death squads definitely probably back off once we've been had
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Build / build (pull_request) Successful in 56s
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Build / build (pull_request) Successful in 56s
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@ -558,6 +558,7 @@ export const addMissionInventoryUpdates = async (
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}
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}
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]);
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]);
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}
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}
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inventory.DeathSquadable = false;
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break;
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break;
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}
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}
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case "LockedWeaponGroup": {
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case "LockedWeaponGroup": {
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@ -576,7 +577,7 @@ export const addMissionInventoryUpdates = async (
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break;
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break;
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}
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}
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case "IncHarvester": {
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case "IncHarvester": {
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inventory.Harvestable = true;
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// Unsure what to do with this
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break;
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break;
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}
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}
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case "CurrentLoadOutIds": {
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case "CurrentLoadOutIds": {
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