Fix interface names, +genericUpdate (#51)
Co-authored-by: nk <nk@fbi.rocks> Co-authored-by: Ordis <134585663+OrdisPrime@users.noreply.github.com>
This commit is contained in:
parent
f71ede4016
commit
a931863249
@ -1,7 +1,30 @@
|
||||
import { updateGeneric } from "@/src/services/inventoryService";
|
||||
import { IGenericUpdate } from "@/src/types/genericUpdate";
|
||||
import { RequestHandler } from "express";
|
||||
|
||||
const genericUpdateController: RequestHandler = (_req, res) => {
|
||||
res.json({});
|
||||
// TODO: Nightwave evidence submission support is the only thing missing.
|
||||
// TODO: Also, you might want to test this, because I definitely didn't.
|
||||
const genericUpdateController: RequestHandler = async (request, response) => {
|
||||
const accountId = request.query.accountId as string;
|
||||
|
||||
const [body] = String(request.body).split("\n");
|
||||
|
||||
let reply = {};
|
||||
try {
|
||||
const update = JSON.parse(body) as IGenericUpdate;
|
||||
if (typeof update !== "object") {
|
||||
throw new Error("Invalid data format");
|
||||
}
|
||||
|
||||
reply = await updateGeneric(update, accountId);
|
||||
} catch (err) {
|
||||
console.error("Error parsing JSON data:", err);
|
||||
}
|
||||
|
||||
// Response support added for when Nightwave is supported below.
|
||||
// response.json(reply);
|
||||
|
||||
response.json({});
|
||||
};
|
||||
|
||||
export { genericUpdateController };
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { RequestHandler } from "express";
|
||||
import { missionInventoryUpdate } from "@/src/services/inventoryService";
|
||||
import { MissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType";
|
||||
import { IMissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType";
|
||||
/*
|
||||
- [ ] crossPlaySetting
|
||||
- [ ] rewardsMultiplier
|
||||
@ -25,13 +25,13 @@ import { MissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType";
|
||||
- [ ] hosts
|
||||
- [x] ChallengeProgress
|
||||
- [ ] SeasonChallengeHistory
|
||||
- [ ] PS
|
||||
- [ ] PS (Passive anti-cheat data which includes your username, module list, process list, and system name.)
|
||||
- [ ] ActiveDojoColorResearch
|
||||
- [ ] RewardInfo
|
||||
- [ ] ReceivedCeremonyMsg
|
||||
- [ ] LastCeremonyResetDate
|
||||
- [ ] MissionPTS
|
||||
- [ ] RepHash
|
||||
- [ ] MissionPTS (Used to validate the mission/alive time above.)
|
||||
- [ ] RepHash (A hash from the replication manager/RepMgr Unknown what it does.)
|
||||
- [ ] EndOfMatchUpload
|
||||
- [ ] ObjectiveReached
|
||||
- [ ] FpsAvg
|
||||
@ -42,20 +42,19 @@ import { MissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType";
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-misused-promises
|
||||
const missionInventoryUpdateController: RequestHandler = async (req, res) => {
|
||||
const [data] = String(req.body).split("\n");
|
||||
const id = req.query.accountId as string;
|
||||
|
||||
// TODO - salt check
|
||||
const [data] = String(req.body).split("\n");
|
||||
|
||||
try {
|
||||
const parsedData = JSON.parse(data) as MissionInventoryUpdate;
|
||||
if (typeof parsedData !== "object" || parsedData === null) throw new Error("Invalid data format");
|
||||
const parsedData = JSON.parse(data) as IMissionInventoryUpdate;
|
||||
if (typeof parsedData !== "object") throw new Error("Invalid data format");
|
||||
await missionInventoryUpdate(parsedData, id);
|
||||
} catch (err) {
|
||||
console.error("Error parsing JSON data:", err);
|
||||
}
|
||||
|
||||
// TODO - get original response
|
||||
// TODO - Return the updated inventory the way the game does it.
|
||||
res.json({});
|
||||
};
|
||||
|
||||
|
@ -1,10 +1,10 @@
|
||||
import { Session, FindSessionRequest } from "@/src/types/session";
|
||||
import { ISession, IFindSessionRequest } from "@/src/types/session";
|
||||
|
||||
const sessions: Session[] = [];
|
||||
const sessions: ISession[] = [];
|
||||
|
||||
function createNewSession(sessionData: Session, Creator: string): Session {
|
||||
function createNewSession(sessionData: ISession, Creator: string): ISession {
|
||||
const sessionId = getNewSessionID();
|
||||
const newSession: Session = {
|
||||
const newSession: ISession = {
|
||||
sessionId,
|
||||
creatorId: Creator,
|
||||
maxPlayers: sessionData.maxPlayers || 4,
|
||||
@ -35,15 +35,15 @@ function createNewSession(sessionData: Session, Creator: string): Session {
|
||||
return newSession;
|
||||
}
|
||||
|
||||
function getAllSessions(): Session[] {
|
||||
function getAllSessions(): ISession[] {
|
||||
return sessions;
|
||||
}
|
||||
|
||||
function getSessionByID(sessionId: string): Session | undefined {
|
||||
function getSessionByID(sessionId: string): ISession | undefined {
|
||||
return sessions.find(session => session.sessionId === sessionId);
|
||||
}
|
||||
|
||||
function getSession(sessionIdOrRequest: string | FindSessionRequest): any[] {
|
||||
function getSession(sessionIdOrRequest: string | IFindSessionRequest): any[] {
|
||||
if (typeof sessionIdOrRequest === "string") {
|
||||
const session = sessions.find(session => session.sessionId === sessionIdOrRequest);
|
||||
if (session) {
|
||||
@ -58,10 +58,10 @@ function getSession(sessionIdOrRequest: string | FindSessionRequest): any[] {
|
||||
return [];
|
||||
}
|
||||
|
||||
const request = sessionIdOrRequest as FindSessionRequest;
|
||||
const request = sessionIdOrRequest as IFindSessionRequest;
|
||||
const matchingSessions = sessions.filter(session => {
|
||||
for (const key in request) {
|
||||
if (key !== "eloRating" && key !== "queryId" && request[key] !== session[key as keyof Session]) {
|
||||
if (key !== "eloRating" && key !== "queryId" && request[key] !== session[key as keyof ISession]) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -74,7 +74,7 @@ function getSession(sessionIdOrRequest: string | FindSessionRequest): any[] {
|
||||
}));
|
||||
}
|
||||
|
||||
function getSessionByCreatorID(creatorId: string): Session | undefined {
|
||||
function getSessionByCreatorID(creatorId: string): ISession | undefined {
|
||||
return sessions.find(session => session.creatorId === creatorId);
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,12 @@
|
||||
import { Model, Schema, Types, model } from "mongoose";
|
||||
import { FlavourItem, RawUpgrade, MiscItem, IInventoryDatabase, Booster } from "../types/inventoryTypes/inventoryTypes";
|
||||
import { Oid } from "../types/commonTypes";
|
||||
import {
|
||||
IFlavourItem,
|
||||
IRawUpgrade,
|
||||
IMiscItem,
|
||||
IInventoryDatabase,
|
||||
IBooster
|
||||
} from "../types/inventoryTypes/inventoryTypes";
|
||||
import { IOid } from "../types/commonTypes";
|
||||
import { ISuitDatabase, ISuitDocument } from "@/src/types/inventoryTypes/SuitTypes";
|
||||
import { IWeaponDatabase } from "@/src/types/inventoryTypes/weaponTypes";
|
||||
|
||||
@ -74,7 +80,7 @@ const BoosterSchema = new Schema({
|
||||
WeaponSchema.set("toJSON", {
|
||||
transform(_document, returnedObject) {
|
||||
// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call
|
||||
returnedObject.ItemId = { $oid: returnedObject._id.toString() } satisfies Oid;
|
||||
returnedObject.ItemId = { $oid: returnedObject._id.toString() } satisfies IOid;
|
||||
delete returnedObject._id;
|
||||
delete returnedObject.__v;
|
||||
}
|
||||
@ -130,7 +136,7 @@ const suitSchema = new Schema<ISuitDatabase>({
|
||||
suitSchema.set("toJSON", {
|
||||
transform(_document, returnedObject) {
|
||||
// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call
|
||||
returnedObject.ItemId = { $oid: returnedObject._id.toString() } satisfies Oid;
|
||||
returnedObject.ItemId = { $oid: returnedObject._id.toString() } satisfies IOid;
|
||||
delete returnedObject._id;
|
||||
delete returnedObject.__v;
|
||||
}
|
||||
@ -338,10 +344,10 @@ type InventoryDocumentProps = {
|
||||
LongGuns: Types.DocumentArray<IWeaponDatabase>;
|
||||
Pistols: Types.DocumentArray<IWeaponDatabase>;
|
||||
Melee: Types.DocumentArray<IWeaponDatabase>;
|
||||
FlavourItems: Types.DocumentArray<FlavourItem>;
|
||||
RawUpgrades: Types.DocumentArray<RawUpgrade>;
|
||||
MiscItems: Types.DocumentArray<MiscItem>;
|
||||
Boosters: Types.DocumentArray<Booster>;
|
||||
FlavourItems: Types.DocumentArray<IFlavourItem>;
|
||||
RawUpgrades: Types.DocumentArray<IRawUpgrade>;
|
||||
MiscItems: Types.DocumentArray<IMiscItem>;
|
||||
Boosters: Types.DocumentArray<IBooster>;
|
||||
};
|
||||
|
||||
type InventoryModelType = Model<IInventoryDatabase, {}, InventoryDocumentProps>;
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { Schema, model } from "mongoose";
|
||||
import { IShip } from "../types/shipTypes";
|
||||
import { Oid } from "../types/commonTypes";
|
||||
import { IOid } from "../types/commonTypes";
|
||||
|
||||
const roomSchema = new Schema(
|
||||
{
|
||||
@ -19,7 +19,7 @@ const shipSchema = new Schema({
|
||||
shipSchema.set("toJSON", {
|
||||
transform(_document, returnedObject) {
|
||||
// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call
|
||||
returnedObject.ShipId = { $oid: returnedObject._id.toString() } satisfies Oid;
|
||||
returnedObject.ShipId = { $oid: returnedObject._id.toString() } satisfies IOid;
|
||||
delete returnedObject._id;
|
||||
}
|
||||
});
|
||||
|
@ -5,13 +5,18 @@ import { Types } from "mongoose";
|
||||
import { ISuitResponse } from "@/src/types/inventoryTypes/SuitTypes";
|
||||
import { SlotType } from "@/src/types/purchaseTypes";
|
||||
import { IWeaponResponse } from "@/src/types/inventoryTypes/weaponTypes";
|
||||
import { ChallengeProgress, FlavourItem, IInventoryDatabaseDocument } from "@/src/types/inventoryTypes/inventoryTypes";
|
||||
import {
|
||||
MissionInventoryUpdate,
|
||||
MissionInventoryUpdateCard,
|
||||
MissionInventoryUpdateGear,
|
||||
MissionInventoryUpdateItem
|
||||
IChallengeProgress,
|
||||
IFlavourItem,
|
||||
IInventoryDatabaseDocument
|
||||
} from "@/src/types/inventoryTypes/inventoryTypes";
|
||||
import {
|
||||
IMissionInventoryUpdate,
|
||||
IMissionInventoryUpdateCard,
|
||||
IMissionInventoryUpdateGear,
|
||||
IMissionInventoryUpdateItem
|
||||
} from "../types/missionInventoryUpdateType";
|
||||
import { IGenericUpdate } from "../types/genericUpdate";
|
||||
|
||||
const createInventory = async (accountOwnerId: Types.ObjectId) => {
|
||||
try {
|
||||
@ -76,6 +81,27 @@ export const updateCurrency = async (price: number, usePremium: boolean, account
|
||||
return { [currencyName]: -price };
|
||||
};
|
||||
|
||||
// TODO: AffiliationMods support (Nightwave).
|
||||
export const updateGeneric = async (data: IGenericUpdate, accountId: string) => {
|
||||
const inventory = await getInventory(accountId);
|
||||
|
||||
// Make it an array for easier parsing.
|
||||
if (typeof data.NodeIntrosCompleted === "string") {
|
||||
data.NodeIntrosCompleted = [data.NodeIntrosCompleted];
|
||||
}
|
||||
|
||||
// Combine the two arrays into one.
|
||||
data.NodeIntrosCompleted = inventory.NodeIntrosCompleted.concat(data.NodeIntrosCompleted);
|
||||
|
||||
// Remove duplicate entries.
|
||||
const nodes = [...new Set(data.NodeIntrosCompleted)];
|
||||
|
||||
inventory.NodeIntrosCompleted = nodes;
|
||||
await inventory.save();
|
||||
|
||||
return data;
|
||||
};
|
||||
|
||||
export type WeaponTypeInternal = "LongGuns" | "Pistols" | "Melee";
|
||||
|
||||
export const addWeapon = async (
|
||||
@ -104,7 +130,7 @@ export const addWeapon = async (
|
||||
return changedInventory[weaponType][weaponIndex - 1].toJSON();
|
||||
};
|
||||
|
||||
export const addCustomization = async (customizatonName: string, accountId: string): Promise<FlavourItem> => {
|
||||
export const addCustomization = async (customizatonName: string, accountId: string): Promise<IFlavourItem> => {
|
||||
const inventory = await getInventory(accountId);
|
||||
|
||||
const flavourItemIndex = inventory.FlavourItems.push({ ItemType: customizatonName }) - 1;
|
||||
@ -114,7 +140,7 @@ export const addCustomization = async (customizatonName: string, accountId: stri
|
||||
|
||||
const addGearExpByCategory = (
|
||||
inventory: IInventoryDatabaseDocument,
|
||||
gearArray: MissionInventoryUpdateGear[] | undefined,
|
||||
gearArray: IMissionInventoryUpdateGear[] | undefined,
|
||||
categoryName: "Pistols" | "LongGuns" | "Melee" | "Suits"
|
||||
) => {
|
||||
const category = inventory[categoryName];
|
||||
@ -132,7 +158,7 @@ const addGearExpByCategory = (
|
||||
|
||||
const addItemsByCategory = (
|
||||
inventory: IInventoryDatabaseDocument,
|
||||
itemsArray: (MissionInventoryUpdateItem | MissionInventoryUpdateCard)[] | undefined,
|
||||
itemsArray: (IMissionInventoryUpdateItem | IMissionInventoryUpdateCard)[] | undefined,
|
||||
categoryName: "RawUpgrades" | "MiscItems"
|
||||
) => {
|
||||
const category = inventory[categoryName];
|
||||
@ -149,7 +175,7 @@ const addItemsByCategory = (
|
||||
});
|
||||
};
|
||||
|
||||
const addChallenges = (inventory: IInventoryDatabaseDocument, itemsArray: ChallengeProgress[] | undefined) => {
|
||||
const addChallenges = (inventory: IInventoryDatabaseDocument, itemsArray: IChallengeProgress[] | undefined) => {
|
||||
const category = inventory.ChallengeProgress;
|
||||
|
||||
itemsArray?.forEach(({ Name, Progress }) => {
|
||||
@ -167,19 +193,16 @@ const addChallenges = (inventory: IInventoryDatabaseDocument, itemsArray: Challe
|
||||
const gearKeys = ["Suits", "Pistols", "LongGuns", "Melee"] as const;
|
||||
type GearKeysType = (typeof gearKeys)[number];
|
||||
|
||||
export const missionInventoryUpdate = async (data: MissionInventoryUpdate, accountId: string): Promise<void> => {
|
||||
export const missionInventoryUpdate = async (data: IMissionInventoryUpdate, accountId: string): Promise<void> => {
|
||||
const { RawUpgrades, MiscItems, RegularCredits, ChallengeProgress } = data;
|
||||
const inventory = await getInventory(accountId);
|
||||
|
||||
// TODO - multipliers logic
|
||||
// credits
|
||||
inventory.RegularCredits += RegularCredits || 0;
|
||||
|
||||
// gear exp
|
||||
// Gear XP
|
||||
gearKeys.forEach((key: GearKeysType) => addGearExpByCategory(inventory, data[key], key));
|
||||
|
||||
// other
|
||||
addItemsByCategory(inventory, RawUpgrades, "RawUpgrades"); // TODO - check mods fusion level
|
||||
// Other
|
||||
// TODO: Ensure mods have a valid fusion level and items have a valid quantity, preferably inside of the functions themselves.
|
||||
addItemsByCategory(inventory, RawUpgrades, "RawUpgrades");
|
||||
addItemsByCategory(inventory, MiscItems, "MiscItems");
|
||||
addChallenges(inventory, ChallengeProgress);
|
||||
|
||||
@ -187,7 +210,7 @@ export const missionInventoryUpdate = async (data: MissionInventoryUpdate, accou
|
||||
};
|
||||
|
||||
export const addBooster = async (ItemType: string, time: number, accountId: string): Promise<void> => {
|
||||
const currentTime = Math.floor(Date.now() / 1000) - 129600; // booster time getting more without 129600, probably defence logic, idk
|
||||
const currentTime = Math.floor(Date.now() / 1000) - 129600; // Value is wrong without 129600. Figure out why, please. :)
|
||||
|
||||
const inventory = await getInventory(accountId);
|
||||
const { Boosters } = inventory;
|
||||
|
@ -1,3 +1,3 @@
|
||||
export interface Oid {
|
||||
export interface IOid {
|
||||
$oid: string;
|
||||
}
|
||||
|
4
src/types/genericUpdate.ts
Normal file
4
src/types/genericUpdate.ts
Normal file
@ -0,0 +1,4 @@
|
||||
export interface IGenericUpdate {
|
||||
NodeIntrosCompleted: string | string[];
|
||||
// AffiliationMods: any[];
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
import { Oid } from "@/src/types/commonTypes";
|
||||
import { AbilityOverride, Color, Polarity } from "@/src/types/inventoryTypes/commonInventoryTypes";
|
||||
import { IOid } from "@/src/types/commonTypes";
|
||||
import { IAbilityOverride, IColor, IPolarity } from "@/src/types/inventoryTypes/commonInventoryTypes";
|
||||
import { Document, Types } from "mongoose";
|
||||
|
||||
// export interface ISuitDocument extends ISuitResponse, Document {}
|
||||
@ -8,7 +8,7 @@ export interface ISuitDocument extends Document, ISuitResponse {
|
||||
}
|
||||
|
||||
export interface ISuitResponse extends ISuitDatabase {
|
||||
ItemId: Oid;
|
||||
ItemId: IOid;
|
||||
}
|
||||
|
||||
export interface ISuitDatabase {
|
||||
@ -18,7 +18,7 @@ export interface ISuitDatabase {
|
||||
XP?: number;
|
||||
InfestationDate?: Date;
|
||||
Features?: number;
|
||||
Polarity?: Polarity[];
|
||||
Polarity?: IPolarity[];
|
||||
Polarized?: number;
|
||||
ModSlotPurchases?: number;
|
||||
FocusLens?: string;
|
||||
@ -28,14 +28,14 @@ export interface ISuitDatabase {
|
||||
|
||||
export interface SuitConfig {
|
||||
Skins?: string[];
|
||||
pricol?: Color;
|
||||
attcol?: Color;
|
||||
eyecol?: Color;
|
||||
sigcol?: Color;
|
||||
pricol?: IColor;
|
||||
attcol?: IColor;
|
||||
eyecol?: IColor;
|
||||
sigcol?: IColor;
|
||||
Upgrades?: string[];
|
||||
Songs?: Song[];
|
||||
Name?: string;
|
||||
AbilityOverride?: AbilityOverride;
|
||||
AbilityOverride?: IAbilityOverride;
|
||||
PvpUpgrades?: string[];
|
||||
ugly?: boolean;
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
export interface Polarity {
|
||||
export interface IPolarity {
|
||||
Slot: number;
|
||||
Value: FocusSchool;
|
||||
}
|
||||
@ -15,7 +15,7 @@ export enum FocusSchool {
|
||||
ApWard = "AP_WARD"
|
||||
}
|
||||
|
||||
export interface Color {
|
||||
export interface IColor {
|
||||
t0?: number;
|
||||
t1?: number;
|
||||
t2?: number;
|
||||
@ -26,16 +26,17 @@ export interface Color {
|
||||
m1?: number;
|
||||
}
|
||||
|
||||
export interface AbilityOverride {
|
||||
export interface IAbilityOverride {
|
||||
Ability: string;
|
||||
Index: number;
|
||||
}
|
||||
|
||||
export interface SlotsBin {
|
||||
export interface ISlotsBin {
|
||||
Slots: number;
|
||||
}
|
||||
|
||||
export interface sigcol {
|
||||
// ISigCol? IsIgCoL? ISIGCOL!
|
||||
export interface Isigcol {
|
||||
t0: number;
|
||||
t1: number;
|
||||
en: number;
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,9 +1,9 @@
|
||||
import { Oid } from "@/src/types/commonTypes";
|
||||
import { Color, Polarity } from "@/src/types/inventoryTypes/commonInventoryTypes";
|
||||
import { IOid } from "@/src/types/commonTypes";
|
||||
import { IColor, IPolarity } from "@/src/types/inventoryTypes/commonInventoryTypes";
|
||||
import { Types } from "mongoose";
|
||||
|
||||
export interface IWeaponResponse extends IWeaponDatabase {
|
||||
ItemId: Oid;
|
||||
ItemId: IOid;
|
||||
}
|
||||
|
||||
export interface IWeaponDatabase {
|
||||
@ -13,7 +13,7 @@ export interface IWeaponDatabase {
|
||||
XP?: number;
|
||||
Features?: number;
|
||||
Polarized?: number;
|
||||
Polarity?: Polarity[];
|
||||
Polarity?: IPolarity[];
|
||||
FocusLens?: string;
|
||||
ModSlotPurchases?: number;
|
||||
UpgradeType?: string;
|
||||
@ -26,15 +26,15 @@ export interface IWeaponDatabase {
|
||||
|
||||
export interface WeaponConfig {
|
||||
Skins?: string[];
|
||||
pricol?: Color;
|
||||
pricol?: IColor;
|
||||
Upgrades?: string[];
|
||||
attcol?: Color;
|
||||
eyecol?: OperatorLoadOutSigcol;
|
||||
attcol?: IColor;
|
||||
eyecol?: IOperatorLoadOutSigcol;
|
||||
Name?: string;
|
||||
PvpUpgrades?: string[];
|
||||
}
|
||||
|
||||
export interface OperatorLoadOutSigcol {
|
||||
export interface IOperatorLoadOutSigcol {
|
||||
t0?: number;
|
||||
t1?: number;
|
||||
en?: number;
|
||||
|
@ -10,7 +10,7 @@ export interface ILoginResponse extends Omit<IDatabaseAccountDocument, "email" |
|
||||
HUB: string;
|
||||
}
|
||||
|
||||
//includes virtual id
|
||||
// Includes virtual ID
|
||||
export interface IDatabaseAccountDocument extends IDatabaseAccount {
|
||||
id: string;
|
||||
}
|
||||
|
@ -1,17 +1,10 @@
|
||||
interface MongooseId{
|
||||
$oid: string;
|
||||
}
|
||||
import { IOid } from "./commonTypes";
|
||||
import { IDate } from "./inventoryTypes/inventoryTypes";
|
||||
|
||||
interface ExpireDate{
|
||||
$date: {
|
||||
$numberLong: string;
|
||||
}
|
||||
}
|
||||
|
||||
export interface MissionInventoryUpdateGear{
|
||||
export interface IMissionInventoryUpdateGear {
|
||||
ItemType: string;
|
||||
ItemName: string;
|
||||
ItemId: MongooseId;
|
||||
ItemId: IOid;
|
||||
XP: number;
|
||||
UpgradeVer: number;
|
||||
Features: number;
|
||||
@ -19,7 +12,7 @@ export interface MissionInventoryUpdateGear{
|
||||
CustomizationSlotPurchases: number;
|
||||
ModSlotPurchases: number;
|
||||
FocusLens: string;
|
||||
Expiry: ExpireDate;
|
||||
Expiry: IDate;
|
||||
Polarity: any[];
|
||||
Configs: any[];
|
||||
ModularParts: any[];
|
||||
@ -28,37 +21,37 @@ export interface MissionInventoryUpdateGear{
|
||||
UpgradeFingerprint: string;
|
||||
OffensiveUpgrade: string;
|
||||
DefensiveUpgrade: string;
|
||||
UpgradesExpiry: ExpireDate;
|
||||
UpgradesExpiry: IDate;
|
||||
ArchonCrystalUpgrades: any[];
|
||||
}
|
||||
|
||||
export interface MissionInventoryUpdateItem{
|
||||
export interface IMissionInventoryUpdateItem {
|
||||
ItemCount: number;
|
||||
ItemType: string;
|
||||
}
|
||||
|
||||
export interface MissionInventoryUpdateCard extends MissionInventoryUpdateItem{
|
||||
ItemId: MongooseId;
|
||||
export interface IMissionInventoryUpdateCard extends IMissionInventoryUpdateItem {
|
||||
ItemId: IOid;
|
||||
UpgradeFingerprint: string;
|
||||
PendingRerollFingerprint: string;
|
||||
LastAdded: MongooseId;
|
||||
LastAdded: IOid;
|
||||
}
|
||||
|
||||
interface MissionInventoryUpdateChallange{
|
||||
export interface IMissionInventoryUpdateChallange {
|
||||
Name: string;
|
||||
Progress: number;
|
||||
Completed: any[];
|
||||
}
|
||||
|
||||
export interface MissionInventoryUpdate{
|
||||
export interface IMissionInventoryUpdate {
|
||||
rewardsMultiplier?: number;
|
||||
ActiveBoosters?: any[];
|
||||
LongGuns?: MissionInventoryUpdateGear[];
|
||||
Pistols?: MissionInventoryUpdateGear[];
|
||||
Suits?: MissionInventoryUpdateGear[];
|
||||
Melee?: MissionInventoryUpdateGear[];
|
||||
RawUpgrades?: MissionInventoryUpdateCard[];
|
||||
MiscItems?: MissionInventoryUpdateItem[];
|
||||
LongGuns?: IMissionInventoryUpdateGear[];
|
||||
Pistols?: IMissionInventoryUpdateGear[];
|
||||
Suits?: IMissionInventoryUpdateGear[];
|
||||
Melee?: IMissionInventoryUpdateGear[];
|
||||
RawUpgrades?: IMissionInventoryUpdateCard[];
|
||||
MiscItems?: IMissionInventoryUpdateItem[];
|
||||
RegularCredits?: number;
|
||||
ChallengeProgress?: MissionInventoryUpdateChallange[];
|
||||
ChallengeProgress?: IMissionInventoryUpdateChallange[];
|
||||
}
|
@ -1,6 +1,5 @@
|
||||
/* eslint-disable prettier/prettier */
|
||||
import { ISuitDatabase } from "@/src/types/inventoryTypes/SuitTypes";
|
||||
import { FlavourItem } from "@/src/types/inventoryTypes/inventoryTypes";
|
||||
import { IFlavourItem } from "@/src/types/inventoryTypes/inventoryTypes";
|
||||
import { IWeaponResponse } from "@/src/types/inventoryTypes/weaponTypes";
|
||||
|
||||
export interface IPurchaseRequest {
|
||||
@ -29,7 +28,7 @@ export interface IPurchaseResponse {
|
||||
Melee?: IWeaponResponse[];
|
||||
PremiumCredits?: number;
|
||||
RegularCredits?: number;
|
||||
FlavourItems?: FlavourItem[];
|
||||
FlavourItems?: IFlavourItem[];
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
export interface Session {
|
||||
export interface ISession {
|
||||
sessionId: string;
|
||||
creatorId: string;
|
||||
maxPlayers: number;
|
||||
@ -26,6 +26,6 @@ export interface Session {
|
||||
fullReset: number;
|
||||
}
|
||||
|
||||
export interface FindSessionRequest {
|
||||
export interface IFindSessionRequest {
|
||||
[key: string]: any;
|
||||
}
|
||||
|
@ -1,7 +1,5 @@
|
||||
/* eslint-disable @typescript-eslint/no-explicit-any */
|
||||
|
||||
import { Types } from "mongoose";
|
||||
import { Oid } from "@/src/types/commonTypes";
|
||||
import { IOid } from "@/src/types/commonTypes";
|
||||
|
||||
export interface IShip {
|
||||
ShipOwnerId: Types.ObjectId;
|
||||
@ -10,8 +8,9 @@ export interface IShip {
|
||||
}
|
||||
|
||||
export interface IShipClassResponse extends IShipClassDatabase {
|
||||
ShipId: Oid;
|
||||
ShipId: IOid;
|
||||
}
|
||||
|
||||
export interface IShipClassDatabase {
|
||||
Rooms: IRoomsClass[];
|
||||
Features: string[];
|
||||
|
Loading…
x
Reference in New Issue
Block a user