge génétique`,
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code_succChange: `[UNTRANSLATED] Successfully changed.`,
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login_description: `Connexion avec les informations de connexion OpenWF.`,
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login_description: `Connexion avec les informations de connexion OpenWF.`,
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login_emailLabel: `Email`,
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login_emailLabel: `Email`,
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login_passwordLabel: `Mot de passe`,
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login_passwordLabel: `Mot de passe`,
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@ -61,6 +61,7 @@ dict = {
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code_pigment: `Пигмент`,
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code_pigment: `Пигмент`,
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code_mature: `Подготовить к сражениям`,
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code_mature: `Подготовить к сражениям`,
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code_unmature: `Регрессия генетического старения`,
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code_unmature: `Регрессия генетического старения`,
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code_succChange: `Успешно изменено.`,
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login_description: `Войдите, используя учетные данные OpenWF (те же, что и в игре при подключении к этому серверу).`,
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login_description: `Войдите, используя учетные данные OpenWF (те же, что и в игре при подключении к этому серверу).`,
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login_emailLabel: `Адрес электронной почты`,
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login_emailLabel: `Адрес электронной почты`,
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login_passwordLabel: `Пароль`,
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login_passwordLabel: `Пароль`,
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@ -61,6 +61,7 @@ dict = {
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code_pigment: `颜料`,
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code_pigment: `颜料`,
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code_mature: `成长并战备`,
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code_mature: `成长并战备`,
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code_unmature: `逆转衰老基因`,
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code_unmature: `逆转衰老基因`,
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code_succChange: `[UNTRANSLATED] Successfully changed.`,
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login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同).`,
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login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同).`,
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login_emailLabel: `电子邮箱`,
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login_emailLabel: `电子邮箱`,
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login_passwordLabel: `密码`,
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login_passwordLabel: `密码`,
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