fix: some problems with 1999 calendar rotation
- First day was incorrect for summer & autumn - Only 1 reward was shown, now is a choice of 2 - Only 1 upgrade was shown, now is a choice of 3
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				@ -7,6 +7,7 @@ import { CRng } from "@/src/services/rngService";
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import { eMissionType, ExportNightwave, ExportRegions, IRegion } from "warframe-public-export-plus";
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					import { eMissionType, ExportNightwave, ExportRegions, IRegion } from "warframe-public-export-plus";
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import {
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					import {
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    ICalendarDay,
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					    ICalendarDay,
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					    ICalendarEvent,
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    ICalendarSeason,
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					    ICalendarSeason,
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    ILiteSortie,
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					    ILiteSortie,
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    ISeasonChallenge,
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					    ISeasonChallenge,
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@ -464,8 +465,8 @@ const birthdays: number[] = [
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const getCalendarSeason = (week: number): ICalendarSeason => {
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					const getCalendarSeason = (week: number): ICalendarSeason => {
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    const seasonIndex = week % 4;
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					    const seasonIndex = week % 4;
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    const seasonDay1 = seasonIndex * 90 + 1;
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					    const seasonDay1 = [1, 91, 182, 274][seasonIndex];
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    const seasonDay91 = seasonIndex * 90 + 91;
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					    const seasonDay91 = seasonDay1 + 90;
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    const eventDays: ICalendarDay[] = [];
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					    const eventDays: ICalendarDay[] = [];
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    for (const day of birthdays) {
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					    for (const day of birthdays) {
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        if (day < seasonDay1) {
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					        if (day < seasonDay1) {
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@ -572,16 +573,19 @@ const getCalendarSeason = (week: number): ICalendarSeason => {
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        "/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalViolet"
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					        "/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalViolet"
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    ];
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					    ];
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    for (let i = 0; i != rewardRanges.length - 1; ++i) {
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					    for (let i = 0; i != rewardRanges.length - 1; ++i) {
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        const rewardIndex = rng.randomInt(0, rewards.length - 1);
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					        const events: ICalendarEvent[] = [];
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        const reward = rewards[rewardIndex];
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					        for (let j = 0; j != 2; ++j) {
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        rewards.splice(rewardIndex, 1);
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					            const rewardIndex = rng.randomInt(0, rewards.length - 1);
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					            events.push({ type: "CET_REWARD", reward: rewards[rewardIndex] });
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					            rewards.splice(rewardIndex, 1);
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					        }
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        //logger.debug(`trying to fit a reward between day ${rewardRanges[i]} and ${rewardRanges[i + 1]}`);
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					        //logger.debug(`trying to fit rewards between day ${rewardRanges[i]} and ${rewardRanges[i + 1]}`);
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        let day: number;
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					        let day: number;
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        do {
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					        do {
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            day = rng.randomInt(rewardRanges[i] + 1, rewardRanges[i + 1] - 1);
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					            day = rng.randomInt(rewardRanges[i] + 1, rewardRanges[i + 1] - 1);
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        } while (eventDays.find(x => x.day == day));
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					        } while (eventDays.find(x => x.day == day));
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        eventDays.push({ day, events: [{ type: "CET_REWARD", reward }] });
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					        eventDays.push({ day, events });
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    }
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					    }
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    const upgrades = [
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					    const upgrades = [
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@ -625,16 +629,19 @@ const getCalendarSeason = (week: number): ICalendarSeason => {
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        "/Lotus/Upgrades/Calendar/ElectricalDamageOnBulletJump"
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					        "/Lotus/Upgrades/Calendar/ElectricalDamageOnBulletJump"
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    ];
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					    ];
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    for (let i = 0; i != upgradeRanges.length - 1; ++i) {
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					    for (let i = 0; i != upgradeRanges.length - 1; ++i) {
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        const upgradeIndex = rng.randomInt(0, upgrades.length - 1);
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					        const events: ICalendarEvent[] = [];
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        const upgrade = upgrades[upgradeIndex];
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					        for (let j = 0; j != 3; ++j) {
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        upgrades.splice(upgradeIndex, 1);
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					            const upgradeIndex = rng.randomInt(0, upgrades.length - 1);
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					            events.push({ type: "CET_UPGRADE", upgrade: upgrades[upgradeIndex] });
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					            upgrades.splice(upgradeIndex, 1);
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					        }
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        //logger.debug(`trying to fit an upgrade between day ${upgradeRanges[i]} and ${upgradeRanges[i + 1]}`);
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					        //logger.debug(`trying to fit upgrades between day ${upgradeRanges[i]} and ${upgradeRanges[i + 1]}`);
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        let day: number;
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					        let day: number;
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        do {
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					        do {
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            day = rng.randomInt(upgradeRanges[i] + 1, upgradeRanges[i + 1] - 1);
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					            day = rng.randomInt(upgradeRanges[i] + 1, upgradeRanges[i + 1] - 1);
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        } while (eventDays.find(x => x.day == day));
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					        } while (eventDays.find(x => x.day == day));
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        eventDays.push({ day, events: [{ type: "CET_UPGRADE", upgrade }] });
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					        eventDays.push({ day, events });
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    }
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					    }
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    eventDays.sort((a, b) => a.day - b.day);
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					    eventDays.sort((a, b) => a.day - b.day);
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