don't reload dojo after changing a component message
All checks were successful
Build / build (22) (push) Successful in 38s
Build / build (18) (push) Successful in 57s
Build / build (18) (pull_request) Successful in 40s
Build / build (22) (pull_request) Successful in 1m15s
Build / build (20) (push) Successful in 1m9s
Build / build (20) (pull_request) Successful in 54s
All checks were successful
Build / build (22) (push) Successful in 38s
Build / build (18) (push) Successful in 57s
Build / build (18) (pull_request) Successful in 40s
Build / build (22) (pull_request) Successful in 1m15s
Build / build (20) (push) Successful in 1m9s
Build / build (20) (pull_request) Successful in 54s
This commit is contained in:
parent
d8c92d1d9f
commit
b024f19b75
@ -1,5 +1,5 @@
|
||||
import { RequestHandler } from "express";
|
||||
import { getGuildForRequest } from "@/src/services/guildService";
|
||||
import { getDojoClient, getGuildForRequest } from "@/src/services/guildService";
|
||||
|
||||
export const setDojoComponentMessageController: RequestHandler = async (req, res) => {
|
||||
const guild = await getGuildForRequest(req);
|
||||
@ -12,9 +12,7 @@ export const setDojoComponentMessageController: RequestHandler = async (req, res
|
||||
component.Message = payload.Message;
|
||||
}
|
||||
await guild.save();
|
||||
res.json({
|
||||
DojoRequestStatus: 1
|
||||
});
|
||||
res.json(getDojoClient(guild));
|
||||
};
|
||||
|
||||
type SetDojoComponentMessageRequest = { Name: string } | { Message: string };
|
||||
|
@ -38,7 +38,7 @@ export const getDojoClient = (guild: TGuildDatabaseDocument): IDojoClient => {
|
||||
RevisionTime: Math.round(Date.now() / 1000),
|
||||
Energy: guild.DojoEnergy,
|
||||
Capacity: guild.DojoCapacity,
|
||||
DojoRequestStatus: 0,
|
||||
DojoRequestStatus: 1,
|
||||
DojoComponents: []
|
||||
};
|
||||
guild.DojoComponents!.forEach(dojoComponent => {
|
||||
|
Loading…
x
Reference in New Issue
Block a user