chore(webui): update inventory when equipment was forma'd
All checks were successful
Build / build (pull_request) Successful in 54s
All checks were successful
Build / build (pull_request) Successful in 54s
This commit is contained in:
parent
d3102acb7c
commit
b18ab77126
@ -13,6 +13,7 @@ import { getRecipeByResult } from "@/src/services/itemDataService";
|
|||||||
import { IInventoryChanges } from "@/src/types/purchaseTypes";
|
import { IInventoryChanges } from "@/src/types/purchaseTypes";
|
||||||
import { addInfestedFoundryXP, applyCheatsToInfestedFoundry } from "@/src/services/infestedFoundryService";
|
import { addInfestedFoundryXP, applyCheatsToInfestedFoundry } from "@/src/services/infestedFoundryService";
|
||||||
import { config } from "@/src/services/configService";
|
import { config } from "@/src/services/configService";
|
||||||
|
import { sendWsBroadcastTo } from "@/src/services/webService";
|
||||||
|
|
||||||
export const upgradesController: RequestHandler = async (req, res) => {
|
export const upgradesController: RequestHandler = async (req, res) => {
|
||||||
const accountId = await getAccountIdForRequest(req);
|
const accountId = await getAccountIdForRequest(req);
|
||||||
@ -120,6 +121,7 @@ export const upgradesController: RequestHandler = async (req, res) => {
|
|||||||
setSlotPolarity(item, operation.PolarizeSlot, operation.PolarizeValue);
|
setSlotPolarity(item, operation.PolarizeSlot, operation.PolarizeValue);
|
||||||
item.Polarized ??= 0;
|
item.Polarized ??= 0;
|
||||||
item.Polarized += 1;
|
item.Polarized += 1;
|
||||||
|
sendWsBroadcastTo(accountId, { update_inventory: true }); // webui may need to to re-add "max rank" button
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case "/Lotus/Types/Items/MiscItems/ModSlotUnlocker": {
|
case "/Lotus/Types/Items/MiscItems/ModSlotUnlocker": {
|
||||||
|
Loading…
x
Reference in New Issue
Block a user