chore: don't splice quest stages when backtracking
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Inbox messages and items likely should not be given again
This commit is contained in:
Sainan 2025-10-31 08:02:15 +01:00
parent 2b054d1728
commit 5bf743569d

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@ -104,14 +104,10 @@ export const resetQuestKeyToStage = (
quest.Progress ??= []; quest.Progress ??= [];
quest.Progress.splice(1 + ChainStage); // remove stages past the target const run = quest.Progress[0]?.c ?? 0;
if (run >= 0) {
const questStage = quest.Progress[ChainStage]; for (let i = ChainStage; i < quest.Progress.length; ++i) {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition quest.Progress[i].c = run - 1;
if (questStage) {
const run = quest.Progress[0].c;
if (run >= 0) {
questStage.c = run - 1;
} }
} }
}; };