feat: handle classic syndicate alignments when trading in medals (#2157)
Some checks failed
Build / build (push) Successful in 41s
Build Docker image / docker (push) Has been cancelled

Reviewed-on: #2157
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
Sainan 2025-06-14 12:57:40 -07:00 committed by Sainan
parent 8b27fcf459
commit b67ddf6df2
5 changed files with 53 additions and 20 deletions

View File

@ -30,15 +30,14 @@ export const fishmongerController: RequestHandler = async (req, res) => {
miscItemChanges.push({ ItemType: fish.ItemType, ItemCount: fish.ItemCount * -1 });
}
addMiscItems(inventory, miscItemChanges);
let affiliationMod;
if (gainedStanding && syndicateTag) affiliationMod = addStanding(inventory, syndicateTag, gainedStanding);
if (gainedStanding && syndicateTag) addStanding(inventory, syndicateTag, gainedStanding);
await inventory.save();
res.json({
InventoryChanges: {
MiscItems: miscItemChanges
},
SyndicateTag: syndicateTag,
StandingChange: affiliationMod?.Standing || 0
StandingChange: gainedStanding
});
};

View File

@ -5,7 +5,7 @@ import { IMiscItem, InventorySlot } from "@/src/types/inventoryTypes/inventoryTy
import { IOid } from "@/src/types/commonTypes";
import { ExportSyndicates, ExportWeapons } from "warframe-public-export-plus";
import { logger } from "@/src/utils/logger";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { IAffiliationMods, IInventoryChanges } from "@/src/types/purchaseTypes";
import { EquipmentFeatures } from "@/src/types/inventoryTypes/commonInventoryTypes";
export const syndicateStandingBonusController: RequestHandler = async (req, res) => {
@ -54,13 +54,14 @@ export const syndicateStandingBonusController: RequestHandler = async (req, res)
inventoryChanges[slotBin] = { count: -1, platinum: 0, Slots: 1 };
}
const affiliationMod = addStanding(inventory, request.Operation.AffiliationTag, gainedStanding, true);
const affiliationMods: IAffiliationMods[] = [];
addStanding(inventory, request.Operation.AffiliationTag, gainedStanding, affiliationMods, true);
await inventory.save();
res.json({
InventoryChanges: inventoryChanges,
AffiliationMods: [affiliationMod]
AffiliationMods: affiliationMods
});
};

View File

@ -10,3 +10,14 @@ export const getMaxStanding = (syndicate: ISyndicate, title: number): number =>
}
return syndicate.titles.find(x => x.level == title)!.maxStanding;
};
export const getMinStanding = (syndicate: ISyndicate, title: number): number => {
if (!syndicate.titles) {
// LibrarySyndicate
return 0;
}
if (title == 0) {
return syndicate.titles.find(x => x.level == -1)!.maxStanding;
}
return syndicate.titles.find(x => x.level == title)!.minStanding;
};

View File

@ -82,7 +82,7 @@ import { handleBundleAcqusition } from "./purchaseService";
import libraryDailyTasks from "@/static/fixed_responses/libraryDailyTasks.json";
import { getRandomElement, getRandomInt, getRandomWeightedReward, SRng } from "./rngService";
import { createMessage } from "./inboxService";
import { getMaxStanding } from "@/src/helpers/syndicateStandingHelper";
import { getMaxStanding, getMinStanding } from "@/src/helpers/syndicateStandingHelper";
import { getNightwaveSyndicateTag, getWorldState } from "./worldStateService";
import { generateNemesisProfile, INemesisProfile } from "../helpers/nemesisHelpers";
import { TAccountDocument } from "./loginService";
@ -1202,8 +1202,10 @@ export const addStanding = (
inventory: TInventoryDatabaseDocument,
syndicateTag: string,
gainedStanding: number,
isMedallion: boolean = false
): IAffiliationMods => {
affiliationMods: IAffiliationMods[] = [],
isMedallion: boolean = false,
propagateAlignments: boolean = true
): void => {
let syndicate = inventory.Affiliations.find(x => x.Tag == syndicateTag);
const syndicateMeta = ExportSyndicates[syndicateTag];
@ -1215,6 +1217,10 @@ export const addStanding = (
const max = getMaxStanding(syndicateMeta, syndicate.Title ?? 0);
if (syndicate.Standing + gainedStanding > max) gainedStanding = max - syndicate.Standing;
if (syndicate.Title == -2 && syndicate.Standing + gainedStanding < -71000) {
gainedStanding = -71000 + syndicate.Standing;
}
if (!isMedallion || syndicateMeta.medallionsCappedByDailyLimit) {
if (gainedStanding > getStandingLimit(inventory, syndicateMeta.dailyLimitBin)) {
gainedStanding = getStandingLimit(inventory, syndicateMeta.dailyLimitBin);
@ -1223,10 +1229,27 @@ export const addStanding = (
}
syndicate.Standing += gainedStanding;
return {
const affiliationMod: IAffiliationMods = {
Tag: syndicateTag,
Standing: gainedStanding
};
affiliationMods.push(affiliationMod);
if (syndicateMeta.alignments) {
if (propagateAlignments) {
for (const [tag, factor] of Object.entries(syndicateMeta.alignments)) {
addStanding(inventory, tag, gainedStanding * factor, affiliationMods, isMedallion, false);
}
} else {
while (syndicate.Standing < getMinStanding(syndicateMeta, syndicate.Title ?? 0)) {
syndicate.Title ??= 0;
syndicate.Title -= 1;
affiliationMod.Title ??= 0;
affiliationMod.Title -= 1;
logger.debug(`${syndicateTag} is decreasing to title ${syndicate.Title} after applying alignment`);
}
}
}
};
// TODO: AffiliationMods support (Nightwave).

View File

@ -1236,19 +1236,18 @@ export const addMissionRewards = async (
SyndicateXPItemReward = medallionAmount;
} else {
if (rewardInfo.JobTier! >= 0) {
AffiliationMods.push(
addStanding(
inventory,
syndicateEntry.Tag,
Math.floor(currentJob.xpAmounts[rewardInfo.JobStage] / (rewardInfo.Q ? 0.8 : 1))
)
addStanding(
inventory,
syndicateEntry.Tag,
Math.floor(currentJob.xpAmounts[rewardInfo.JobStage] / (rewardInfo.Q ? 0.8 : 1)),
AffiliationMods
);
} else {
if (jobType.endsWith("Heists/HeistProfitTakerBountyOne") && rewardInfo.JobStage === 2) {
AffiliationMods.push(addStanding(inventory, syndicateEntry.Tag, 1000));
addStanding(inventory, syndicateEntry.Tag, 1000, AffiliationMods);
}
if (jobType.endsWith("Hunts/AllTeralystsHunt") && rewardInfo.JobStage === 2) {
AffiliationMods.push(addStanding(inventory, syndicateEntry.Tag, 5000));
addStanding(inventory, syndicateEntry.Tag, 5000, AffiliationMods);
}
if (
[
@ -1259,7 +1258,7 @@ export const addMissionRewards = async (
"Heists/HeistExploiterBountyOne"
].some(ending => jobType.endsWith(ending))
) {
AffiliationMods.push(addStanding(inventory, syndicateEntry.Tag, 1000));
addStanding(inventory, syndicateEntry.Tag, 1000, AffiliationMods);
}
}
}
@ -1284,7 +1283,7 @@ export const addMissionRewards = async (
let standingAmount = (tier + 1) * 1000;
if (tier > 5) standingAmount = 7500; // InfestedLichBounty
if (isSteelPath) standingAmount *= 1.5;
AffiliationMods.push(addStanding(inventory, syndicateTag, standingAmount));
addStanding(inventory, syndicateTag, standingAmount, AffiliationMods);
}
if (syndicateTag == "HexSyndicate" && chemistry && tier < 6) {
const seed = getWorldState().SyndicateMissions.find(x => x.Tag == "HexSyndicate")!.Seed;