feat: railjack valence fusion (#2194)
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Closes #1678

Reviewed-on: #2194
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
Sainan 2025-06-18 05:52:16 -07:00 committed by Sainan
parent 9af0e06b70
commit b8b8b6a6c6
2 changed files with 109 additions and 0 deletions

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@ -0,0 +1,107 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { addMiscItems, freeUpSlot, getInventory, updateCurrency } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IOid } from "@/src/types/commonTypes";
import { ICrewShipComponentFingerprint, InventorySlot } from "@/src/types/inventoryTypes/inventoryTypes";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { RequestHandler } from "express";
import { ExportCustoms, ExportDojoRecipes } from "warframe-public-export-plus";
export const crewShipFusionController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const payload = getJSONfromString<ICrewShipFusionRequest>(String(req.body));
const isWeapon = inventory.CrewShipWeapons.id(payload.PartA.$oid);
const itemA = isWeapon ?? inventory.CrewShipWeaponSkins.id(payload.PartA.$oid)!;
const category = isWeapon ? "CrewShipWeapons" : "CrewShipWeaponSkins";
const salvageCategory = isWeapon ? "CrewShipSalvagedWeapons" : "CrewShipSalvagedWeaponSkins";
const itemB = inventory[payload.SourceRecipe ? salvageCategory : category].id(payload.PartB.$oid)!;
const tierA = itemA.ItemType.charCodeAt(itemA.ItemType.length - 1) - 65;
const tierB = itemB.ItemType.charCodeAt(itemB.ItemType.length - 1) - 65;
const inventoryChanges: IInventoryChanges = {};
// Charge partial repair cost if fusing with an identified but unrepaired part
if (payload.SourceRecipe) {
const recipe = ExportDojoRecipes.research[payload.SourceRecipe];
updateCurrency(inventory, Math.round(recipe.price * 0.4), false, inventoryChanges);
const miscItemChanges = recipe.ingredients.map(x => ({ ...x, ItemCount: Math.round(x.ItemCount * -0.4) }));
addMiscItems(inventory, miscItemChanges);
inventoryChanges.MiscItems = miscItemChanges;
}
// Remove inferior item
if (payload.SourceRecipe) {
inventory[salvageCategory].pull({ _id: payload.PartB.$oid });
inventoryChanges.RemovedIdItems = [{ ItemId: payload.PartB }];
} else {
const inferiorId = tierA < tierB ? payload.PartA : payload.PartB;
inventory[category].pull({ _id: inferiorId.$oid });
inventoryChanges.RemovedIdItems = [{ ItemId: inferiorId }];
freeUpSlot(inventory, InventorySlot.RJ_COMPONENT_AND_ARMAMENTS);
inventoryChanges[InventorySlot.RJ_COMPONENT_AND_ARMAMENTS] = { count: -1, platinum: 0, Slots: 1 };
}
// Upgrade superior item
const superiorItem = tierA < tierB ? itemB : itemA;
const inferiorItem = tierA < tierB ? itemA : itemB;
const fingerprint: ICrewShipComponentFingerprint = JSON.parse(
superiorItem.UpgradeFingerprint!
) as ICrewShipComponentFingerprint;
const inferiorFingerprint: ICrewShipComponentFingerprint = inferiorItem.UpgradeFingerprint
? (JSON.parse(inferiorItem.UpgradeFingerprint) as ICrewShipComponentFingerprint)
: { compat: "", buffs: [] };
if (isWeapon) {
for (let i = 0; i != fingerprint.buffs.length; ++i) {
const buffA = fingerprint.buffs[i];
const buffB = i < inferiorFingerprint.buffs.length ? inferiorFingerprint.buffs[i] : undefined;
const fvalA = buffA.Value / 0x3fffffff;
const fvalB = (buffB?.Value ?? 0) / 0x3fffffff;
const percA = 0.3 + fvalA * (0.6 - 0.3);
const percB = 0.3 + fvalB * (0.6 - 0.3);
const newPerc = Math.min(0.6, Math.max(percA, percB) * FUSE_MULTIPLIERS[Math.abs(tierA - tierB)]);
const newFval = (newPerc - 0.3) / (0.6 - 0.3);
buffA.Value = Math.trunc(newFval * 0x3fffffff);
}
} else {
const superiorMeta = ExportCustoms[superiorItem.ItemType].randomisedUpgrades ?? [];
const inferiorMeta = ExportCustoms[inferiorItem.ItemType].randomisedUpgrades ?? [];
for (let i = 0; i != inferiorFingerprint.buffs.length; ++i) {
const buffA = fingerprint.buffs[i];
const buffB = inferiorFingerprint.buffs[i];
const fvalA = buffA.Value / 0x3fffffff;
const fvalB = buffB.Value / 0x3fffffff;
const rangeA = superiorMeta[i].range;
const rangeB = inferiorMeta[i].range;
const percA = rangeA[0] + fvalA * (rangeA[1] - rangeA[0]);
const percB = rangeB[0] + fvalB * (rangeB[1] - rangeB[0]);
const newPerc = Math.min(rangeA[1], Math.max(percA, percB) * FUSE_MULTIPLIERS[Math.abs(tierA - tierB)]);
const newFval = (newPerc - rangeA[0]) / (rangeA[1] - rangeA[0]);
buffA.Value = Math.trunc(newFval * 0x3fffffff);
}
if (inferiorFingerprint.SubroutineIndex) {
const useSuperiorSubroutine = tierA < tierB ? !payload.UseSubroutineA : payload.UseSubroutineA;
if (!useSuperiorSubroutine) {
fingerprint.SubroutineIndex = inferiorFingerprint.SubroutineIndex;
}
}
}
superiorItem.UpgradeFingerprint = JSON.stringify(fingerprint);
// eslint-disable-next-line @typescript-eslint/no-explicit-any
inventoryChanges[category] = [superiorItem.toJSON() as any];
await inventory.save();
res.json({
InventoryChanges: inventoryChanges
});
};
interface ICrewShipFusionRequest {
PartA: IOid;
PartB: IOid;
SourceRecipe: string;
UseSubroutineA: boolean;
}
const FUSE_MULTIPLIERS = [1.1, 1.05, 1.02];

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@ -33,6 +33,7 @@ import { createAllianceController } from "@/src/controllers/api/createAllianceCo
import { createGuildController } from "@/src/controllers/api/createGuildController"; import { createGuildController } from "@/src/controllers/api/createGuildController";
import { creditsController } from "@/src/controllers/api/creditsController"; import { creditsController } from "@/src/controllers/api/creditsController";
import { crewMembersController } from "@/src/controllers/api/crewMembersController"; import { crewMembersController } from "@/src/controllers/api/crewMembersController";
import { crewShipFusionController } from "@/src/controllers/api/crewShipFusionController";
import { crewShipIdentifySalvageController } from "@/src/controllers/api/crewShipIdentifySalvageController"; import { crewShipIdentifySalvageController } from "@/src/controllers/api/crewShipIdentifySalvageController";
import { customizeGuildRanksController } from "@/src/controllers/api/customizeGuildRanksController"; import { customizeGuildRanksController } from "@/src/controllers/api/customizeGuildRanksController";
import { customObstacleCourseLeaderboardController } from "@/src/controllers/api/customObstacleCourseLeaderboardController"; import { customObstacleCourseLeaderboardController } from "@/src/controllers/api/customObstacleCourseLeaderboardController";
@ -247,6 +248,7 @@ apiRouter.post("/contributeToVault.php", contributeToVaultController);
apiRouter.post("/createAlliance.php", createAllianceController); apiRouter.post("/createAlliance.php", createAllianceController);
apiRouter.post("/createGuild.php", createGuildController); apiRouter.post("/createGuild.php", createGuildController);
apiRouter.post("/crewMembers.php", crewMembersController); apiRouter.post("/crewMembers.php", crewMembersController);
apiRouter.post("/crewShipFusion.php", crewShipFusionController);
apiRouter.post("/crewShipIdentifySalvage.php", crewShipIdentifySalvageController); apiRouter.post("/crewShipIdentifySalvage.php", crewShipIdentifySalvageController);
apiRouter.post("/customizeGuildRanks.php", customizeGuildRanksController); apiRouter.post("/customizeGuildRanks.php", customizeGuildRanksController);
apiRouter.post("/customObstacleCourseLeaderboard.php", customObstacleCourseLeaderboardController); apiRouter.post("/customObstacleCourseLeaderboard.php", customObstacleCourseLeaderboardController);