fix(webui): invoke giveKeyChainStageTriggered for new stage
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Build / build (pull_request) Successful in 3m35s
Previously, this caused the old stage to just be reinitiated so we never went backwards.
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@ -115,7 +115,7 @@ export const manageQuestsController: RequestHandler = async (req, res) => {
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if (stage > 0) {
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if (stage > 0) {
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await giveKeyChainStageTriggered(inventory, {
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await giveKeyChainStageTriggered(inventory, {
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KeyChain: questKey.ItemType,
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KeyChain: questKey.ItemType,
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ChainStage: stage
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ChainStage: stage - 1
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});
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});
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}
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}
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}
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}
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