give Hunts/AllTeralystsHunt
reward only on last stage
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Build / build (pull_request) Successful in 1m25s
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@ -766,6 +766,9 @@ export const addMissionRewards = async (
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if (jobType.endsWith("Heists/HeistProfitTakerBountyOne") && rewardInfo.JobStage === 2) {
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if (jobType.endsWith("Heists/HeistProfitTakerBountyOne") && rewardInfo.JobStage === 2) {
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AffiliationMods.push(addStanding(inventory, syndicateEntry.Tag, 1000));
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AffiliationMods.push(addStanding(inventory, syndicateEntry.Tag, 1000));
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}
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}
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if (jobType.endsWith("Hunts/AllTeralystsHunt") && rewardInfo.JobStage === 2) {
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AffiliationMods.push(addStanding(inventory, syndicateEntry.Tag, 5000));
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}
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if (
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if (
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[
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[
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"Hunts/TeralystHunt",
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"Hunts/TeralystHunt",
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@ -777,9 +780,6 @@ export const addMissionRewards = async (
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) {
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) {
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AffiliationMods.push(addStanding(inventory, syndicateEntry.Tag, 1000));
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AffiliationMods.push(addStanding(inventory, syndicateEntry.Tag, 1000));
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}
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}
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if (jobType.endsWith("Hunts/AllTeralystsHunt")) {
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AffiliationMods.push(addStanding(inventory, syndicateEntry.Tag, 5000));
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}
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}
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}
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}
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}
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}
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}
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