fix typo
All checks were successful
Build / build (pull_request) Successful in 1m3s

This commit is contained in:
Sainan 2025-09-25 19:39:36 +02:00
parent 17aa570963
commit 8b5b1e96ad

View File

@ -1305,7 +1305,7 @@ export const addMissionRewards = async (
const reward = await crackRelic(inventory, voidTearWave.Participants[0], inventoryChanges);
MissionRewards.push({ StoreItem: reward.type, ItemCount: reward.itemCount });
} else if (inventory.MissionRelicRewards) {
// endless fissure; already gave reward(s) but should still in EOM screen
// endless fissure; already gave reward(s) but should still show in EOM screen
for (const reward of inventory.MissionRelicRewards) {
MissionRewards.push({
StoreItem: reward.ItemType,