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@ -45,7 +45,7 @@ import {
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IOperatorConfigDatabase,
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IOperatorConfigDatabase,
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IPolarity,
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IPolarity,
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IEquipmentDatabase,
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IEquipmentDatabase,
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IOperatorConfigClient,
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IOperatorConfigClient
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} from "@/src/types/inventoryTypes/commonInventoryTypes";
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} from "@/src/types/inventoryTypes/commonInventoryTypes";
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import { toMongoDate, toOid } from "@/src/helpers/inventoryHelpers";
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import { toMongoDate, toOid } from "@/src/helpers/inventoryHelpers";
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@ -202,7 +202,7 @@ const EquipmentSchema = new Schema<IEquipmentDatabase>(
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UnlockLevel: Number,
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UnlockLevel: Number,
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Expiry: Date,
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Expiry: Date,
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SkillTree: String,
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SkillTree: String,
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ArchonCrystalUpgrades: [Schema.Types.Mixed], //TODO
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ArchonCrystalUpgrades: [Schema.Types.Mixed] //TODO
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},
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},
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{ id: false }
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{ id: false }
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);
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);
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@ -83,7 +83,6 @@ export interface IEquipmentClient extends Omit<IEquipmentDatabase, "_id"> {
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}
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}
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export interface IEquipmentDatabase {
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export interface IEquipmentDatabase {
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ItemType: string;
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ItemType: string;
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ItemName?: string;
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ItemName?: string;
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Configs: IItemConfig[];
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Configs: IItemConfig[];
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@ -60,7 +60,14 @@ export interface ITypeCount {
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ItemCount: number;
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ItemCount: number;
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}
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}
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export type IEquipmenItemKey = "Suits" | "LongGuns" | "Pistols" | "Melee" | "SpecialItems" | "Sentinels" | "SentinelWeapons";
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export type IEquipmenItemKey =
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| "Suits"
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| "LongGuns"
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| "Pistols"
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| "Melee"
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| "SpecialItems"
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| "Sentinels"
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| "SentinelWeapons";
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export interface IDuviriInfo {
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export interface IDuviriInfo {
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Seed: number;
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Seed: number;
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@ -431,11 +438,11 @@ export interface ICrewshipWeapon {
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}
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}
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export interface IPortGuns {
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export interface IPortGuns {
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PRIMARY_A: IEquipmentSelection
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PRIMARY_A: IEquipmentSelection;
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}
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}
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export interface IPilot extends IPortGuns {
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export interface IPilot extends IPortGuns {
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SECONDARY_A: IEquipmentSelection
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SECONDARY_A: IEquipmentSelection;
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}
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}
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export interface IDiscoveredMarker {
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export interface IDiscoveredMarker {
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@ -624,12 +631,12 @@ export interface ILoadoutConfig {
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PresetIcon?: string;
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PresetIcon?: string;
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Favorite?: boolean;
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Favorite?: boolean;
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n?: string; // Loadout name
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n?: string; // Loadout name
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s?: IEquipmentSelection // Suit
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s?: IEquipmentSelection; // Suit
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p?: IEquipmentSelection
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p?: IEquipmentSelection;
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l?: IEquipmentSelection // Primary weapon
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l?: IEquipmentSelection; // Primary weapon
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m?: IEquipmentSelection // Melee weapon
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m?: IEquipmentSelection; // Melee weapon
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h?: IEquipmentSelection // Gravimag weapon
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h?: IEquipmentSelection; // Gravimag weapon
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a?: IEquipmentSelection
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a?: IEquipmentSelection;
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ItemId: IOid;
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ItemId: IOid;
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Remove?: boolean; // when client wants to remove a config, it only includes ItemId & Remove.
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Remove?: boolean; // when client wants to remove a config, it only includes ItemId & Remove.
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}
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}
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@ -655,7 +662,6 @@ export interface IMission {
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RewardsCooldownTime?: IMongoDate;
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RewardsCooldownTime?: IMongoDate;
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}
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}
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export interface INemesisHistory {
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export interface INemesisHistory {
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fp: number;
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fp: number;
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manifest: Manifest;
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manifest: Manifest;
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@ -8,7 +8,7 @@ import {
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IMiscItem,
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IMiscItem,
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IMission,
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IMission,
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IRawUpgrade,
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IRawUpgrade,
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ISeasonChallenge,
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ISeasonChallenge
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} from "./inventoryTypes/inventoryTypes";
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} from "./inventoryTypes/inventoryTypes";
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export interface IArtifactsRequest {
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export interface IArtifactsRequest {
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