Apply prettier changes

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AMelonInsideLemon 2024-06-10 17:18:29 +00:00 committed by github-actions[bot]
parent 82555d1f97
commit a05a9d90c0
4 changed files with 19 additions and 14 deletions

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@ -45,7 +45,7 @@ import {
IOperatorConfigDatabase,
IPolarity,
IEquipmentDatabase,
IOperatorConfigClient,
IOperatorConfigClient
} from "@/src/types/inventoryTypes/commonInventoryTypes";
import { toMongoDate, toOid } from "@/src/helpers/inventoryHelpers";
@ -202,7 +202,7 @@ const EquipmentSchema = new Schema<IEquipmentDatabase>(
UnlockLevel: Number,
Expiry: Date,
SkillTree: String,
ArchonCrystalUpgrades: [Schema.Types.Mixed], //TODO
ArchonCrystalUpgrades: [Schema.Types.Mixed] //TODO
},
{ id: false }
);

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@ -83,7 +83,6 @@ export interface IEquipmentClient extends Omit<IEquipmentDatabase, "_id"> {
}
export interface IEquipmentDatabase {
ItemType: string;
ItemName?: string;
Configs: IItemConfig[];

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@ -60,7 +60,14 @@ export interface ITypeCount {
ItemCount: number;
}
export type IEquipmenItemKey = "Suits" | "LongGuns" | "Pistols" | "Melee" | "SpecialItems" | "Sentinels" | "SentinelWeapons";
export type IEquipmenItemKey =
| "Suits"
| "LongGuns"
| "Pistols"
| "Melee"
| "SpecialItems"
| "Sentinels"
| "SentinelWeapons";
export interface IDuviriInfo {
Seed: number;
@ -431,11 +438,11 @@ export interface ICrewshipWeapon {
}
export interface IPortGuns {
PRIMARY_A: IEquipmentSelection
PRIMARY_A: IEquipmentSelection;
}
export interface IPilot extends IPortGuns {
SECONDARY_A: IEquipmentSelection
SECONDARY_A: IEquipmentSelection;
}
export interface IDiscoveredMarker {
@ -624,12 +631,12 @@ export interface ILoadoutConfig {
PresetIcon?: string;
Favorite?: boolean;
n?: string; // Loadout name
s?: IEquipmentSelection // Suit
p?: IEquipmentSelection
l?: IEquipmentSelection // Primary weapon
m?: IEquipmentSelection // Melee weapon
h?: IEquipmentSelection // Gravimag weapon
a?: IEquipmentSelection
s?: IEquipmentSelection; // Suit
p?: IEquipmentSelection;
l?: IEquipmentSelection; // Primary weapon
m?: IEquipmentSelection; // Melee weapon
h?: IEquipmentSelection; // Gravimag weapon
a?: IEquipmentSelection;
ItemId: IOid;
Remove?: boolean; // when client wants to remove a config, it only includes ItemId & Remove.
}
@ -655,7 +662,6 @@ export interface IMission {
RewardsCooldownTime?: IMongoDate;
}
export interface INemesisHistory {
fp: number;
manifest: Manifest;

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@ -8,7 +8,7 @@ import {
IMiscItem,
IMission,
IRawUpgrade,
ISeasonChallenge,
ISeasonChallenge
} from "./inventoryTypes/inventoryTypes";
export interface IArtifactsRequest {