fix: don't override TauntHistory with skipAllDialogue (#2979)
Older versions used this for more than just Maroo's dialogue so we might be breaking stuff there Reviewed-on: #2979 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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@ -310,12 +310,13 @@ export const getInventoryResponse = async (
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}
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if (inventory.skipAllDialogue) {
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inventoryResponse.TauntHistory = [
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{
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inventoryResponse.TauntHistory ??= [];
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if (!inventoryResponse.TauntHistory.find(x => x.node == "TreasureTutorial")) {
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inventoryResponse.TauntHistory.push({
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node: "TreasureTutorial",
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state: "TS_COMPLETED"
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}
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];
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});
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}
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for (const str of allDialogue) {
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addString(inventoryResponse.NodeIntrosCompleted, str);
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}
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