更新 static/webui/translations/zh.js
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BanLanGen 2025-08-16 10:49:52 -07:00
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commit 897e2d80a0

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@ -1,16 +1,16 @@
// Chinese translation by meb154, bishan178, nyaoouo, qianlishun, CrazyZhang, Corvus, & qingchun
dict = {
general_inventoryUpdateNote: `注意: 要在游戏中查看更改,您需要重新同步库存,例如使用客户端的 /sync 命令,访问道场/中继站或重新登录。`,
general_inventoryUpdateNote: `注意: 要在游戏中查看更改,您需要重新同步库存,例如使用客户端的 /sync 命令,访问道场/中继站或重新登录.`,
general_addButton: `添加`,
general_setButton: `设置`,
general_none: ``,
general_bulkActions: `批量操作`,
general_loading: `加载中...`,
code_loginFail: `登录失败。请检查邮箱和密码。`,
code_regFail: `注册失败。账号是否已存在?`,
code_loginFail: `登录失败.请检查邮箱和密码.`,
code_regFail: `注册失败.账号已存在`,
code_changeNameConfirm: `您想将账户名称更改为?`,
code_deleteAccountConfirm: `确定要删除您的账户 |DISPLAYNAME|(|EMAIL|) 吗?此操作不可撤销。`,
code_deleteAccountConfirm: `确定要删除您的账户 |DISPLAYNAME|(|EMAIL|) 吗?此操作不可撤销.`,
code_archgun: `空战`,
code_melee: `近战`,
code_pistol: `手枪`,
@ -24,10 +24,10 @@ dict = {
code_legendaryCore: `传奇核心`,
code_traumaticPeculiar: `创伤怪奇`,
code_starter: `|MOD| (有瑕疵的)`,
code_badItem: `(Imposter)`,
code_badItem: `(正式服中隐藏)`,
code_maxRank: `满级`,
code_rename: `重命名`,
code_renamePrompt: `输入新的自定义名称`,
code_renamePrompt: `输入新的自定义名称:`,
code_remove: `移除`,
code_addItemsConfirm: `确定要向您的账户添加 |COUNT| 件物品吗?`,
code_succRankUp: `等级已提升`,
@ -43,11 +43,11 @@ dict = {
code_rankDown: `等级下降`,
code_count: `数量`,
code_focusAllUnlocked: `所有专精学派均已解锁`,
code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新`,
code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新.`,
code_addModsConfirm: `确定要向您的账户添加 |COUNT| 张MOD吗?`,
code_succImport: `导入成功`,
code_succRelog: `完成。需要重新登录游戏才能看到变化。`,
code_nothingToDo: `完成。没有可执行的操作。`,
code_succRelog: `完成.需要重新登录游戏才能看到变化.`,
code_nothingToDo: `完成.没有可执行的操作.`,
code_gild: `镀金`,
code_moa: `恐鸟`,
code_zanuka: `猎犬`,
@ -63,8 +63,8 @@ dict = {
code_mature: `成长并战备`,
code_unmature: `逆转衰老基因`,
code_succChange: `更改成功`,
code_requiredInvigorationUpgrade: `您必须同时选择一个进攻型和一个功能型活化属性`,
login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)`,
code_requiredInvigorationUpgrade: `您必须同时选择一个进攻型和一个功能型活化属性.`,
login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的账号相同)`,
login_emailLabel: `电子邮箱`,
login_passwordLabel: `密码`,
login_loginButton: `登录`,
@ -74,7 +74,7 @@ dict = {
navbar_deleteAccount: `删除账户`,
navbar_inventory: `仓库`,
navbar_mods: `Mods`,
navbar_quests: `任务`,
navbar_quests: `系列任务`,
navbar_cheats: `作弊选项`,
navbar_import: `导入`,
inventory_addItems: `添加物品`,
@ -100,32 +100,32 @@ dict = {
inventory_bulkAddSpaceWeapons: `添加缺失载具武器`,
inventory_bulkAddSentinels: `添加缺失守护`,
inventory_bulkAddSentinelWeapons: `添加缺失守护武器`,
inventory_bulkAddEvolutionProgress: `添加缺失的灵化之源`,
inventory_bulkAddEvolutionProgress: `添加缺失的灵化之源进度`,
inventory_bulkRankUpSuits: `所有战甲升满级`,
inventory_bulkRankUpWeapons: `所有武器升满级`,
inventory_bulkRankUpSpaceSuits: `所有载具升满级`,
inventory_bulkRankUpSpaceWeapons: `所有载具武器升满级`,
inventory_bulkRankUpSentinels: `所有守护升满级`,
inventory_bulkRankUpSentinelWeapons: `所有守护武器升满级`,
inventory_bulkRankUpEvolutionProgress: `所有灵化之源最大等级`,
inventory_bulkRankUpEvolutionProgress: `所有灵化之源进度最大等级`,
inventory_maxPlexus: `最大深控等级`,
quests_list: `任务`,
quests_completeAll: `完成所有任务`,
quests_resetAll: `重置所有任务`,
quests_giveAll: `授予所有任务`,
quests_list: `系列任务`,
quests_completeAll: `完成所有系列任务`,
quests_resetAll: `重置所有系列任务`,
quests_giveAll: `授予所有系列任务`,
currency_RegularCredits: `现金`,
currency_PremiumCredits: `白金`,
currency_FusionPoints: `内融核心`,
currency_PrimeTokens: `御品阿耶`,
currency_PrimeTokens: `御品阿耶精华`,
currency_owned: `当前拥有 |COUNT|`,
detailedView_archonShardsLabel: `执刑官源力石槽位`,
detailedView_archonShardsDescription: `您可以使用这些无限插槽应用各种强化效果`,
detailedView_archonShardsDescription2: `请注意,在加载时,每个执政官源力石都需要一定的时间来生效`,
detailedView_archonShardsDescription2: `请注意,在加载时,每个执政官源力石都需要一定的时间来生效.`,
detailedView_valenceBonusLabel: `效价加成`,
detailedView_valenceBonusDescription: `您可以设置或移除武器上的效价加成`,
detailedView_valenceBonusDescription: `您可以设置或移除武器上的效价加成.`,
detailedView_modularPartsLabel: `更换部件`,
detailedView_suitInvigorationLabel: `编辑战甲活化属性`,
detailedView_loadoutLabel: `配置`,
@ -147,10 +147,10 @@ dict = {
invigorations_utility_EnergyMax: `+200%最大能量`,
invigorations_utility_StatusImmune: `异常状态免疫`,
invigorations_utility_ReloadSpeed: `+75%装填速度`,
invigorations_utility_HealthRegen: `+25/秒生命再生`,
invigorations_utility_HealthRegen: `+25/秒生命恢复`,
invigorations_utility_ArmorMax: `+1000护甲值`,
invigorations_utility_Jumps: `+5跳跃次数`,
invigorations_utility_EnergyRegen: `+2/秒能量再生`,
invigorations_utility_EnergyRegen: `+2/秒能量恢复`,
invigorations_offensiveLabel: `进攻型属性`,
invigorations_defensiveLabel: `功能型属性`,
@ -168,17 +168,17 @@ dict = {
mods_addMissingUnrankedMods: `添加所有缺失的Mods`,
mods_removeUnranked: `删除所有未升级的Mods`,
mods_addMissingMaxRankMods: `添加所有缺失的满级Mods`,
cheats_administratorRequirement: `您必须是管理员才能使用此功能要成为管理员,请在 config.json 中将 <code>|DISPLAYNAME|</code> 添加到 <code>administratorNames</code>`,
cheats_administratorRequirement: `您必须是管理员才能使用此功能.要成为管理员,请在 config.json 中将 <code>|DISPLAYNAME|</code> 添加到 <code>administratorNames</code>`,
cheats_server: `服务器`,
cheats_skipTutorial: `跳过教程`,
cheats_skipAllDialogue: `跳过所有对话`,
cheats_unlockAllScans: `解锁所有扫描`,
cheats_unlockAllMissions: `解锁所有星图`,
cheats_unlockAllMissions_ok: `操作成功。请注意,您需要进入道场/中继站或重新登录以刷新星图数据。`,
cheats_unlockAllMissions_ok: `操作成功.请注意,您需要进入道场/中继站或重新登录以刷新星图数据.`,
cheats_infiniteCredits: `无限现金`,
cheats_infinitePlatinum: `无限白金`,
cheats_infiniteEndo: `无限内融核心`,
cheats_infiniteRegalAya: `无限御品阿耶`,
cheats_infiniteRegalAya: `无限御品阿耶精华`,
cheats_infiniteHelminthMaterials: `无限Helminth材料`,
cheats_claimingBlueprintRefundsIngredients: `蓝图制造完成领取后返还材料`,
cheats_dontSubtractPurchaseCreditCost: `购物时不减少现金花费`,
@ -244,32 +244,32 @@ dict = {
worldState_resourceBoost: `资源加成`,
worldState_tennoLiveRelay: `TennoLive中继站`,
worldState_baroTennoConRelay: `Baro的TennoCon中继站`,
worldState_starDays: `活动星日`,
worldState_galleonOfGhouls: `战术警报尸鬼的帆船战舰`,
worldState_starDays: `活动:星日`,
worldState_galleonOfGhouls: `战术警报:尸鬼的帆船战舰`,
worldState_ghoulEmergence: `尸鬼净化`,
worldState_plagueStar: `瘟疫之星`,
worldState_dogDays: `三伏天`,
worldState_dogDaysRewards: `[UNTRANSLATED] Dog Days Rewards`,
worldState_dogDaysRewards: `三伏天奖励设置`,
worldState_wolfHunt: `恶狼狩猎 (2025)`,
worldState_orphixVenom: `奥影之毒`,
worldState_longShadow: `暗夜长影`,
worldState_hallowedFlame: `万圣之焰`,
worldState_hallowedNightmares: `万圣噩梦`,
worldState_hallowedNightmaresRewards: `[UNTRANSLATED] Hallowed Nightmares Rewards`,
worldState_hallowedNightmaresRewards: `万圣噩梦奖励设置`,
worldState_proxyRebellion: `机械叛乱`,
worldState_proxyRebellionRewards: `[UNTRANSLATED] Proxy Rebellion Rewards`,
worldState_proxyRebellionRewards: `机械叛乱奖励设置`,
worldState_bellyOfTheBeast: `兽之腹`,
worldState_bellyOfTheBeastProgressOverride: `[UNTRANSLATED] Belly of the Beast Progress`,
worldState_bellyOfTheBeastProgressOverride: `不稳定微粒收集进度(%)`,
worldState_eightClaw: `八爪`,
worldState_eightClawProgressOverride: `[UNTRANSLATED] Eight Claw Progress`,
worldState_from_year: `[UNTRANSLATED] from |YEAR|`,
worldState_pre_year: `[UNTRANSLATED] pre |YEAR|`,
worldState_incompatibleWith: `[UNTRANSLATED] Incompatible with:`,
worldState_eightClawProgressOverride: `大帝金币收集进度(%)`,
worldState_from_year: `|YEAR|`,
worldState_pre_year: `|YEAR|之前`,
worldState_incompatibleWith: `不兼容的活动:`,
enabled: `启用`,
disabled: `关闭/取消配置`,
worldState_we1: `活动阶段第一周`,
worldState_we2: `活动阶段第二周`,
worldState_we3: `活动阶段第三周`,
worldState_we1: `活动阶段:第一周`,
worldState_we2: `活动阶段:第二周`,
worldState_we3: `活动阶段:第三周`,
worldState_eidolonOverride: `夜灵平原/魔胎之境状态`,
worldState_day: `白昼/FASS`,
worldState_night: `黑夜/VOME`,
@ -308,8 +308,8 @@ dict = {
worldState_varziaFullyStocked: `瓦奇娅开启全部库存商品`,
worldState_varziaOverride: `瓦奇娅(Prime重生)轮换状态`,
import_importNote: `[UNTRANSLATED] You can provide a full or partial <code>inventory.php</code> or <code>getShip.php</code> response (client representation) here.`,
import_importNote2: `支持的所有字段<b>将被覆盖</b>到您的账户中`,
import_importNote: `您可以在此处提供完整或部分的<code>inventory.php</code>或者<code>getShip.php</code>响应(客户端表示形式).`,
import_importNote2: `支持的所有字段<b>将被覆盖</b>到您的账户中.`,
import_submit: `提交`,
import_samples: `示例:`,
import_samples_maxFocus: `所有专精学派完全精通`,
@ -335,7 +335,7 @@ dict = {
upgrade_WarframeHPBoostFromImpact: `通过爆炸伤害击杀的每个敌人可增加|VAL1|生命上限(最大|VAL2|生命上限)`,
upgrade_WarframeParkourVelocity: `+|VAL|%跑酷速度`,
upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人+|VAL|%技能伤害`,
upgrade_WarframeHealthRegen: `+|VAL|/秒生命再生`,
upgrade_WarframeHealthRegen: `+|VAL|/秒生命恢复`,
upgrade_WarframeShieldMax: `+|VAL|护盾值`,
upgrade_WarframeStartingEnergy: `进任务时+|VAL|%初始能量`,
upgrade_WarframeToxinDamage: `毒素伤害额外+|VAL|%伤害`,
@ -343,7 +343,7 @@ dict = {
upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人,增加|VAL1|%次要武器暴击几率(最大|VAL2|%)`,
upgrade_AvatarAbilityRange: `+7.5%技能范围`,
upgrade_AvatarAbilityEfficiency: `+5%技能效率`,
upgrade_AvatarEnergyRegen: `+0.5/秒能量再生`,
upgrade_AvatarEnergyRegen: `+0.5/秒能量恢复`,
upgrade_AvatarEnemyRadar: `+5米侦敌雷达`,
upgrade_AvatarLootRadar: `+7米寻物雷达`,
upgrade_WeaponAmmoMax: `+15%弹药最大容量`,