Update missionInventoryUpdateService.ts
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@ -1227,11 +1227,13 @@ export const addMissionRewards = async (
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].some(ending => jobType.endsWith(ending))
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].some(ending => jobType.endsWith(ending))
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) {
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) {
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const vault = syndicateEntry.Jobs.find(j => j.locationTag == rewardInfo.jobId!.split("_").at(-1));
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const vault = syndicateEntry.Jobs.find(j => j.locationTag == rewardInfo.jobId!.split("_").at(-1));
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if (vault) currentJob = vault;
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if (vault) {
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currentJob = vault;
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if (jobType.endsWith("VaultBounty")) {
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if (jobType.endsWith("VaultBounty")) {
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currentJob.xpAmounts = [currentJob.xpAmounts.reduce((partialSum, a) => partialSum + a, 0)];
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currentJob.xpAmounts = [currentJob.xpAmounts.reduce((partialSum, a) => partialSum + a, 0)];
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}
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}
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}
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}
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}
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let medallionAmount = Math.floor(
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let medallionAmount = Math.floor(
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Math.min(rewardInfo.JobStage, currentJob.xpAmounts.length - 1) / (rewardInfo.Q ? 0.8 : 1)
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Math.min(rewardInfo.JobStage, currentJob.xpAmounts.length - 1) / (rewardInfo.Q ? 0.8 : 1)
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);
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);
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