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@ -397,7 +397,7 @@ const getSeasonDailyChallenge = (pools: IRotatingSeasonChallengePools, day: numb
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const pushSeasonWeeklyChallenge = (
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activeChallenges: ISeasonChallenge[],
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pools: IRotatingSeasonChallengePools,
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pool: string[],
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week: number,
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id: number
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): void => {
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@ -407,29 +407,7 @@ const pushSeasonWeeklyChallenge = (
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const rng = new SRng(new SRng(challengeId).randomInt(0, 100_000));
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let challenge: string;
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do {
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challenge = rng.randomElement(pools.weekly)!;
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} while (activeChallenges.some(x => x.Challenge == challenge));
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activeChallenges.push({
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_id: { $oid: "67e1bb2d9d00cb47" + challengeId.toString().padStart(8, "0") },
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Activation: { $date: { $numberLong: weekStart.toString() } },
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Expiry: { $date: { $numberLong: weekEnd.toString() } },
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Challenge: challenge
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});
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};
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const pushSeasonWeeklyHardChallenge = (
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activeChallenges: ISeasonChallenge[],
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pools: IRotatingSeasonChallengePools,
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week: number,
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id: number
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): void => {
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const weekStart = EPOCH + week * 604800000;
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const weekEnd = weekStart + 604800000;
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const challengeId = week * 7 + id;
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const rng = new SRng(new SRng(challengeId).randomInt(0, 100_000));
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let challenge: string;
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do {
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challenge = rng.randomElement(pools.hardWeekly)!;
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challenge = rng.randomElement(pool)!;
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} while (activeChallenges.some(x => x.Challenge == challenge));
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activeChallenges.push({
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_id: { $oid: "67e1bb2d9d00cb47" + challengeId.toString().padStart(8, "0") },
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@ -447,8 +425,8 @@ const pushWeeklyActs = (
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const weekStart = EPOCH + week * 604800000;
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const weekEnd = weekStart + 604800000;
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pushSeasonWeeklyChallenge(activeChallenges, pools, week, 0);
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pushSeasonWeeklyChallenge(activeChallenges, pools, week, 1);
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pushSeasonWeeklyChallenge(activeChallenges, pools.weekly, week, 0);
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pushSeasonWeeklyChallenge(activeChallenges, pools.weekly, week, 1);
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if (pools.hasWeeklyPermanent) {
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activeChallenges.push({
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_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 0).toString().padStart(8, "0") },
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@ -468,14 +446,14 @@ const pushWeeklyActs = (
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Expiry: { $date: { $numberLong: weekEnd.toString() } },
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Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEnemies"
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});
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pushSeasonWeeklyHardChallenge(activeChallenges, pools, week, 2);
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pushSeasonWeeklyHardChallenge(activeChallenges, pools, week, 3);
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pushSeasonWeeklyChallenge(activeChallenges, pools.hardWeekly, week, 2);
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pushSeasonWeeklyChallenge(activeChallenges, pools.hardWeekly, week, 3);
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} else {
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pushSeasonWeeklyChallenge(activeChallenges, pools, week, 2);
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pushSeasonWeeklyChallenge(activeChallenges, pools, week, 3);
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pushSeasonWeeklyChallenge(activeChallenges, pools, week, 4);
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pushSeasonWeeklyHardChallenge(activeChallenges, pools, week, 5);
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pushSeasonWeeklyHardChallenge(activeChallenges, pools, week, 6);
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pushSeasonWeeklyChallenge(activeChallenges, pools.weekly, week, 2);
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pushSeasonWeeklyChallenge(activeChallenges, pools.weekly, week, 3);
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pushSeasonWeeklyChallenge(activeChallenges, pools.weekly, week, 4);
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pushSeasonWeeklyChallenge(activeChallenges, pools.hardWeekly, week, 5);
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pushSeasonWeeklyChallenge(activeChallenges, pools.hardWeekly, week, 6);
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}
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};
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