feat(import): EvolutionProgress
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Build / build (20) (push) Successful in 34s
Build / build (18) (push) Successful in 57s
Build / build (18) (pull_request) Successful in 35s
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@ -229,6 +229,9 @@ export const importInventory = (db: TInventoryDatabaseDocument, client: Partial<
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if (client.FocusUpgrades !== undefined) {
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if (client.FocusUpgrades !== undefined) {
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db.FocusUpgrades = client.FocusUpgrades;
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db.FocusUpgrades = client.FocusUpgrades;
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}
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}
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if (client.EvolutionProgress !== undefined) {
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db.EvolutionProgress = client.EvolutionProgress;
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}
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if (client.InfestedFoundry !== undefined) {
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if (client.InfestedFoundry !== undefined) {
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db.InfestedFoundry = convertInfestedFoundry(client.InfestedFoundry);
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db.InfestedFoundry = convertInfestedFoundry(client.InfestedFoundry);
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}
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}
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