From b981a8fcc90a8ce5f3e774eb77f9a6ecc8022532 Mon Sep 17 00:00:00 2001 From: Sainan <63328889+Sainan@users.noreply.github.com> Date: Sat, 26 Apr 2025 20:12:03 +0200 Subject: [PATCH] only pick sortie nodes from sortieTilesets --- src/services/worldStateService.ts | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/src/services/worldStateService.ts b/src/services/worldStateService.ts index db251d41..9184d494 100644 --- a/src/services/worldStateService.ts +++ b/src/services/worldStateService.ts @@ -273,14 +273,7 @@ const pushSortieIfRelevant = (worldState: IWorldState, day: number): void => { if ( sortieFactionToSystemIndexes[sortieBossToFaction[boss]].includes(value.systemIndex) && sortieFactionToFactionIndexes[sortieBossToFaction[boss]].includes(value.factionIndex!) && - !isArchwingMission(value) && - value.missionIndex != 0 && // Exclude MT_ASSASSINATION - value.missionIndex != 10 && // Exclude MT_PVP (for relays) - value.missionIndex != 21 && // Exclude MT_PURIFY - value.missionIndex != 22 && // Exclude MT_ARENA - value.missionIndex != 23 && // Exclude MT_JUNCTION - (value.missionIndex != 28 || value.systemIndex == 2) && // MT_LANDSCAPE only on Earth - value.missionIndex < 29 + key in sortieTilesets ) { if (!availableMissionIndexes.includes(value.missionIndex)) { availableMissionIndexes.push(value.missionIndex);