cap antivirus at 100 for good measure
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@ -132,6 +132,7 @@ export const nemesisController: RequestHandler = async (req, res) => {
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}
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inventory.Nemesis!.HenchmenKilled += antivirusGain;
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if (inventory.Nemesis!.HenchmenKilled >= 100) {
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inventory.Nemesis!.HenchmenKilled = 100;
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inventory.Nemesis!.InfNodes = [
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{
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Node: "CrewBattleNode559",
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