This commit is contained in:
parent
17aa570963
commit
8b5b1e96ad
@ -1305,7 +1305,7 @@ export const addMissionRewards = async (
|
||||
const reward = await crackRelic(inventory, voidTearWave.Participants[0], inventoryChanges);
|
||||
MissionRewards.push({ StoreItem: reward.type, ItemCount: reward.itemCount });
|
||||
} else if (inventory.MissionRelicRewards) {
|
||||
// endless fissure; already gave reward(s) but should still in EOM screen
|
||||
// endless fissure; already gave reward(s) but should still show in EOM screen
|
||||
for (const reward of inventory.MissionRelicRewards) {
|
||||
MissionRewards.push({
|
||||
StoreItem: reward.ItemType,
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user