diff --git a/src/services/inventoryService.ts b/src/services/inventoryService.ts index 1ee68e28..7abde3b6 100644 --- a/src/services/inventoryService.ts +++ b/src/services/inventoryService.ts @@ -723,7 +723,20 @@ const addMissionComplete = (inventory: IInventoryDatabaseDocument, { Tag, Comple const addPlayerSkillGains = (inventory: IInventoryDatabaseDocument, PlayerSkillGains: IPlayerSkills | undefined) => { if (PlayerSkillGains) { - inventory.PlayerSkills ??= { LPP_SPACE: 0, LPP_DRIFTER: 0, LPS_NONE: 0, LPS_PILOTING: 0, LPS_GUNNERY: 0, LPS_TACTICAL: 0, LPS_ENGINEERING: 0, LPS_COMMAND: 0, LPS_DRIFT_COMBAT: 0, LPS_DRIFT_RIDING: 0, LPS_DRIFT_OPPORTUNITY: 0, LPS_DRIFT_ENDURANCE: 0 }; + inventory.PlayerSkills ??= { + LPP_SPACE: 0, + LPP_DRIFTER: 0, + LPS_NONE: 0, + LPS_PILOTING: 0, + LPS_GUNNERY: 0, + LPS_TACTICAL: 0, + LPS_ENGINEERING: 0, + LPS_COMMAND: 0, + LPS_DRIFT_COMBAT: 0, + LPS_DRIFT_RIDING: 0, + LPS_DRIFT_OPPORTUNITY: 0, + LPS_DRIFT_ENDURANCE: 0 + }; inventory.PlayerSkills.LPP_SPACE += PlayerSkillGains.LPP_SPACE; inventory.PlayerSkills.LPP_DRIFTER += PlayerSkillGains.LPP_DRIFTER; }