Cap Peely Pix at 10 per ItemType, turn excess into Pix Chips
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This commit is contained in:
Sainan 2025-03-23 01:33:08 +01:00
parent 15e1586ae8
commit 9b110d528a

View File

@ -559,7 +559,6 @@ export const addItem = async (
switch (typeName.substr(1).split("/")[2]) { switch (typeName.substr(1).split("/")[2]) {
case "Mods": // Legendary Core case "Mods": // Legendary Core
case "CosmeticEnhancers": // Traumatic Peculiar case "CosmeticEnhancers": // Traumatic Peculiar
case "Stickers":
{ {
const changes = [ const changes = [
{ {
@ -575,6 +574,39 @@ export const addItem = async (
}; };
} }
break; break;
case "Stickers":
{
const entry = inventory.RawUpgrades.find(x => x.ItemType == typeName);
if (entry && entry.ItemCount >= 10) {
const miscItemChanges = [
{
ItemType: "/Lotus/Types/Items/MiscItems/1999ConquestBucks",
ItemCount: 1
}
];
addMiscItems(inventory, miscItemChanges);
return {
InventoryChanges: {
MiscItems: miscItemChanges
}
};
} else {
const changes = [
{
ItemType: typeName,
ItemCount: quantity
}
];
addMods(inventory, changes);
return {
InventoryChanges: {
RawUpgrades: changes
}
};
}
}
break;
} }
break; break;
} }