fix: ignore assassin mission failure if recovery is still pending (#1726)
Closes #1724 Reviewed-on: #1726 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
parent
37ac10acd2
commit
5eecf11b1a
@ -132,11 +132,13 @@ export const addMissionInventoryUpdates = async (
|
|||||||
// Somewhat heuristically detect G3 capture:
|
// Somewhat heuristically detect G3 capture:
|
||||||
// - https://onlyg.it/OpenWF/SpaceNinjaServer/issues/1365
|
// - https://onlyg.it/OpenWF/SpaceNinjaServer/issues/1365
|
||||||
// - https://onlyg.it/OpenWF/SpaceNinjaServer/issues/1694
|
// - https://onlyg.it/OpenWF/SpaceNinjaServer/issues/1694
|
||||||
|
// - https://onlyg.it/OpenWF/SpaceNinjaServer/issues/1724
|
||||||
if (
|
if (
|
||||||
inventoryUpdates.MissionFailed &&
|
inventoryUpdates.MissionFailed &&
|
||||||
inventoryUpdates.MissionStatus == "GS_FAILURE" &&
|
inventoryUpdates.MissionStatus == "GS_FAILURE" &&
|
||||||
inventoryUpdates.ObjectiveReached &&
|
inventoryUpdates.ObjectiveReached &&
|
||||||
!inventoryUpdates.LockedWeaponGroup &&
|
!inventoryUpdates.LockedWeaponGroup &&
|
||||||
|
!inventory.LockedWeaponGroup &&
|
||||||
!inventoryUpdates.LevelKeyName
|
!inventoryUpdates.LevelKeyName
|
||||||
) {
|
) {
|
||||||
const loadout = (await Loadout.findById(inventory.LoadOutPresets, "NORMAL"))!;
|
const loadout = (await Loadout.findById(inventory.LoadOutPresets, "NORMAL"))!;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user