merge upstream

This commit is contained in:
Vitruvio 2025-06-11 05:34:44 -07:00
commit 54184f1b64
29 changed files with 637 additions and 261 deletions

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@ -14,4 +14,22 @@ SpaceNinjaServer requires a `config.json`. To set it up, you can copy the [confi
- `logger.level` can be `fatal`, `error`, `warn`, `info`, `http`, `debug`, or `trace`.
- `myIrcAddresses` can be used to point to an IRC server. If not provided, defaults to `[ myAddress ]`.
- `worldState.lockTime` will lock the time provided in worldState if nonzero, e.g. `1743202800` for night in POE.
- `worldState.eidolonOverride` can be set to `day` or `night` to lock the time to day/fass and night/vome on Plains of Eidolon/Cambion Drift.
- `worldState.vallisOverride` can be set to `warm` or `cold` to lock the temperature on Orb Vallis.
- `worldState.nightwaveOverride` will lock the nightwave season, assuming the client is new enough for it. Valid values:
- `RadioLegionIntermission13Syndicate` for Nora's Mix Vol. 9
- `RadioLegionIntermission12Syndicate` for Nora's Mix Vol. 8
- `RadioLegionIntermission11Syndicate` for Nora's Mix Vol. 7
- `RadioLegionIntermission10Syndicate` for Nora's Mix Vol. 6
- `RadioLegionIntermission9Syndicate` for Nora's Mix Vol. 5
- `RadioLegionIntermission8Syndicate` for Nora's Mix Vol. 4
- `RadioLegionIntermission7Syndicate` for Nora's Mix Vol. 3
- `RadioLegionIntermission6Syndicate` for Nora's Mix Vol. 2
- `RadioLegionIntermission5Syndicate` for Nora's Mix Vol. 1
- `RadioLegionIntermission4Syndicate` for Nora's Choice
- `RadioLegionIntermission3Syndicate` for Intermission III
- `RadioLegion3Syndicate` for Glassmaker
- `RadioLegionIntermission2Syndicate` for Intermission II
- `RadioLegion2Syndicate` for The Emissary
- `RadioLegionIntermissionSyndicate` for Intermission I
- `RadioLegionSyndicate` for The Wolf of Saturn Six

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@ -3,7 +3,7 @@
echo Updating SpaceNinjaServer...
git fetch --prune
git stash
git reset --hard origin/main
git checkout -f origin/main
if exist static\data\0\ (
echo Updating stripped assets...

23
UPDATE AND START SERVER.sh Executable file
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@ -0,0 +1,23 @@
#!/bin/bash
echo "Updating SpaceNinjaServer..."
git fetch --prune
git stash
git checkout -f origin/main
if [ -d "static/data/0/" ]; then
echo "Updating stripped assets..."
cd static/data/0/
git pull
cd ../../../
fi
echo "Updating dependencies..."
npm i --omit=dev
npm run build
if [ $? -eq 0 ]; then
npm run start
echo "SpaceNinjaServer seems to have crashed."
fi

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@ -55,6 +55,8 @@
"affinityBoost": false,
"resourceBoost": false,
"starDays": true,
"lockTime": 0
"eidolonOverride": "",
"vallisOverride": "",
"nightwaveOverride": ""
}
}

8
package-lock.json generated
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@ -18,7 +18,7 @@
"morgan": "^1.10.0",
"ncp": "^2.0.0",
"typescript": "^5.5",
"warframe-public-export-plus": "^0.5.64",
"warframe-public-export-plus": "^0.5.66",
"warframe-riven-info": "^0.1.2",
"winston": "^3.17.0",
"winston-daily-rotate-file": "^5.0.0"
@ -3814,9 +3814,9 @@
}
},
"node_modules/warframe-public-export-plus": {
"version": "0.5.64",
"resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.5.64.tgz",
"integrity": "sha512-JyHRtYumfwQ1Iog2unzlBWfQHJlZER+iUISquyFFv0Qqtv2QsNzFv2AbV7sCaqgDcE8tw6e5/YqGgfI0m403/g=="
"version": "0.5.66",
"resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.5.66.tgz",
"integrity": "sha512-AU7XQA96OfYrLm2RioCwDjjdI3IrsmUiqebXyE+bpM0iST+4x/NHu8LTRT4Oygfo/2OBtDYhib7G6re0EeAe5g=="
},
"node_modules/warframe-riven-info": {
"version": "0.1.2",

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@ -25,7 +25,7 @@
"morgan": "^1.10.0",
"ncp": "^2.0.0",
"typescript": "^5.5",
"warframe-public-export-plus": "^0.5.64",
"warframe-public-export-plus": "^0.5.66",
"warframe-riven-info": "^0.1.2",
"winston": "^3.17.0",
"winston-daily-rotate-file": "^5.0.0"

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@ -0,0 +1,27 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { getInventory } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
export const adoptPetController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "KubrowPets");
const data = getJSONfromString<IAdoptPetRequest>(String(req.body));
const details = inventory.KubrowPets.id(data.petId)!.Details!;
details.Name = data.name;
await inventory.save();
res.json({
petId: data.petId,
newName: data.name
} satisfies IAdoptPetResponse);
};
interface IAdoptPetRequest {
petId: string;
name: string;
}
interface IAdoptPetResponse {
petId: string;
newName: string;
}

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@ -17,7 +17,7 @@ import {
} from "@/src/services/inventoryService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { IEquipmentClient } from "@/src/types/inventoryTypes/commonInventoryTypes";
import { InventorySlot, IPendingRecipeDatabase } from "@/src/types/inventoryTypes/inventoryTypes";
import { InventorySlot, IPendingRecipeDatabase, Status } from "@/src/types/inventoryTypes/inventoryTypes";
import { toOid2 } from "@/src/helpers/inventoryHelpers";
import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import { IRecipe } from "warframe-public-export-plus";
@ -105,7 +105,21 @@ export const claimCompletedRecipeController: RequestHandler = async (req, res) =
...updateCurrency(inventory, cost, true)
};
}
if (recipe.secretIngredientAction != "SIA_UNBRAND") {
if (recipe.secretIngredientAction == "SIA_CREATE_KUBROW") {
const pet = inventory.KubrowPets.id(pendingRecipe.KubrowPet!)!;
if (pet.Details!.HatchDate!.getTime() > Date.now()) {
pet.Details!.HatchDate = new Date();
}
let canSetActive = true;
for (const pet of inventory.KubrowPets) {
if (pet.Details!.Status == Status.StatusAvailable) {
canSetActive = false;
break;
}
}
pet.Details!.Status = canSetActive ? Status.StatusAvailable : Status.StatusStasis;
} else if (recipe.secretIngredientAction != "SIA_UNBRAND") {
InventoryChanges = {
...InventoryChanges,
...(await addItem(
@ -118,7 +132,10 @@ export const claimCompletedRecipeController: RequestHandler = async (req, res) =
))
};
}
if (config.claimingBlueprintRefundsIngredients) {
if (
config.claimingBlueprintRefundsIngredients &&
recipe.secretIngredientAction != "SIA_CREATE_KUBROW" // Can't refund the egg
) {
await refundRecipeIngredients(inventory, InventoryChanges, recipe, pendingRecipe);
}
await inventory.save();

View File

@ -310,7 +310,7 @@ export const getInventoryResponse = async (
// Fix nemesis for older versions
if (
inventoryResponse.Nemesis &&
version_compare(getNemesisManifest(inventoryResponse.Nemesis.manifest).minBuild, buildLabel) < 0
version_compare(buildLabel, getNemesisManifest(inventoryResponse.Nemesis.manifest).minBuild) < 0
) {
inventoryResponse.Nemesis = undefined;
}

View File

@ -1,12 +1,18 @@
import { version_compare } from "@/src/helpers/inventoryHelpers";
import {
consumeModCharge,
decodeNemesisGuess,
encodeNemesisGuess,
getInfNodes,
getKnifeUpgrade,
getNemesisManifest,
getNemesisPasscode,
getNemesisPasscodeModTypes,
GUESS_CORRECT,
GUESS_INCORRECT,
GUESS_NEUTRAL,
GUESS_NONE,
GUESS_WILDCARD,
IKnifeResponse
} from "@/src/helpers/nemesisHelpers";
import { getJSONfromString } from "@/src/helpers/stringHelpers";
@ -82,7 +88,7 @@ export const nemesisController: RequestHandler = async (req, res) => {
}
} else {
for (let i = 0; i != 3; ++i) {
if (body.guess[i] == passcode[i]) {
if (body.guess[i] == passcode[i] || body.guess[i] == GUESS_WILDCARD) {
++guessResult;
}
}
@ -97,18 +103,29 @@ export const nemesisController: RequestHandler = async (req, res) => {
if (inventory.Nemesis!.Faction == "FC_INFESTATION") {
const guess: number[] = [body.guess & 0xf, (body.guess >> 4) & 0xf, (body.guess >> 8) & 0xf];
const passcode = getNemesisPasscode(inventory.Nemesis!)[0];
// Add to GuessHistory
const result1 = passcode == guess[0] ? 0 : 1;
const result2 = passcode == guess[1] ? 0 : 1;
const result3 = passcode == guess[2] ? 0 : 1;
const result1 = passcode == guess[0] ? GUESS_CORRECT : GUESS_INCORRECT;
const result2 = passcode == guess[1] ? GUESS_CORRECT : GUESS_INCORRECT;
const result3 = passcode == guess[2] ? GUESS_CORRECT : GUESS_INCORRECT;
inventory.Nemesis!.GuessHistory.push(
encodeNemesisGuess(guess[0], result1, guess[1], result2, guess[2], result3)
encodeNemesisGuess([
{
symbol: guess[0],
result: result1
},
{
symbol: guess[1],
result: result2
},
{
symbol: guess[2],
result: result3
}
])
);
// Increase antivirus if correct antivirus mod is installed
const response: IKnifeResponse = {};
if (result1 == 0 || result2 == 0 || result3 == 0) {
if (result1 == GUESS_CORRECT || result2 == GUESS_CORRECT || result3 == GUESS_CORRECT) {
let antivirusGain = 5;
const loadout = (await Loadout.findById(inventory.LoadOutPresets, "DATAKNIFE"))!;
const dataknifeLoadout = loadout.DATAKNIFE.id(inventory.CurrentLoadOutIds[LoadoutIndex.DATAKNIFE].$oid);
@ -149,18 +166,48 @@ export const nemesisController: RequestHandler = async (req, res) => {
await inventory.save();
res.json(response);
} else {
const passcode = getNemesisPasscode(inventory.Nemesis!);
if (passcode[body.position] != body.guess) {
res.end();
} else {
inventory.Nemesis!.Rank += 1;
inventory.Nemesis!.InfNodes = getInfNodes(
getNemesisManifest(inventory.Nemesis!.manifest),
inventory.Nemesis!.Rank
// For first guess, create a new entry.
if (body.position == 0) {
inventory.Nemesis!.GuessHistory.push(
encodeNemesisGuess([
{
symbol: GUESS_NONE,
result: GUESS_NEUTRAL
},
{
symbol: GUESS_NONE,
result: GUESS_NEUTRAL
},
{
symbol: GUESS_NONE,
result: GUESS_NEUTRAL
}
])
);
await inventory.save();
res.json({ RankIncrease: 1 });
}
// Evaluate guess
const correct =
body.guess == GUESS_WILDCARD || getNemesisPasscode(inventory.Nemesis!)[body.position] == body.guess;
// Update entry
const guess = decodeNemesisGuess(
inventory.Nemesis!.GuessHistory[inventory.Nemesis!.GuessHistory.length - 1]
);
guess[body.position].symbol = body.guess;
guess[body.position].result = correct ? GUESS_CORRECT : GUESS_INCORRECT;
inventory.Nemesis!.GuessHistory[inventory.Nemesis!.GuessHistory.length - 1] = encodeNemesisGuess(guess);
// Increase rank if incorrect
let RankIncrease: number | undefined;
if (!correct) {
RankIncrease = 1;
const manifest = getNemesisManifest(inventory.Nemesis!.manifest);
inventory.Nemesis!.Rank = Math.min(inventory.Nemesis!.Rank + 1, manifest.systemIndexes.length - 1);
inventory.Nemesis!.InfNodes = getInfNodes(manifest, inventory.Nemesis!.Rank);
}
await inventory.save();
res.json({ RankIncrease });
}
} else if ((req.query.mode as string) == "rs") {
// report spawn; POST but no application data in body
@ -170,11 +217,14 @@ export const nemesisController: RequestHandler = async (req, res) => {
res.json({ LastEnc: inventory.Nemesis!.LastEnc });
} else if ((req.query.mode as string) == "s") {
const inventory = await getInventory(account._id.toString(), "Nemesis");
if (inventory.Nemesis) {
logger.warn(`overwriting an existing nemesis as a new one is being requested`);
}
const body = getJSONfromString<INemesisStartRequest>(String(req.body));
body.target.fp = BigInt(body.target.fp);
const manifest = getNemesisManifest(body.target.manifest);
if (account.BuildLabel && version_compare(manifest.minBuild, account.BuildLabel) < 0) {
if (account.BuildLabel && version_compare(account.BuildLabel, manifest.minBuild) < 0) {
logger.warn(
`client on version ${account.BuildLabel} provided nemesis manifest ${body.target.manifest} which was expected to require ${manifest.minBuild} or above. please file a bug report.`
);
@ -185,13 +235,15 @@ export const nemesisController: RequestHandler = async (req, res) => {
const weapons: readonly string[] = manifest.weapons;
const initialWeaponIdx = new SRng(body.target.fp).randomInt(0, weapons.length - 1);
weaponIdx = initialWeaponIdx;
do {
const weapon = weapons[weaponIdx];
if (body.target.DisallowedWeapons.indexOf(weapon) == -1) {
break;
}
weaponIdx = (weaponIdx + 1) % weapons.length;
} while (weaponIdx != initialWeaponIdx);
if (body.target.DisallowedWeapons) {
do {
const weapon = weapons[weaponIdx];
if (body.target.DisallowedWeapons.indexOf(weapon) == -1) {
break;
}
weaponIdx = (weaponIdx + 1) % weapons.length;
} while (weaponIdx != initialWeaponIdx);
}
}
inventory.Nemesis = {
@ -212,10 +264,10 @@ export const nemesisController: RequestHandler = async (req, res) => {
GuessHistory: [],
Hints: [],
HintProgress: 0,
Weakened: body.target.Weakened,
Weakened: false,
PrevOwners: 0,
HenchmenKilled: 0,
SecondInCommand: body.target.SecondInCommand,
SecondInCommand: false,
MissionCount: 0,
LastEnc: 0
};
@ -276,7 +328,7 @@ interface INemesisStartRequest {
KillingSuit: string;
killingDamageType: number;
ShoulderHelmet: string;
DisallowedWeapons: string[];
DisallowedWeapons?: string[];
WeaponIdx: number;
AgentIdx: number;
BirthNode: string;

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@ -0,0 +1,23 @@
import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { getInventory, updateCurrency } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { RequestHandler } from "express";
export const renamePetController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "KubrowPets PremiumCredits PremiumCreditsFree");
const data = getJSONfromString<IRenamePetRequest>(String(req.body));
const details = inventory.KubrowPets.id(data.petId)!.Details!;
details.Name = data.name;
const currencyChanges = updateCurrency(inventory, 15, true);
await inventory.save();
res.json({
...data,
inventoryChanges: currencyChanges
});
};
interface IRenamePetRequest {
petId: string;
name: string;
}

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@ -3,12 +3,14 @@ import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { logger } from "@/src/utils/logger";
import { RequestHandler } from "express";
import { getRecipe } from "@/src/services/itemDataService";
import { addItem, freeUpSlot, getInventory, updateCurrency } from "@/src/services/inventoryService";
import { addItem, addKubrowPet, freeUpSlot, getInventory, updateCurrency } from "@/src/services/inventoryService";
import { unixTimesInMs } from "@/src/constants/timeConstants";
import { Types } from "mongoose";
import { InventorySlot, ISpectreLoadout } from "@/src/types/inventoryTypes/inventoryTypes";
import { toOid } from "@/src/helpers/inventoryHelpers";
import { fromOid, toOid } from "@/src/helpers/inventoryHelpers";
import { ExportWeapons } from "warframe-public-export-plus";
import { getRandomElement } from "@/src/services/rngService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
interface IStartRecipeRequest {
RecipeName: string;
@ -42,24 +44,35 @@ export const startRecipeController: RequestHandler = async (req, res) => {
for (let i = 0; i != recipe.ingredients.length; ++i) {
if (startRecipeRequest.Ids[i] && startRecipeRequest.Ids[i][0] != "/") {
const category = ExportWeapons[recipe.ingredients[i].ItemType].productCategory;
if (category != "LongGuns" && category != "Pistols" && category != "Melee") {
throw new Error(`unexpected equipment ingredient type: ${category}`);
if (recipe.ingredients[i].ItemType == "/Lotus/Types/Game/KubrowPet/Eggs/KubrowPetEggItem") {
const index = inventory.KubrowPetEggs!.findIndex(x => x._id.equals(startRecipeRequest.Ids[i]));
if (index != -1) {
inventory.KubrowPetEggs!.splice(index, 1);
}
} else {
const category = ExportWeapons[recipe.ingredients[i].ItemType].productCategory;
if (category != "LongGuns" && category != "Pistols" && category != "Melee") {
throw new Error(`unexpected equipment ingredient type: ${category}`);
}
const equipmentIndex = inventory[category].findIndex(x => x._id.equals(startRecipeRequest.Ids[i]));
if (equipmentIndex == -1) {
throw new Error(`could not find equipment item to use for recipe`);
}
pr[category] ??= [];
pr[category].push(inventory[category][equipmentIndex]);
inventory[category].splice(equipmentIndex, 1);
freeUpSlot(inventory, InventorySlot.WEAPONS);
}
const equipmentIndex = inventory[category].findIndex(x => x._id.equals(startRecipeRequest.Ids[i]));
if (equipmentIndex == -1) {
throw new Error(`could not find equipment item to use for recipe`);
}
pr[category] ??= [];
pr[category].push(inventory[category][equipmentIndex]);
inventory[category].splice(equipmentIndex, 1);
freeUpSlot(inventory, InventorySlot.WEAPONS);
} else {
await addItem(inventory, recipe.ingredients[i].ItemType, recipe.ingredients[i].ItemCount * -1);
}
}
if (recipe.secretIngredientAction == "SIA_SPECTRE_LOADOUT_COPY") {
let inventoryChanges: IInventoryChanges | undefined;
if (recipe.secretIngredientAction == "SIA_CREATE_KUBROW") {
inventoryChanges = addKubrowPet(inventory, getRandomElement(recipe.secretIngredients!)!.ItemType);
pr.KubrowPet = new Types.ObjectId(fromOid(inventoryChanges.KubrowPets![0].ItemId));
} else if (recipe.secretIngredientAction == "SIA_SPECTRE_LOADOUT_COPY") {
const spectreLoadout: ISpectreLoadout = {
ItemType: recipe.resultType,
Suits: "",
@ -116,5 +129,5 @@ export const startRecipeController: RequestHandler = async (req, res) => {
await inventory.save();
res.json({ RecipeId: toOid(pr._id) });
res.json({ RecipeId: toOid(pr._id), InventoryChanges: inventoryChanges });
};

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@ -3,7 +3,7 @@ import { RequestHandler } from "express";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { ExportSyndicates, ISyndicateSacrifice } from "warframe-public-export-plus";
import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
import { addMiscItems, combineInventoryChanges, getInventory, updateCurrency } from "@/src/services/inventoryService";
import { addMiscItem, combineInventoryChanges, getInventory, updateCurrency } from "@/src/services/inventoryService";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { toStoreItem } from "@/src/services/itemDataService";
import { logger } from "@/src/utils/logger";
@ -18,80 +18,83 @@ export const syndicateSacrificeController: RequestHandler = async (request, resp
syndicate = inventory.Affiliations[inventory.Affiliations.push({ Tag: data.AffiliationTag, Standing: 0 }) - 1];
}
const level = data.SacrificeLevel - (syndicate.Title ?? 0);
const oldLevel = syndicate.Title ?? 0;
const levelIncrease = data.SacrificeLevel - oldLevel;
if (levelIncrease < 1) {
throw new Error(`syndicate sacrifice needs an increase of at least 1`);
}
if (levelIncrease > 1 && !data.AllowMultiple) {
throw new Error(`desired syndicate level is an increase of ${levelIncrease}, max. allowed increase is 1`);
}
const res: ISyndicateSacrificeResponse = {
AffiliationTag: data.AffiliationTag,
InventoryChanges: {},
Level: data.SacrificeLevel,
LevelIncrease: level <= 0 ? 1 : level,
LevelIncrease: levelIncrease,
NewEpisodeReward: false
};
// Process sacrifices and rewards for every level we're reaching
const manifest = ExportSyndicates[data.AffiliationTag];
let sacrifice: ISyndicateSacrifice | undefined;
let reward: string | undefined;
if (data.SacrificeLevel == 0) {
sacrifice = manifest.initiationSacrifice;
reward = manifest.initiationReward;
syndicate.Initiated = true;
} else {
sacrifice = manifest.titles?.find(x => x.level == data.SacrificeLevel)?.sacrifice;
}
if (sacrifice) {
res.InventoryChanges = { ...updateCurrency(inventory, sacrifice.credits, false) };
const miscItemChanges = sacrifice.items.map(x => ({
ItemType: x.ItemType,
ItemCount: x.ItemCount * -1
}));
addMiscItems(inventory, miscItemChanges);
res.InventoryChanges.MiscItems = miscItemChanges;
}
syndicate.Title ??= 0;
syndicate.Title += 1;
if (reward) {
combineInventoryChanges(
res.InventoryChanges,
(await handleStoreItemAcquisition(reward, inventory)).InventoryChanges
);
}
// Quacks like a nightwave syndicate?
if (manifest.dailyChallenges) {
const title = manifest.titles!.find(x => x.level == syndicate.Title);
if (title) {
res.NewEpisodeReward = true;
let rewardType: string;
let rewardCount: number;
if (title.storeItemReward) {
rewardType = title.storeItemReward;
rewardCount = 1;
} else {
rewardType = toStoreItem(title.reward!.ItemType);
rewardCount = title.reward!.ItemCount;
for (let level = oldLevel + 1; level <= data.SacrificeLevel; ++level) {
let sacrifice: ISyndicateSacrifice | undefined;
if (level == 0) {
sacrifice = manifest.initiationSacrifice;
if (manifest.initiationReward) {
combineInventoryChanges(
res.InventoryChanges,
(await handleStoreItemAcquisition(manifest.initiationReward, inventory)).InventoryChanges
);
}
const rewardInventoryChanges = (await handleStoreItemAcquisition(rewardType, inventory, rewardCount))
.InventoryChanges;
if (Object.keys(rewardInventoryChanges).length == 0) {
logger.debug(`nightwave rank up reward did not seem to get added, giving 50 creds instead`);
const nightwaveCredsItemType = manifest.titles![0].reward!.ItemType;
rewardInventoryChanges.MiscItems = [{ ItemType: nightwaveCredsItemType, ItemCount: 50 }];
addMiscItems(inventory, rewardInventoryChanges.MiscItems);
}
combineInventoryChanges(res.InventoryChanges, rewardInventoryChanges);
syndicate.Initiated = true;
} else {
sacrifice = manifest.titles?.find(x => x.level == level)?.sacrifice;
}
} else {
if (syndicate.Title > 0 && manifest.favours.find(x => x.rankUpReward && x.requiredLevel == syndicate.Title)) {
syndicate.FreeFavorsEarned ??= [];
if (!syndicate.FreeFavorsEarned.includes(syndicate.Title)) {
syndicate.FreeFavorsEarned.push(syndicate.Title);
if (sacrifice) {
updateCurrency(inventory, sacrifice.credits, false, res.InventoryChanges);
for (const item of sacrifice.items) {
addMiscItem(inventory, item.ItemType, item.ItemCount * -1, res.InventoryChanges);
}
}
// Quacks like a nightwave syndicate?
if (manifest.dailyChallenges) {
const title = manifest.titles!.find(x => x.level == level);
if (title) {
res.NewEpisodeReward = true;
let rewardType: string;
let rewardCount: number;
if (title.storeItemReward) {
rewardType = title.storeItemReward;
rewardCount = 1;
} else {
rewardType = toStoreItem(title.reward!.ItemType);
rewardCount = title.reward!.ItemCount;
}
const rewardInventoryChanges = (await handleStoreItemAcquisition(rewardType, inventory, rewardCount))
.InventoryChanges;
if (Object.keys(rewardInventoryChanges).length == 0) {
logger.debug(`nightwave rank up reward did not seem to get added, giving 50 creds instead`);
const nightwaveCredsItemType = manifest.titles![0].reward!.ItemType;
addMiscItem(inventory, nightwaveCredsItemType, 50, rewardInventoryChanges);
}
combineInventoryChanges(res.InventoryChanges, rewardInventoryChanges);
}
} else {
if (level > 0 && manifest.favours.find(x => x.rankUpReward && x.requiredLevel == level)) {
syndicate.FreeFavorsEarned ??= [];
if (!syndicate.FreeFavorsEarned.includes(level)) {
syndicate.FreeFavorsEarned.push(level);
}
}
}
}
// Commit
syndicate.Title = data.SacrificeLevel;
await inventory.save();
response.json(res);

View File

@ -35,6 +35,17 @@ const trainingResultController: RequestHandler = async (req, res): Promise<void>
inventory.PlayerLevel += 1;
inventory.TradesRemaining += 1;
if (inventory.PlayerLevel == 2) {
await createMessage(accountId, [
{
sndr: "/Lotus/Language/Game/Maroo",
msg: "/Lotus/Language/Clan/MarooClanSearchDesc",
sub: "/Lotus/Language/Clan/MarooClanSearchTitle",
icon: "/Lotus/Interface/Icons/Npcs/Maroo.png"
}
]);
}
await createMessage(accountId, [
{
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",

View File

@ -25,6 +25,7 @@ import allIncarnons from "@/static/fixed_responses/allIncarnonList.json";
interface ListedItem {
uniqueName: string;
name: string;
subtype?: string;
fusionLimit?: number;
exalted?: string[];
badReason?: "starter" | "frivolous" | "notraw";
@ -175,7 +176,8 @@ const getItemListsController: RequestHandler = (req, response) => {
) {
res.miscitems.push({
uniqueName: uniqueName,
name: name
name: name,
subtype: "Resource"
});
}
}
@ -193,7 +195,8 @@ const getItemListsController: RequestHandler = (req, response) => {
for (const [uniqueName, item] of Object.entries(ExportGear)) {
res.miscitems.push({
uniqueName: uniqueName,
name: getString(item.name, lang)
name: getString(item.name, lang),
subtype: "Gear"
});
}
const recipeNameTemplate = getString("/Lotus/Language/Items/BlueprintAndItem", lang);

View File

@ -237,7 +237,7 @@ export const getNemesisPasscode = (nemesis: { fp: bigint; Faction: TNemesisFacti
return passcode;
};
const reqiuemMods: readonly string[] = [
const requiemMods: readonly string[] = [
"/Lotus/Upgrades/Mods/Immortal/ImmortalOneMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalTwoMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalThreeMod",
@ -263,29 +263,51 @@ export const getNemesisPasscodeModTypes = (nemesis: { fp: bigint; Faction: TNeme
const passcode = getNemesisPasscode(nemesis);
return nemesis.Faction == "FC_INFESTATION"
? passcode.map(i => antivirusMods[i])
: passcode.map(i => reqiuemMods[i]);
: passcode.map(i => requiemMods[i]);
};
export const encodeNemesisGuess = (
symbol1: number,
result1: number,
symbol2: number,
result2: number,
symbol3: number,
result3: number
): number => {
// Symbols; 0-7 are the normal requiem mods.
export const GUESS_NONE = 8;
export const GUESS_WILDCARD = 9;
// Results; there are 3, 4, 5 as well which are more muted versions but unused afaik.
export const GUESS_NEUTRAL = 0;
export const GUESS_INCORRECT = 1;
export const GUESS_CORRECT = 2;
interface NemesisPositionGuess {
symbol: number;
result: number;
}
export type NemesisGuess = [NemesisPositionGuess, NemesisPositionGuess, NemesisPositionGuess];
export const encodeNemesisGuess = (guess: NemesisGuess): number => {
return (
(symbol1 & 0xf) |
((result1 & 3) << 12) |
((symbol2 << 4) & 0xff) |
((result2 << 14) & 0xffff) |
((symbol3 & 0xf) << 8) |
((result3 & 3) << 16)
(guess[0].symbol & 0xf) |
((guess[0].result & 3) << 12) |
((guess[1].symbol << 4) & 0xff) |
((guess[1].result << 14) & 0xffff) |
((guess[2].symbol & 0xf) << 8) |
((guess[2].result & 3) << 16)
);
};
export const decodeNemesisGuess = (val: number): number[] => {
return [val & 0xf, (val >> 12) & 3, (val & 0xff) >> 4, (val & 0xffff) >> 14, (val >> 8) & 0xf, (val >> 16) & 3];
export const decodeNemesisGuess = (val: number): NemesisGuess => {
return [
{
symbol: val & 0xf,
result: (val >> 12) & 3
},
{
symbol: (val & 0xff) >> 4,
result: (val & 0xffff) >> 14
},
{
symbol: (val >> 8) & 0xf,
result: (val >> 16) & 3
}
];
};
export interface IKnifeResponse {

View File

@ -1097,7 +1097,8 @@ const pendingRecipeSchema = new Schema<IPendingRecipeDatabase>(
LongGuns: { type: [EquipmentSchema], default: undefined },
Pistols: { type: [EquipmentSchema], default: undefined },
Melee: { type: [EquipmentSchema], default: undefined },
SuitToUnbrand: { type: Schema.Types.ObjectId, default: undefined }
SuitToUnbrand: { type: Schema.Types.ObjectId, default: undefined },
KubrowPet: { type: Schema.Types.ObjectId, default: undefined }
},
{ id: false }
);
@ -1115,6 +1116,7 @@ pendingRecipeSchema.set("toJSON", {
delete returnedObject.Pistols;
delete returnedObject.Melees;
delete returnedObject.SuitToUnbrand;
delete returnedObject.KubrowPet;
(returnedObject as IPendingRecipeClient).CompletionDate = {
$date: { $numberLong: (returnedObject as IPendingRecipeDatabase).CompletionDate.getTime().toString() }
};

View File

@ -9,6 +9,7 @@ import { addIgnoredUserController } from "@/src/controllers/api/addIgnoredUserCo
import { addPendingFriendController } from "@/src/controllers/api/addPendingFriendController";
import { addToAllianceController } from "@/src/controllers/api/addToAllianceController";
import { addToGuildController } from "@/src/controllers/api/addToGuildController";
import { adoptPetController } from "@/src/controllers/api/adoptPetController";
import { arcaneCommonController } from "@/src/controllers/api/arcaneCommonController";
import { archonFusionController } from "@/src/controllers/api/archonFusionController";
import { artifactsController } from "@/src/controllers/api/artifactsController";
@ -107,6 +108,7 @@ import { removeFriendGetController, removeFriendPostController } from "@/src/con
import { removeFromAllianceController } from "@/src/controllers/api/removeFromAllianceController";
import { removeFromGuildController } from "@/src/controllers/api/removeFromGuildController";
import { removeIgnoredUserController } from "@/src/controllers/api/removeIgnoredUserController";
import { renamePetController } from "@/src/controllers/api/renamePetController";
import { rerollRandomModController } from "@/src/controllers/api/rerollRandomModController";
import { retrievePetFromStasisController } from "@/src/controllers/api/retrievePetFromStasisController";
import { saveDialogueController } from "@/src/controllers/api/saveDialogueController";
@ -225,6 +227,7 @@ apiRouter.post("/addIgnoredUser.php", addIgnoredUserController);
apiRouter.post("/addPendingFriend.php", addPendingFriendController);
apiRouter.post("/addToAlliance.php", addToAllianceController);
apiRouter.post("/addToGuild.php", addToGuildController);
apiRouter.post("/adoptPet.php", adoptPetController);
apiRouter.post("/arcaneCommon.php", arcaneCommonController);
apiRouter.post("/archonFusion.php", archonFusionController);
apiRouter.post("/artifacts.php", artifactsController);
@ -294,6 +297,7 @@ apiRouter.post("/releasePet.php", releasePetController);
apiRouter.post("/removeFriend.php", removeFriendPostController);
apiRouter.post("/removeFromGuild.php", removeFromGuildController);
apiRouter.post("/removeIgnoredUser.php", removeIgnoredUserController);
apiRouter.post("/renamePet.php", renamePetController);
apiRouter.post("/rerollRandomMod.php", rerollRandomModController);
apiRouter.post("/retrievePetFromStasis.php", retrievePetFromStasisController);
apiRouter.post("/saveDialogue.php", saveDialogueController);

View File

@ -61,7 +61,9 @@ interface IConfig {
affinityBoost?: boolean;
resourceBoost?: boolean;
starDays?: boolean;
lockTime?: number;
eidolonOverride?: string;
vallisOverride?: string;
nightwaveOverride?: string;
};
}

View File

@ -27,9 +27,21 @@ fs.watchFile(configPath, () => {
});
export const validateConfig = (): void => {
if (typeof config.administratorNames == "string") {
logger.info(`Updating config.json to make administratorNames an array.`);
config.administratorNames = [config.administratorNames];
let modified = false;
if (config.administratorNames) {
if (!Array.isArray(config.administratorNames)) {
config.administratorNames = [config.administratorNames];
modified = true;
}
for (let i = 0; i != config.administratorNames.length; ++i) {
if (typeof config.administratorNames[i] != "string") {
config.administratorNames[i] = String(config.administratorNames[i]);
modified = true;
}
}
}
if (modified) {
logger.info(`Updating config.json to fix some issues with it.`);
void saveConfig();
}
};

View File

@ -86,6 +86,7 @@ import { getMaxStanding } from "@/src/helpers/syndicateStandingHelper";
import { getNightwaveSyndicateTag, getWorldState } from "./worldStateService";
import { generateNemesisProfile, INemesisProfile } from "../helpers/nemesisHelpers";
import { TAccountDocument } from "./loginService";
import { unixTimesInMs } from "../constants/timeConstants";
export const createInventory = async (
accountOwnerId: Types.ObjectId,
@ -722,6 +723,10 @@ export const addItem = async (
}
break;
case "Boons":
// Can purchase /Lotus/Upgrades/Boons/DuviriVendorBoonItem from Acrithis, doesn't need to be added to inventory.
return {};
case "Stickers":
{
const entry = inventory.RawUpgrades.find(x => x.ItemType == typeName);
@ -776,7 +781,9 @@ export const addItem = async (
typeName.substr(1).split("/")[3] == "CatbrowPet" ||
typeName.substr(1).split("/")[3] == "KubrowPet"
) {
return addKubrowPet(inventory, typeName, undefined, premiumPurchase);
if (typeName != "/Lotus/Types/Game/KubrowPet/Eggs/KubrowPetEggItem") {
return addKubrowPet(inventory, typeName, undefined, premiumPurchase);
}
} else if (typeName.startsWith("/Lotus/Types/Game/CrewShip/CrewMember/")) {
if (!seed) {
throw new Error(`Expected crew member to have a seed`);
@ -791,6 +798,12 @@ export const addItem = async (
}
break;
}
case "Items": {
if (typeName.substr(1).split("/")[3] == "Emotes") {
return addCustomization(inventory, typeName);
}
break;
}
case "NeutralCreatures": {
if (inventory.Horses.length != 0) {
logger.warn("refusing to add Horse because account already has one");
@ -1015,12 +1028,13 @@ export const addSpaceSuit = (
export const addKubrowPet = (
inventory: TInventoryDatabaseDocument,
kubrowPetName: string,
details: IKubrowPetDetailsDatabase | undefined,
premiumPurchase: boolean,
details?: IKubrowPetDetailsDatabase,
premiumPurchase: boolean = false,
inventoryChanges: IInventoryChanges = {}
): IInventoryChanges => {
combineInventoryChanges(inventoryChanges, occupySlot(inventory, InventorySlot.SENTINELS, premiumPurchase));
// TODO: When incubating, this should only be given when claiming the recipe.
const kubrowPet = ExportSentinels[kubrowPetName] as ISentinel | undefined;
const exalted = kubrowPet?.exalted ?? [];
for (const specialItem of exalted) {
@ -1069,11 +1083,11 @@ export const addKubrowPet = (
details = {
Name: "",
IsPuppy: false,
IsPuppy: !premiumPurchase,
HasCollar: true,
PrintsRemaining: 2,
Status: Status.StatusStasis,
HatchDate: new Date(Math.trunc(Date.now() / 86400000) * 86400000),
PrintsRemaining: 3,
Status: premiumPurchase ? Status.StatusStasis : Status.StatusIncubating,
HatchDate: premiumPurchase ? new Date() : new Date(Date.now() + 10 * unixTimesInMs.hour), // On live, this seems to be somewhat randomised so that the pet hatches 9~11 hours after start.
IsMale: !!getRandomInt(0, 1),
Size: getRandomInt(70, 100) / 100,
DominantTraits: traits,
@ -1511,7 +1525,8 @@ export const applyClientEquipmentUpdates = (
gearArray.forEach(({ ItemId, XP, InfestationDate }) => {
const item = category.id(fromOid(ItemId));
if (!item) {
throw new Error(`No item with id ${fromOid(ItemId)} in ${categoryName}`);
logger.warn(`Skipping unknown ${categoryName} item: id ${fromOid(ItemId)} not found`);
return;
}
if (XP) {

View File

@ -1,5 +1,4 @@
import { IKeyChainRequest } from "@/src/types/requestTypes";
import { getIndexAfter } from "@/src/helpers/stringHelpers";
import {
dict_de,
dict_en,
@ -53,20 +52,32 @@ export const getRecipeByResult = (resultType: string): IRecipe | undefined => {
return Object.values(ExportRecipes).find(x => x.resultType == resultType);
};
export const getItemCategoryByUniqueName = (uniqueName: string): string => {
//Lotus/Types/Items/MiscItems/PolymerBundle
let splitWord = "Items/";
if (!uniqueName.includes("/Items/")) {
splitWord = "/Types/";
export const getItemCategoryByUniqueName = (uniqueName: string): string | undefined => {
if (uniqueName in ExportCustoms) {
return ExportCustoms[uniqueName].productCategory;
}
const index = getIndexAfter(uniqueName, splitWord);
if (index === -1) {
throw new Error(`error parsing item category ${uniqueName}`);
if (uniqueName in ExportDrones) {
return "Drones";
}
const category = uniqueName.substring(index).split("/")[0];
return category;
if (uniqueName in ExportKeys) {
return "LevelKeys";
}
if (uniqueName in ExportGear) {
return "Consumables";
}
if (uniqueName in ExportResources) {
return ExportResources[uniqueName].productCategory;
}
if (uniqueName in ExportSentinels) {
return ExportSentinels[uniqueName].productCategory;
}
if (uniqueName in ExportWarframes) {
return ExportWarframes[uniqueName].productCategory;
}
if (uniqueName in ExportWeapons) {
return ExportWeapons[uniqueName].productCategory;
}
return undefined;
};
export const getItemName = (uniqueName: string): string | undefined => {
@ -222,7 +233,7 @@ export const isStoreItem = (type: string): boolean => {
};
export const toStoreItem = (type: string): string => {
if (type.startsWith("/Lotus/Types/StoreItems/Boosters/")) {
if (type.startsWith("/Lotus/Types/Boosters/")) {
const boosterEntry = Object.entries(ExportBoosters).find(arr => arr[1].typeName == type);
if (boosterEntry) {
return boosterEntry[0];

View File

@ -326,8 +326,8 @@ export const addMissionInventoryUpdates = async (
break;
}
case "PlayerSkillGains": {
inventory.PlayerSkills.LPP_SPACE += value.LPP_SPACE;
inventory.PlayerSkills.LPP_DRIFTER += value.LPP_DRIFTER;
inventory.PlayerSkills.LPP_SPACE += value.LPP_SPACE ?? 0;
inventory.PlayerSkills.LPP_DRIFTER += value.LPP_DRIFTER ?? 0;
break;
}
case "CustomMarkers": {
@ -1182,14 +1182,12 @@ export const addMissionRewards = async (
if (nodeIndex !== -1) inventory.Nemesis.InfNodes.splice(nodeIndex, 1);
if (inventory.Nemesis.InfNodes.length <= 0) {
const manifest = getNemesisManifest(inventory.Nemesis.manifest);
if (inventory.Nemesis.Faction != "FC_INFESTATION") {
inventory.Nemesis.Rank = Math.min(inventory.Nemesis.Rank + 1, 4);
inventory.Nemesis.Rank = Math.min(inventory.Nemesis.Rank + 1, manifest.systemIndexes.length - 1);
inventoryChanges.Nemesis.Rank = inventory.Nemesis.Rank;
}
inventory.Nemesis.InfNodes = getInfNodes(
getNemesisManifest(inventory.Nemesis.manifest),
inventory.Nemesis.Rank
);
inventory.Nemesis.InfNodes = getInfNodes(manifest, inventory.Nemesis.Rank);
}
if (inventory.Nemesis.Faction == "FC_INFESTATION") {
@ -1207,7 +1205,9 @@ export const addMissionRewards = async (
// eslint-disable-next-line @typescript-eslint/no-unused-vars
const [jobType, unkIndex, hubNode, syndicateMissionId, locationTag] = rewardInfo.jobId.split("_");
const syndicateMissions: ISyndicateMissionInfo[] = [];
pushClassicBounties(syndicateMissions, idToBountyCycle(syndicateMissionId));
if (syndicateMissionId) {
pushClassicBounties(syndicateMissions, idToBountyCycle(syndicateMissionId));
}
const syndicateEntry = syndicateMissions.find(m => m._id.$oid === syndicateMissionId);
if (syndicateEntry && syndicateEntry.Jobs) {
let currentJob = syndicateEntry.Jobs[rewardInfo.JobTier!];
@ -1556,7 +1556,9 @@ function getRandomMissionDrops(
let isEndlessJob = false;
if (syndicateMissionId) {
const syndicateMissions: ISyndicateMissionInfo[] = [];
pushClassicBounties(syndicateMissions, idToBountyCycle(syndicateMissionId));
if (syndicateMissionId) {
pushClassicBounties(syndicateMissions, idToBountyCycle(syndicateMissionId));
}
const syndicateEntry = syndicateMissions.find(m => m._id.$oid === syndicateMissionId);
if (syndicateEntry && syndicateEntry.Jobs) {
let job = syndicateEntry.Jobs[RewardInfo.JobTier!];

View File

@ -303,7 +303,7 @@ const generateVendorManifest = (vendorInfo: IGeneratableVendorInfo): IVendorMani
}
const cycleStart = cycleOffset + cycleIndex * cycleDuration;
for (const rawItem of offersToAdd) {
const durationHoursRange = toRange(rawItem.durationHours);
const durationHoursRange = toRange(rawItem.durationHours ?? cycleDuration);
const expiry =
cycleStart +
rng.randomInt(durationHoursRange.minValue, durationHoursRange.maxValue) * unixTimesInMs.hour;

View File

@ -19,6 +19,7 @@ import {
IWorldState
} from "../types/worldStateTypes";
import { version_compare } from "../helpers/inventoryHelpers";
import { logger } from "../utils/logger";
const sortieBosses = [
"SORTIE_BOSS_HYENA",
@ -166,8 +167,8 @@ const microplanetEndlessJobs = [
const EPOCH = 1734307200 * 1000; // Monday, Dec 16, 2024 @ 00:00 UTC+0; should logically be winter in 1999 iteration 0
const isBeforeNextExpectedWorldStateRefresh = (date: number): boolean => {
return Date.now() + 300_000 > date;
const isBeforeNextExpectedWorldStateRefresh = (nowMs: number, thenMs: number): boolean => {
return nowMs + 300_000 > thenMs;
};
const getSortieTime = (day: number): number => {
@ -348,6 +349,7 @@ interface IRotatingSeasonChallengePools {
daily: string[];
weekly: string[];
hardWeekly: string[];
hasWeeklyPermanent: boolean;
}
const getSeasonChallengePools = (syndicateTag: string): IRotatingSeasonChallengePools => {
@ -359,7 +361,12 @@ const getSeasonChallengePools = (syndicateTag: string): IRotatingSeasonChallenge
x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/") &&
!x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanent")
),
hardWeekly: syndicate.weeklyChallenges!.filter(x => x.startsWith("/Lotus/Types/Challenges/Seasons/WeeklyHard/"))
hardWeekly: syndicate.weeklyChallenges!.filter(x =>
x.startsWith("/Lotus/Types/Challenges/Seasons/WeeklyHard/")
),
hasWeeklyPermanent: !!syndicate.weeklyChallenges!.find(x =>
x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanent")
)
};
};
@ -416,26 +423,34 @@ const pushWeeklyActs = (
activeChallenges.push(getSeasonWeeklyChallenge(pools, week, 0));
activeChallenges.push(getSeasonWeeklyChallenge(pools, week, 1));
activeChallenges.push(getSeasonWeeklyHardChallenge(pools, week, 2));
activeChallenges.push(getSeasonWeeklyHardChallenge(pools, week, 3));
activeChallenges.push({
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 0).toString().padStart(8, "0") },
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentCompleteMissions"
});
activeChallenges.push({
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 1).toString().padStart(8, "0") },
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEximus"
});
activeChallenges.push({
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 2).toString().padStart(8, "0") },
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEnemies"
});
if (pools.hasWeeklyPermanent) {
activeChallenges.push({
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 0).toString().padStart(8, "0") },
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentCompleteMissions"
});
activeChallenges.push({
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 1).toString().padStart(8, "0") },
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEximus"
});
activeChallenges.push({
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 2).toString().padStart(8, "0") },
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEnemies"
});
activeChallenges.push(getSeasonWeeklyHardChallenge(pools, week, 2));
activeChallenges.push(getSeasonWeeklyHardChallenge(pools, week, 3));
} else {
activeChallenges.push(getSeasonWeeklyChallenge(pools, week, 2));
activeChallenges.push(getSeasonWeeklyChallenge(pools, week, 3));
activeChallenges.push(getSeasonWeeklyChallenge(pools, week, 4));
activeChallenges.push(getSeasonWeeklyHardChallenge(pools, week, 5));
activeChallenges.push(getSeasonWeeklyHardChallenge(pools, week, 6));
}
};
export const pushClassicBounties = (syndicateMissions: ISyndicateMissionInfo[], bountyCycle: number): void => {
@ -924,15 +939,70 @@ const getCalendarSeason = (week: number): ICalendarSeason => {
};
};
const doesTimeSatsifyConstraints = (timeSecs: number): boolean => {
if (config.worldState?.eidolonOverride) {
const eidolonEpoch = 1391992660;
const eidolonCycle = Math.trunc((timeSecs - eidolonEpoch) / 9000);
const eidolonCycleStart = eidolonEpoch + eidolonCycle * 9000;
const eidolonCycleEnd = eidolonCycleStart + 9000;
const eidolonCycleNightStart = eidolonCycleEnd - 3000;
if (config.worldState.eidolonOverride == "day") {
if (
//timeSecs < eidolonCycleStart ||
isBeforeNextExpectedWorldStateRefresh(timeSecs * 1000, eidolonCycleNightStart * 1000)
) {
return false;
}
} else {
if (
timeSecs < eidolonCycleNightStart ||
isBeforeNextExpectedWorldStateRefresh(timeSecs * 1000, eidolonCycleEnd * 1000)
) {
return false;
}
}
}
if (config.worldState?.vallisOverride) {
const vallisEpoch = 1541837628;
const vallisCycle = Math.trunc((timeSecs - vallisEpoch) / 1600);
const vallisCycleStart = vallisEpoch + vallisCycle * 1600;
const vallisCycleEnd = vallisCycleStart + 1600;
const vallisCycleColdStart = vallisCycleStart + 400;
if (config.worldState.vallisOverride == "cold") {
if (
timeSecs < vallisCycleColdStart ||
isBeforeNextExpectedWorldStateRefresh(timeSecs * 1000, vallisCycleEnd * 1000)
) {
return false;
}
} else {
if (
//timeSecs < vallisCycleStart ||
isBeforeNextExpectedWorldStateRefresh(timeSecs * 1000, vallisCycleColdStart * 1000)
) {
return false;
}
}
}
return true;
};
export const getWorldState = (buildLabel?: string): IWorldState => {
const day = Math.trunc((Date.now() - EPOCH) / 86400000);
let timeSecs = Math.round(Date.now() / 1000);
while (!doesTimeSatsifyConstraints(timeSecs)) {
timeSecs -= 60;
}
const timeMs = timeSecs * 1000;
const day = Math.trunc((timeMs - EPOCH) / 86400000);
const week = Math.trunc(day / 7);
const weekStart = EPOCH + week * 604800000;
const weekEnd = weekStart + 604800000;
const worldState: IWorldState = {
BuildLabel: typeof buildLabel == "string" ? buildLabel.split(" ").join("+") : buildConfig.buildLabel,
Time: config.worldState?.lockTime || Math.round(Date.now() / 1000),
Time: timeSecs,
Goals: [],
Alerts: [],
Sorties: [],
@ -986,11 +1056,11 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(pools, day - 2));
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(pools, day - 1));
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(pools, day - 0));
if (isBeforeNextExpectedWorldStateRefresh(EPOCH + (day + 1) * 86400000)) {
if (isBeforeNextExpectedWorldStateRefresh(timeMs, EPOCH + (day + 1) * 86400000)) {
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(pools, day + 1));
}
pushWeeklyActs(worldState.SeasonInfo.ActiveChallenges, pools, week);
if (isBeforeNextExpectedWorldStateRefresh(weekEnd)) {
if (isBeforeNextExpectedWorldStateRefresh(timeMs, weekEnd)) {
pushWeeklyActs(worldState.SeasonInfo.ActiveChallenges, pools, week + 1);
}
}
@ -999,7 +1069,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
worldState.NodeOverrides.find(x => x.Node == "SolNode802")!.Seed = new SRng(week).randomInt(0, 0xff_ffff);
// Holdfast, Cavia, & Hex bounties cycling every 2.5 hours; unfaithful implementation
let bountyCycle = Math.trunc(Date.now() / 9000000);
let bountyCycle = Math.trunc(timeSecs / 9000);
let bountyCycleEnd: number | undefined;
do {
const bountyCycleStart = bountyCycle * 9000000;
@ -1030,7 +1100,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
});
pushClassicBounties(worldState.SyndicateMissions, bountyCycle);
} while (isBeforeNextExpectedWorldStateRefresh(bountyCycleEnd) && ++bountyCycle);
} while (isBeforeNextExpectedWorldStateRefresh(timeMs, bountyCycleEnd) && ++bountyCycle);
if (config.worldState?.creditBoost) {
worldState.GlobalUpgrades.push({
@ -1073,15 +1143,15 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
{
const rollover = getSortieTime(day);
if (Date.now() < rollover) {
if (timeMs < rollover) {
worldState.Sorties.push(getSortie(day - 1));
}
if (isBeforeNextExpectedWorldStateRefresh(rollover)) {
if (isBeforeNextExpectedWorldStateRefresh(timeMs, rollover)) {
worldState.Sorties.push(getSortie(day));
}
// The client does not seem to respect activation for classic syndicate missions, so only pushing current ones.
const sdy = Date.now() >= rollover ? day : day - 1;
const sdy = timeMs >= rollover ? day : day - 1;
const rng = new SRng(sdy);
pushSyndicateMissions(worldState, sdy, rng.randomInt(0, 100_000), "ba6f84724fa48049", "ArbitersSyndicate");
pushSyndicateMissions(worldState, sdy, rng.randomInt(0, 100_000), "ba6f84724fa4804a", "CephalonSudaSyndicate");
@ -1093,7 +1163,7 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
// Archon Hunt cycling every week
worldState.LiteSorties.push(getLiteSortie(week));
if (isBeforeNextExpectedWorldStateRefresh(weekEnd)) {
if (isBeforeNextExpectedWorldStateRefresh(timeMs, weekEnd)) {
worldState.LiteSorties.push(getLiteSortie(week + 1));
}
@ -1130,12 +1200,12 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
// 1999 Calendar Season cycling every week + YearIteration every 4 weeks
worldState.KnownCalendarSeasons.push(getCalendarSeason(week));
if (isBeforeNextExpectedWorldStateRefresh(weekEnd)) {
if (isBeforeNextExpectedWorldStateRefresh(timeMs, weekEnd)) {
worldState.KnownCalendarSeasons.push(getCalendarSeason(week + 1));
}
// Sentient Anomaly cycling every 30 minutes
const halfHour = Math.trunc(Date.now() / (unixTimesInMs.hour / 2));
const halfHour = Math.trunc(timeMs / (unixTimesInMs.hour / 2));
const tmp = {
cavabegin: "1690761600",
PurchasePlatformLockEnabled: true,
@ -1258,6 +1328,15 @@ export const isArchwingMission = (node: IRegion): boolean => {
};
export const getNightwaveSyndicateTag = (buildLabel: string | undefined): string | undefined => {
if (config.worldState?.nightwaveOverride) {
if (config.worldState.nightwaveOverride in nightwaveTagToSeason) {
return config.worldState.nightwaveOverride;
}
logger.warn(`ignoring invalid config value for worldState.nightwaveOverride`, {
value: config.worldState.nightwaveOverride,
valid_values: Object.keys(nightwaveTagToSeason)
});
}
if (!buildLabel || version_compare(buildLabel, "2025.05.20.10.18") >= 0) {
return "RadioLegionIntermission13Syndicate";
}
@ -1268,6 +1347,20 @@ export const getNightwaveSyndicateTag = (buildLabel: string | undefined): string
};
const nightwaveTagToSeason: Record<string, number> = {
RadioLegionIntermission13Syndicate: 15,
RadioLegionIntermission12Syndicate: 14
RadioLegionIntermission13Syndicate: 15, // Nora's Mix Vol. 9
RadioLegionIntermission12Syndicate: 14, // Nora's Mix Vol. 8
RadioLegionIntermission11Syndicate: 13, // Nora's Mix Vol. 7
RadioLegionIntermission10Syndicate: 12, // Nora's Mix Vol. 6
RadioLegionIntermission9Syndicate: 11, // Nora's Mix Vol. 5
RadioLegionIntermission8Syndicate: 10, // Nora's Mix Vol. 4
RadioLegionIntermission7Syndicate: 9, // Nora's Mix Vol. 3
RadioLegionIntermission6Syndicate: 8, // Nora's Mix Vol. 2
RadioLegionIntermission5Syndicate: 7, // Nora's Mix Vol. 1
RadioLegionIntermission4Syndicate: 6, // Nora's Choice
RadioLegionIntermission3Syndicate: 5, // Intermission III
RadioLegion3Syndicate: 4, // Glassmaker
RadioLegionIntermission2Syndicate: 3, // Intermission II
RadioLegion2Syndicate: 2, // The Emissary
RadioLegionIntermissionSyndicate: 1, // Intermission I
RadioLegionSyndicate: 0 // The Wolf of Saturn Six
};

View File

@ -765,7 +765,8 @@ export interface IKubrowPetDetailsClient extends Omit<IKubrowPetDetailsDatabase,
export enum Status {
StatusAvailable = "STATUS_AVAILABLE",
StatusStasis = "STATUS_STASIS"
StatusStasis = "STATUS_STASIS",
StatusIncubating = "STATUS_INCUBATING"
}
export interface ILastSortieRewardClient {
@ -929,10 +930,14 @@ export interface IPendingRecipeDatabase {
Pistols?: IEquipmentDatabase[];
Melee?: IEquipmentDatabase[];
SuitToUnbrand?: Types.ObjectId;
KubrowPet?: Types.ObjectId;
}
export interface IPendingRecipeClient
extends Omit<IPendingRecipeDatabase, "CompletionDate" | "LongGuns" | "Pistols" | "Melee" | "SuitToUnbrand"> {
extends Omit<
IPendingRecipeDatabase,
"CompletionDate" | "LongGuns" | "Pistols" | "Melee" | "SuitToUnbrand" | "KubrowPet"
> {
CompletionDate: IMongoDate;
}

View File

@ -96,7 +96,7 @@ export type IMissionInventoryUpdateRequest = {
FpsSamples: number;
EvolutionProgress?: IEvolutionProgress[];
FocusXpIncreases?: number[];
PlayerSkillGains: IPlayerSkills;
PlayerSkillGains: Partial<IPlayerSkills>;
CustomMarkers?: ICustomMarkers[];
LoreFragmentScans?: ILoreFragmentScan[];
VoidTearParticipantsCurrWave?: {

View File

@ -312,7 +312,7 @@ function fetchItemList() {
document.getElementById("changeSyndicate").appendChild(option);
});
} else {
const nameSet = new Set();
const nameToItems = {};
items.forEach(item => {
item.name = item.name.replace(/<.+>/g, "").trim();
if ("badReason" in item) {
@ -322,6 +322,11 @@ function fetchItemList() {
item.name += " " + loc("code_badItem");
}
}
nameToItems[item.name] ??= [];
nameToItems[item.name].push(item);
});
items.forEach(item => {
if (type == "ModularParts") {
const supportedModularParts = [
"LWPT_HB_DECK",
@ -360,15 +365,26 @@ function fetchItemList() {
.appendChild(option);
}
} else if (item.badReason != "notraw") {
if (nameSet.has(item.name)) {
//console.log(`Not adding ${item.uniqueName} to datalist for ${type} due to duplicate display name: ${item.name}`);
} else {
nameSet.add(item.name);
const ambiguous = nameToItems[item.name].length > 1;
let canDisambiguate = true;
if (ambiguous) {
for (const i2 of nameToItems[item.name]) {
if (!i2.subtype) {
canDisambiguate = false;
break;
}
}
}
if (!ambiguous || canDisambiguate || nameToItems[item.name][0] == item) {
const option = document.createElement("option");
option.setAttribute("data-key", item.uniqueName);
option.value = item.name;
if (ambiguous && canDisambiguate) {
option.value += " (" + item.subtype + ")";
}
document.getElementById("datalist-" + type).appendChild(option);
} else {
//console.log(`Not adding ${item.uniqueName} to datalist for ${type} due to duplicate display name: ${item.name}`);
}
}
itemMap[item.uniqueName] = { ...item, type };
@ -476,7 +492,7 @@ function updateInventory() {
}
let anyExaltedMissingXP = false;
if (item.XP >= maxXP && "exalted" in itemMap[item.ItemType]) {
if (item.XP >= maxXP && item.ItemType in itemMap && "exalted" in itemMap[item.ItemType]) {
for (const exaltedType of itemMap[item.ItemType].exalted) {
const exaltedItem = data.SpecialItems.find(x => x.ItemType == exaltedType);
if (exaltedItem) {

View File

@ -1,4 +1,4 @@
// Chinese translation by meb154
// Chinese translation by meb154 & bishan178
dict = {
general_inventoryUpdateNote: `注意:此处所做的更改只有在游戏同步仓库后才会生效。您可以通过访问星图来触发仓库更新。`,
general_addButton: `添加`,
@ -18,7 +18,7 @@ dict = {
code_kDrive: `K式悬浮板`,
code_legendaryCore: `传奇核心`,
code_traumaticPeculiar: `创伤怪奇`,
code_starter: `|MOD| (有瑕疵的)`,
code_starter: `|MOD|(有瑕疵的)`,
code_badItem: `(Imposter)`,
code_maxRank: `满级`,
code_rename: `重命名`,
@ -28,7 +28,7 @@ dict = {
code_succRankUp: `[UNTRANSLATED] Successfully ranked up.`,
code_noEquipmentToRankUp: `没有可升级的装备。`,
code_succAdded: `已成功添加。`,
code_succRemoved: `[UNTRANSLATED] Successfully removed.`,
code_succRemoved: `已成功移除。`,
code_buffsNumber: `增益数量`,
code_cursesNumber: `负面数量`,
code_rerollsNumber: `洗卡次数`,
@ -39,27 +39,27 @@ dict = {
code_count: `数量`,
code_focusAllUnlocked: `所有专精学派均已解锁。`,
code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新。`,
code_addModsConfirm: `确定要向账户添加 |COUNT| 张MOD吗`,
code_addModsConfirm: `确定要向账户添加 |COUNT| 张MOD吗?`,
code_succImport: `导入成功。`,
code_gild: `镀金`,
code_moa: `恐鸟`,
code_zanuka: `猎犬`,
code_stage: `[UNTRANSLATED] Stage`,
code_complete: `[UNTRANSLATED] Complete`,
code_nextStage: `[UNTRANSLATED] Next stage`,
code_prevStage: `[UNTRANSLATED] Previous stage`,
code_reset: `[UNTRANSLATED] Reset`,
code_setInactive: `[UNTRANSLATED] Make the quest inactive`,
code_completed: `[UNTRANSLATED] Completed`,
code_active: `[UNTRANSLATED] Active`,
code_stage: `阶段`,
code_complete: `完成`,
code_nextStage: `下一阶段`,
code_prevStage: `上一阶段`,
code_reset: `重置`,
code_setInactive: `使任务处于未激活状态`,
code_completed: `已完成`,
code_active: `正在执行`,
code_pigment: `颜料`,
code_mature: `[UNTRANSLATED] Mature for combat`,
code_unmature: `[UNTRANSLATED] Regress genetic aging`,
code_mature: `成长并战备`,
code_unmature: `逆转衰老基因`,
login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)。`,
login_emailLabel: `电子邮箱`,
login_passwordLabel: `密码`,
login_loginButton: `登录`,
login_registerButton: `[UNTRANSLATED] Register`,
login_registerButton: `注册账号`,
navbar_logout: `退出登录`,
navbar_renameAccount: `重命名账户`,
navbar_deleteAccount: `删除账户`,
@ -82,22 +82,22 @@ dict = {
inventory_operatorAmps: `增幅器`,
inventory_hoverboards: `K式悬浮板`,
inventory_moaPets: `恐鸟`,
inventory_kubrowPets: `[UNTRANSLATED] Beasts`,
inventory_evolutionProgress: `[UNTRANSLATED] Incarnon Evolution Progress`,
inventory_kubrowPets: `动物同伴`,
inventory_evolutionProgress: `灵化之源进度`,
inventory_bulkAddSuits: `添加缺失战甲`,
inventory_bulkAddWeapons: `添加缺失武器`,
inventory_bulkAddSpaceSuits: `添加缺失Archwing`,
inventory_bulkAddSpaceWeapons: `添加缺失Archwing武器`,
inventory_bulkAddSentinels: `添加缺失守护`,
inventory_bulkAddSentinelWeapons: `添加缺失守护武器`,
inventory_bulkAddEvolutionProgress: `[UNTRANSLATED] Add Missing Incarnon Evolution Progress`,
inventory_bulkAddEvolutionProgress: `添加缺失的灵化之源`,
inventory_bulkRankUpSuits: `所有战甲升满级`,
inventory_bulkRankUpWeapons: `所有武器升满级`,
inventory_bulkRankUpSpaceSuits: `所有Archwing升满级`,
inventory_bulkRankUpSpaceWeapons: `所有Archwing武器升满级`,
inventory_bulkRankUpSentinels: `所有守护升满级`,
inventory_bulkRankUpSentinelWeapons: `所有守护武器升满级`,
inventory_bulkRankUpEvolutionProgress: `[UNTRANSLATED] Max Rank All Incarnon Evolution Progress`,
inventory_bulkRankUpEvolutionProgress: `所有灵化之源最大等级`,
quests_list: `任务`,
quests_completeAll: `完成所有任务`,
@ -111,15 +111,15 @@ dict = {
currency_owned: `当前拥有 |COUNT|。`,
powersuit_archonShardsLabel: `执刑官源力石槽位`,
powersuit_archonShardsDescription: `您可以使用这些无限插槽应用各种强化效果`,
powersuit_archonShardsDescription2: `[UNTRANSLATED] Note that each archon shard takes some time to be applied when loading in.`,
powersuit_archonShardsDescription2: `请注意, 在加载时, 每个执政官源力石都需要一定的时间来生效。`,
mods_addRiven: `添加裂罅MOD`,
mods_fingerprint: `印记`,
mods_fingerprintHelp: `需要印记相关的帮助?`,
mods_rivens: `裂罅MOD`,
mods_mods: `Mods`,
mods_addMissingUnrankedMods: `[UNTRANSLATED] Add Missing Unranked Mods`,
mods_removeUnranked: `[UNTRANSLATED] Remove Unranked Mods`,
mods_addMissingMaxRankMods: `[UNTRANSLATED] Add Missing Max Rank Mods`,
mods_addMissingUnrankedMods: `添加所有缺失的Mods`,
mods_removeUnranked: `删除所有未升级的Mods`,
mods_addMissingMaxRankMods: `添加所有缺失的满级Mods`,
cheats_administratorRequirement: `您必须是管理员才能使用此功能。要成为管理员,请将 <code>|DISPLAYNAME|</code> 添加到 config.json 的 <code>administratorNames</code> 中。`,
cheats_server: `服务器`,
cheats_skipTutorial: `跳过教程`,
@ -131,43 +131,43 @@ dict = {
cheats_infiniteEndo: `无限内融核心`,
cheats_infiniteRegalAya: `无限御品阿耶`,
cheats_infiniteHelminthMaterials: `无限Helminth材料`,
cheats_claimingBlueprintRefundsIngredients: `[UNTRANSLATED] Claiming Blueprint Refunds Ingredients`,
cheats_dontSubtractVoidTraces: `[UNTRANSLATED] Don't Subtract Void Traces`,
cheats_dontSubtractConsumables: `[UNTRANSLATED] Don't Subtract Consumables`,
cheats_claimingBlueprintRefundsIngredients: `取消蓝图制造时返还材料`,
cheats_dontSubtractVoidTraces: `虚空光体无消耗`,
cheats_dontSubtractConsumables: `消耗物品使用时无损耗`,
cheats_unlockAllShipFeatures: `解锁所有飞船功能`,
cheats_unlockAllShipDecorations: `解锁所有飞船装饰`,
cheats_unlockAllFlavourItems: `解锁所有<abbr title=\"动画组合、图标、调色板等\">装饰物品</abbr>`,
cheats_unlockAllSkins: `解锁所有外观`,
cheats_unlockAllCapturaScenes: `解锁所有Captura场景`,
cheats_unlockAllDecoRecipes: `[UNTRANSLATED] Unlock All Dojo Deco Recipes`,
cheats_unlockAllDecoRecipes: `解锁所有道场配方`,
cheats_universalPolarityEverywhere: `全局万用极性`,
cheats_unlockDoubleCapacityPotatoesEverywhere: `全物品自带Orokin反应堆`,
cheats_unlockExilusEverywhere: `全物品自带适配器`,
cheats_unlockArcanesEverywhere: `全物品自带赋能适配器`,
cheats_noDailyStandingLimits: `无每日声望限制`,
cheats_noDailyFocusLimit: `[UNTRANSLATED] No Daily Focus Limits`,
cheats_noArgonCrystalDecay: `[UNTRANSLATED] No Argon Crystal Decay`,
cheats_noMasteryRankUpCooldown: `[UNTRANSLATED] No Mastery Rank Up Cooldown`,
cheats_noVendorPurchaseLimits: `[UNTRANSLATED] No Vendor Purchase Limits`,
cheats_noDeathMarks: `[UNTRANSLATED] No Death Marks`,
cheats_noKimCooldowns: `[UNTRANSLATED] No KIM Cooldowns`,
cheats_syndicateMissionsRepeatable: `[UNTRANSLATED] Syndicate Missions Repeatable`,
cheats_instantFinishRivenChallenge: `[UNTRANSLATED] Instant Finish Riven Challenge`,
cheats_noDailyFocusLimit: `指挥官专精无每日获取上限`,
cheats_noArgonCrystalDecay: `氩结晶无衰变`,
cheats_noMasteryRankUpCooldown: `段位考核无冷却时间`,
cheats_noVendorPurchaseLimits: `商城或商人无购买限制`,
cheats_noDeathMarks: `无死亡标记(不会被 Stalker/Grustrag 三霸/Zanuka 猎人等标记)`,
cheats_noKimCooldowns: `无 KIM 冷却时间`,
cheats_syndicateMissionsRepeatable: `集团任务可重复`,
cheats_instantFinishRivenChallenge: `立即完成裂罅挑战`,
cheats_instantResourceExtractorDrones: `即时资源采集无人机`,
cheats_noResourceExtractorDronesDamage: `[UNTRANSLATED] No Resource Extractor Drones Damage`,
cheats_skipClanKeyCrafting: `[UNTRANSLATED] Skip Clan Key Crafting`,
cheats_noResourceExtractorDronesDamage: `资源提取器不会损毁`,
cheats_skipClanKeyCrafting: `跳过氏族钥匙制作, 进入道场无需氏族钥匙`,
cheats_noDojoRoomBuildStage: `无视道场房间建造阶段`,
cheats_noDojoDecoBuildStage: `[UNTRANSLATED] No Dojo Deco Build Stage`,
cheats_noDojoDecoBuildStage: `道场装饰建造立即完成`,
cheats_fastDojoRoomDestruction: `快速拆除道场房间`,
cheats_noDojoResearchCosts: `无视道场研究消耗`,
cheats_noDojoResearchTime: `无视道场研究时间`,
cheats_fastClanAscension: `快速升级氏族`,
cheats_spoofMasteryRank: `伪造精通段位-1为禁用`,
cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`,
cheats_saveSettings: `保存设置`,
cheats_account: `账户`,
cheats_unlockAllFocusSchools: `解锁所有专精学派`,
cheats_helminthUnlockAll: `完全升级Helminth`,
cheats_intrinsicsUnlockAll: `[UNTRANSLATED] Max Rank All Intrinsics`,
cheats_intrinsicsUnlockAll: `所有内源之力最大等级`,
cheats_changeSupportedSyndicate: `支持的集团`,
cheats_changeButton: `更改`,
cheats_none: ``,