diff --git a/src/models/inventoryModels/inventoryModel.ts b/src/models/inventoryModels/inventoryModel.ts index 75a094f6..72142321 100644 --- a/src/models/inventoryModels/inventoryModel.ts +++ b/src/models/inventoryModels/inventoryModel.ts @@ -949,8 +949,6 @@ const inventorySchema = new Schema( XPInfo: [TypeXPItemSchema], //Mastery Rank next availability TrainingDate: { type: Date, default: new Date(0) }, - //Retries rank up(3 time) - TrainingRetriesLeft: Number, //you saw last played Region when you opened the star map LastRegionPlayed: String, diff --git a/src/types/inventoryTypes/inventoryTypes.ts b/src/types/inventoryTypes/inventoryTypes.ts index e0e446f9..8cc64115 100644 --- a/src/types/inventoryTypes/inventoryTypes.ts +++ b/src/types/inventoryTypes/inventoryTypes.ts @@ -208,7 +208,6 @@ export interface IInventoryClient extends IDailyAffiliations { QuestKeys: IQuestKeyResponse[]; FlavourItems: IFlavourItem[]; Scoops: IEquipmentDatabase[]; - TrainingRetriesLeft: number; LoadOutPresets: ILoadOutPresets; CurrentLoadOutIds: IOid[]; // we store it in the database using this representation as well :/ Missions: IMission[];