fix: always use rotation A for Profit-Taker bounty rewards
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This commit is contained in:
Sainan 2025-05-05 02:53:56 +02:00
parent 1914fd8f10
commit aa098214cd

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@ -1452,7 +1452,7 @@ function getRandomMissionDrops(
if (job.xpAmounts.length > 1) {
rotations = [RewardInfo.JobStage! % (job.xpAmounts.length - 1)];
} else {
rotations = [RewardInfo.JobStage!];
rotations = [0];
}
if (
RewardInfo.Q &&