chore: delete PS field from requests
	
		
			
	
		
	
	
		
	
		
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			It clutters the logs, and we don’t use this field anyway
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				@ -2,7 +2,9 @@ import { JSONParse } from "json-with-bigint";
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export const getJSONfromString = <T>(str: string): T => {
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					export const getJSONfromString = <T>(str: string): T => {
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    const jsonSubstring = str.substring(0, str.lastIndexOf("}") + 1);
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					    const jsonSubstring = str.substring(0, str.lastIndexOf("}") + 1);
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    return JSONParse(jsonSubstring) as T;
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					    const obj = JSONParse(jsonSubstring) as T;
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					    if (obj && typeof obj === "object" && "PS" in obj) delete obj.PS;
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					    return obj;
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};
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					};
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export const getSubstringFromKeyword = (str: string, keyword: string): string => {
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					export const getSubstringFromKeyword = (str: string, keyword: string): string => {
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@ -14,7 +14,6 @@ import type { ITypeCount } from "../types/commonTypes.ts";
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export interface IUpdateQuestRequest {
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					export interface IUpdateQuestRequest {
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    QuestKeys: Omit<IQuestKeyDatabase, "CompletionDate">[];
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					    QuestKeys: Omit<IQuestKeyDatabase, "CompletionDate">[];
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    PS: string;
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    questCompletion: boolean;
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					    questCompletion: boolean;
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    PlayerShipEvents: unknown[];
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					    PlayerShipEvents: unknown[];
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    crossPlaySetting: string;
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					    crossPlaySetting: string;
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@ -81,7 +81,6 @@ export type IMissionInventoryUpdateRequest = {
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    hosts: string[];
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					    hosts: string[];
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    currentClients: unknown[];
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					    currentClients: unknown[];
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    ChallengeProgress: IChallengeProgress[];
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					    ChallengeProgress: IChallengeProgress[];
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    PS: string;
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    ActiveDojoColorResearch: string;
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					    ActiveDojoColorResearch: string;
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    RewardInfo?: IRewardInfo;
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					    RewardInfo?: IRewardInfo;
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    NemesisKillConvert?: {
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					    NemesisKillConvert?: {
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