fix: ignore empty mission tag in missionInventoryUpdate (#1015)
Fixes #1013 Reviewed-on: #1015 Co-authored-by: Sainan <sainan@calamity.inc> Co-committed-by: Sainan <sainan@calamity.inc>
This commit is contained in:
		
							parent
							
								
									e6ec144f1f
								
							
						
					
					
						commit
						b5b088249c
					
				@ -263,7 +263,10 @@ export const addMissionRewards = async (
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (missions) {
 | 
					    if (
 | 
				
			||||||
 | 
					        missions &&
 | 
				
			||||||
 | 
					        missions.Tag != "" // #1013
 | 
				
			||||||
 | 
					    ) {
 | 
				
			||||||
        const node = getNode(missions.Tag);
 | 
					        const node = getNode(missions.Tag);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        //node based credit rewards for mission completion
 | 
					        //node based credit rewards for mission completion
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user