omit PVPChallengeInstances from worldState
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				@ -742,6 +742,10 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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    // Omit void fissures for versions prior to Dante Unbound to avoid script errors.
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    if (buildLabel && version_compare(buildLabel, "2024.03.24.20.00") < 0) {
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        worldState.ActiveMissions = [];
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        if (version_compare(buildLabel, "2017.10.12.17.04") < 0) {
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            // Old versions seem to really get hung up on not being able to load these.
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            worldState.PVPChallengeInstances = [];
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        }
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    }
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    if (config.worldState?.starDays) {
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@ -12,6 +12,7 @@ export interface IWorldState {
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    GlobalUpgrades: IGlobalUpgrade[];
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    ActiveMissions: IFissure[];
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    NodeOverrides: INodeOverride[];
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    PVPChallengeInstances: IPVPChallengeInstance[];
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    EndlessXpChoices: IEndlessXpChoice[];
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    SeasonInfo: {
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        Activation: IMongoDate;
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@ -130,6 +131,21 @@ export interface ILiteSortie {
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    }[];
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}
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export interface IPVPChallengeInstance {
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    _id: IOid;
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    challengeTypeRefID: string;
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    startDate: IMongoDate;
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    endDate: IMongoDate;
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    params: {
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        n: string; // "ScriptParamValue";
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        v: number;
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    }[];
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    isGenerated: boolean;
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    PVPMode: string;
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    subChallenges: IOid[];
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    Category: string; // "PVPChallengeTypeCategory_WEEKLY" | "PVPChallengeTypeCategory_WEEKLY_ROOT" | "PVPChallengeTypeCategory_DAILY";
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}
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export interface IEndlessXpChoice {
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    Category: string;
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    Choices: string[];
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