Update missionInventoryUpdateService.ts
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@ -801,9 +801,7 @@ export const addMissionRewards = async (
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let standingAmount = (tier + 1) * 1000;
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let standingAmount = (tier + 1) * 1000;
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if (tier > 5) standingAmount = 7500; // InfestedLichBounty
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if (tier > 5) standingAmount = 7500; // InfestedLichBounty
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if (isSteelPath) standingAmount *= 1.5;
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if (isSteelPath) standingAmount *= 1.5;
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const affiliationMod = addStanding(inventory, syndicateTag, standingAmount);
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AffiliationMods.push(addStanding(inventory, syndicateTag, standingAmount));
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AffiliationMods.push(affiliationMod);
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}
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}
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if (isSteelPath) {
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if (isSteelPath) {
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await addItem(inventory, "/Lotus/Types/Items/MiscItems/SteelEssence", 1);
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await addItem(inventory, "/Lotus/Types/Items/MiscItems/SteelEssence", 1);
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