fix: handle weapon meta having an empty defaultUpgrades array
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@ -378,8 +378,8 @@ export const addItem = async (
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defaultOverwrites.Features = EquipmentFeatures.DOUBLE_CAPACITY;
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defaultOverwrites.Features = EquipmentFeatures.DOUBLE_CAPACITY;
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}
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}
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if (
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if (
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weapon.defaultUpgrades &&
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weapon.defaultUpgrades?.[0]?.ItemType ==
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weapon.defaultUpgrades[0].ItemType == "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod"
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"/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod"
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) {
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) {
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defaultOverwrites.UpgradeType = "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod";
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defaultOverwrites.UpgradeType = "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod";
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defaultOverwrites.UpgradeFingerprint = JSON.stringify({
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defaultOverwrites.UpgradeFingerprint = JSON.stringify({
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