fix: use correct reward manifest for arbitrations
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This commit is contained in:
Sainan 2025-02-22 03:42:53 +01:00
parent 2efe0df2f2
commit 8b7b86da7e

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@ -393,7 +393,10 @@ function getRandomMissionDrops(RewardInfo: IRewardInfo): IRngResult[] {
const drops: IRngResult[] = []; const drops: IRngResult[] = [];
if (RewardInfo.node in ExportRegions) { if (RewardInfo.node in ExportRegions) {
const region = ExportRegions[RewardInfo.node]; const region = ExportRegions[RewardInfo.node];
const rewardManifests = region.rewardManifests; const rewardManifests: string[] =
RewardInfo.periodicMissionTag == "EliteAlert" || RewardInfo.periodicMissionTag == "EliteAlertB"
? ["/Lotus/Types/Game/MissionDecks/EliteAlertMissionRewards/EliteAlertMissionRewards"]
: region.rewardManifests;
let rotations: number[] = []; let rotations: number[] = [];
if (RewardInfo.VaultsCracked) { if (RewardInfo.VaultsCracked) {