diff --git a/static/webui/translations/de.js b/static/webui/translations/de.js index 6ba7a2ed..af1b934d 100644 --- a/static/webui/translations/de.js +++ b/static/webui/translations/de.js @@ -3,6 +3,7 @@ dict = { general_inventoryUpdateNote: `Hinweis: Um Änderungen im Spiel zu sehen, musst du dein Inventar neu synchronisieren, z. B. mit dem /sync Befehl des Bootstrappers, durch Besuch eines Dojo/Relais oder durch erneutes Einloggen.`, general_addButton: `Hinzufügen`, general_setButton: `Festlegen`, + general_none: `Keines`, general_bulkActions: `Massenaktionen`, general_loading: `Lädt...`, @@ -62,7 +63,7 @@ dict = { code_mature: `Für den Kampf auswachsen lassen`, code_unmature: `Genetisches Altern zurücksetzen`, code_succChange: `Erfolgreich geändert.`, - code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive and a defensive upgrade.`, + code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive & defensive upgrade.`, login_description: `Melde dich mit deinem OpenWF-Account an (denselben Angaben wie im Spiel, wenn du dich mit diesem Server verbindest).`, login_emailLabel: `E-Mail-Adresse`, login_passwordLabel: `Passwort`, @@ -126,36 +127,33 @@ dict = { detailedView_valenceBonusLabel: `Valenz-Bonus`, detailedView_valenceBonusDescription: `Du kannst den Valenz-Bonus deiner Waffe festlegen oder entfernen.`, detailedView_modularPartsLabel: `Modulare Teile ändern`, - detailedView_editSuitInvigoration: `[UNTRANSLATED] Edit Suit Invigoration`, + detailedView_suitInvigorationLabel: `[UNTRANSLATED] Warframe Invigoration`, - invigorations_offensive_PowerStrength: `[UNTRANSLATED] Power Strength`, - invigorations_offensive_PowerRange: `[UNTRANSLATED] Power Range`, - invigorations_offensive_PowerDuration: `[UNTRANSLATED] Power Duration`, - invigorations_offensive_MeleeDamage: `[UNTRANSLATED] Melee Damage`, - invigorations_offensive_PrimaryDamage: `[UNTRANSLATED] Primary Damage`, - invigorations_offensive_SecondaryDamage: `[UNTRANSLATED] Secondary Damage`, - invigorations_offensive_PrimaryCritChance: `[UNTRANSLATED] Primary Critical Chance`, - invigorations_offensive_SecondaryCritChance: `[UNTRANSLATED] Secondary Critical Chance`, - invigorations_offensive_MeleeCritChance: `[UNTRANSLATED] Melee Critical Chance`, + invigorations_offensive_AbilityStrength: `[UNTRANSLATED] +200% Ability Strength`, + invigorations_offensive_AbilityRange: `[UNTRANSLATED] +100% Ability Range`, + invigorations_offensive_AbilityDuration: `[UNTRANSLATED] +100% Ability Duration`, + invigorations_offensive_MeleeDamage: `[UNTRANSLATED] +250% Melee Damage`, + invigorations_offensive_PrimaryDamage: `[UNTRANSLATED] +250% Primary Damage`, + invigorations_offensive_SecondaryDamage: `[UNTRANSLATED] +250% Secondary Damage`, + invigorations_offensive_PrimaryCritChance: `[UNTRANSLATED] +200% Primary Critical Chance`, + invigorations_offensive_SecondaryCritChance: `[UNTRANSLATED] +200% Secondary Critical Chance`, + invigorations_offensive_MeleeCritChance: `[UNTRANSLATED] +200% Melee Critical Chance`, - invigorations_utility_PowerEfficiency: `[UNTRANSLATED] Power Efficiency`, - invigorations_utility_MovementSpeed: `[UNTRANSLATED] Movement Speed`, - invigorations_utility_ParkourSpeed: `[UNTRANSLATED] Parkour Speed`, - invigorations_utility_Health: `[UNTRANSLATED] Health`, - invigorations_utility_Energy: `[UNTRANSLATED] Energy`, - invigorations_utility_StatusResistance: `[UNTRANSLATED] Status Resistance`, - invigorations_utility_ReloadSpeed: `[UNTRANSLATED] Reload Speed`, - invigorations_utility_HealthRegen: `[UNTRANSLATED] Health Regen`, - invigorations_utility_Armor: `[UNTRANSLATED] Armor`, - invigorations_utility_Jumps: `[UNTRANSLATED] Jumps`, - invigorations_utility_EnergyRegen: `[UNTRANSLATED] Energy Regen`, + invigorations_utility_AbilityEfficiency: `[UNTRANSLATED] +75% Ability Efficiency`, + invigorations_utility_SprintSpeed: `[UNTRANSLATED] +75% Sprint Speed`, + invigorations_utility_ParkourVelocity: `[UNTRANSLATED] +75% Parkour Velocity`, + invigorations_utility_HealthMax: `[UNTRANSLATED] +1000 Health`, + invigorations_utility_EnergyMax: `[UNTRANSLATED] +200% Energy Max`, + invigorations_utility_StatusImmune: `[UNTRANSLATED] Immune to Status Effects`, + invigorations_utility_ReloadSpeed: `[UNTRANSLATED] +75% Reload Speed`, + invigorations_utility_HealthRegen: `[UNTRANSLATED] +25 Health Regen/s`, + invigorations_utility_ArmorMax: `[UNTRANSLATED] +1000 Armor`, + invigorations_utility_Jumps: `[UNTRANSLATED] +5 Jump Resets`, + invigorations_utility_EnergyRegen: `[UNTRANSLATED] +2 Energy Regen/s`, invigorations_offensiveLabel: `[UNTRANSLATED] Offensive Upgrade`, invigorations_defensiveLabel: `[UNTRANSLATED] Defensive Upgrade`, invigorations_expiryLabel: `[UNTRANSLATED] Upgrades Expiry (optional)`, - invigorations_applyButton: `[UNTRANSLATED] Apply Upgrades`, - invigorations_clearButton: `[UNTRANSLATED] Clear Upgrades`, - invigorations_noneOption: `[UNTRANSLATED] None`, mods_addRiven: `Riven hinzufügen`, mods_fingerprint: `Fingerabdruck`, @@ -234,7 +232,6 @@ dict = { cheats_intrinsicsUnlockAll: `Alle Inhärenzen auf Max. Rang`, cheats_changeSupportedSyndicate: `Unterstütztes Syndikat`, cheats_changeButton: `Ändern`, - cheats_none: `Keines`, cheats_markAllAsRead: `Posteingang als gelesen markieren`, worldState: `Weltstatus`, @@ -296,7 +293,7 @@ dict = { upgrade_SecondaryCritChance: `+|VAL|% Sekundärwaffen Krit. Chance`, upgrade_WarframeAbilityDuration: `+|VAL|% Fähigkeitsdauer`, upgrade_WarframeAbilityStrength: `+|VAL|% Fähigkeitsstärke`, - upgrade_WarframeArmourMax: `+|VAL| Rüstung`, + upgrade_WarframeArmorMax: `+|VAL| Rüstung`, upgrade_WarframeBlastProc: `+|VAL| Schilde beim Töten eines Gegners mit Explosionsschaden`, upgrade_WarframeCastingSpeed: `+|VAL|% Aktivierungsgeschwindigkeit`, upgrade_WarframeCorrosiveDamageBoost: `+|VAL|% Fähigkeitsschaden auf Gegner, die von Korrosions-Status betroffen sind`, @@ -311,7 +308,7 @@ dict = { upgrade_WarframeHPBoostFromImpact: `+|VAL1| Gesundheit beim Töten eines Gegners mit Explosionsschaden (Max. |VAL2| Gesundheit)`, upgrade_WarframeParkourVelocity: `+|VAL|% Parkour-Geschwindigkeit`, upgrade_WarframeRadiationDamageBoost: `+|VAL|% Fähigkeitsschaden auf Gegner, die von Strahlungs-Status betroffen sind`, - upgrade_WarframeRegen: `+|VAL| Gesundheitsregeneration pro Sekunde`, + upgrade_WarframeHealthRegen: `+|VAL| Gesundheitsregeneration pro Sekunde`, upgrade_WarframeShieldMax: `+|VAL| Schildkapazität`, upgrade_WarframeStartingEnergy: `+|VAL|% Max. Energie beim Spawnen`, upgrade_WarframeToxinDamage: `+|VAL|% Schaden durch Gift-Statuseffekte`,