cheat: nemesisExtraWeapon
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cheat: nemesisExtraWeapon

cheat: nemesisExtraWeapon (2)

fix weapon name

cheat: nemesisExtraWeapon (3)

fix error delegating weapon for infestation nemesis
This commit is contained in:
AlexisinGit 2025-08-31 16:54:15 +08:00
parent cd0dc4feec
commit 536ed1cffe
11 changed files with 33 additions and 1 deletions

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@ -1467,6 +1467,7 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
nemesisAntivirusGainMultiplier: Number, nemesisAntivirusGainMultiplier: Number,
nemesisHintProgressMultiplierGrineer: Number, nemesisHintProgressMultiplierGrineer: Number,
nemesisHintProgressMultiplierCorpus: Number, nemesisHintProgressMultiplierCorpus: Number,
nemesisExtraWeapon: Number,
SubscribedToEmails: { type: Number, default: 0 }, SubscribedToEmails: { type: Number, default: 0 },
SubscribedToEmailsPersonalized: { type: Number, default: 0 }, SubscribedToEmailsPersonalized: { type: Number, default: 0 },

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@ -838,6 +838,8 @@ export const addMissionInventoryUpdates = async (
const att: string[] = []; const att: string[] = [];
let countedAtt: ITypeCount[] | undefined; let countedAtt: ITypeCount[] | undefined;
const extraWeaponCheat = inventory.nemesisExtraWeapon ?? 0; // 0 means no extra weapon and token
if (value.killed) { if (value.killed) {
if ( if (
value.weaponLoc && value.weaponLoc &&
@ -846,6 +848,20 @@ export const addMissionInventoryUpdates = async (
const weaponType = manifest.weapons[inventory.Nemesis.WeaponIdx]; const weaponType = manifest.weapons[inventory.Nemesis.WeaponIdx];
giveNemesisWeaponRecipe(inventory, weaponType, value.nemesisName, value.weaponLoc, profile); giveNemesisWeaponRecipe(inventory, weaponType, value.nemesisName, value.weaponLoc, profile);
att.push(weaponType); att.push(weaponType);
if (extraWeaponCheat >= 1) {
for (let i = 0; i < extraWeaponCheat; i++) {
const randomIndex = Math.floor(Math.random() * manifest.weapons.length);
const randomWeapon = manifest.weapons[randomIndex];
giveNemesisWeaponRecipe(
inventory,
randomWeapon,
value.nemesisName,
undefined,
profile
);
att.push(randomWeapon);
}
}
} }
//if (value.petLoc) { //if (value.petLoc) {
if (profile.petHead) { if (profile.petHead) {
@ -889,7 +905,7 @@ export const addMissionInventoryUpdates = async (
countedAtt = [ countedAtt = [
{ {
ItemType: "/Lotus/Types/Items/MiscItems/CodaWeaponBucks", ItemType: "/Lotus/Types/Items/MiscItems/CodaWeaponBucks",
ItemCount: getKillTokenRewardCount(inventory.Nemesis.fp) ItemCount: getKillTokenRewardCount(inventory.Nemesis.fp) * (extraWeaponCheat + 1)
} }
]; ];
addMiscItems(inventory, countedAtt); addMiscItems(inventory, countedAtt);

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@ -60,6 +60,7 @@ export interface IAccountCheats {
nemesisAntivirusGainMultiplier?: number; nemesisAntivirusGainMultiplier?: number;
nemesisHintProgressMultiplierGrineer?: number; nemesisHintProgressMultiplierGrineer?: number;
nemesisHintProgressMultiplierCorpus?: number; nemesisHintProgressMultiplierCorpus?: number;
nemesisExtraWeapon?: number;
} }
export interface IInventoryDatabase export interface IInventoryDatabase

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@ -1052,6 +1052,13 @@
<input class="form-control" id="nemesisHintProgressMultiplierCorpus" type="number" min="-1" max="65535" data-default="1" /> <input class="form-control" id="nemesisHintProgressMultiplierCorpus" type="number" min="-1" max="65535" data-default="1" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button> <button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</form> </form>
<form class="form-group mt-2"></form>
<label class="form-label" for="nemesisExtraWeapon" data-loc="cheats_nemesisExtraWeapon"></label>
<div class="input-group">
<input class="form-control" id="nemesisExtraWeapon" type="number" min="0" max="65535" data-default="0" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<div class="mt-2 mb-2 d-flex flex-wrap gap-2"> <div class="mt-2 mb-2 d-flex flex-wrap gap-2">
<button class="btn btn-primary" onclick="debounce(doUnlockAllShipFeatures);" data-loc="cheats_unlockAllShipFeatures"></button> <button class="btn btn-primary" onclick="debounce(doUnlockAllShipFeatures);" data-loc="cheats_unlockAllShipFeatures"></button>
<button class="btn btn-primary" onclick="debounce(unlockAllMissions);" data-loc="cheats_unlockAllMissions"></button> <button class="btn btn-primary" onclick="debounce(unlockAllMissions);" data-loc="cheats_unlockAllMissions"></button>

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@ -262,6 +262,7 @@ dict = {
cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`, cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`,
cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`, cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`, cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
worldState: `Weltstatus`, worldState: `Weltstatus`,
worldState_creditBoost: `Event Booster: Credit`, worldState_creditBoost: `Event Booster: Credit`,

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@ -261,6 +261,7 @@ dict = {
cheats_nemesisAntivirusGainMultiplier: `Antivirus Progress Multiplier`, cheats_nemesisAntivirusGainMultiplier: `Antivirus Progress Multiplier`,
cheats_nemesisHintProgressMultiplierGrineer: `Hint Progress Multiplier (Grineer)`, cheats_nemesisHintProgressMultiplierGrineer: `Hint Progress Multiplier (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `Hint Progress Multiplier (Corpus)`, cheats_nemesisHintProgressMultiplierCorpus: `Hint Progress Multiplier (Corpus)`,
cheats_nemesisExtraWeapon: `Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
worldState: `World State`, worldState: `World State`,
worldState_creditBoost: `Credit Boost`, worldState_creditBoost: `Credit Boost`,

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@ -262,6 +262,7 @@ dict = {
cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`, cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`,
cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`, cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`, cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
worldState: `Estado del mundo`, worldState: `Estado del mundo`,
worldState_creditBoost: `Potenciador de Créditos`, worldState_creditBoost: `Potenciador de Créditos`,

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@ -262,6 +262,7 @@ dict = {
cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`, cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`,
cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`, cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`, cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
worldState: `Carte Solaire`, worldState: `Carte Solaire`,
worldState_creditBoost: `Booster de Crédit`, worldState_creditBoost: `Booster de Crédit`,

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@ -262,6 +262,7 @@ dict = {
cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`, cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`,
cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`, cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`, cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
worldState: `Состояние мира`, worldState: `Состояние мира`,
worldState_creditBoost: `Глобальный бустер Кредитов`, worldState_creditBoost: `Глобальный бустер Кредитов`,

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@ -262,6 +262,7 @@ dict = {
cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`, cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`,
cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`, cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`, cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
worldState: `Стан світу`, worldState: `Стан світу`,
worldState_creditBoost: `Глобальне посилення Кредитів`, worldState_creditBoost: `Глобальне посилення Кредитів`,

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@ -262,6 +262,7 @@ dict = {
cheats_nemesisAntivirusGainMultiplier: `杀毒进度倍率 (科腐者)`, cheats_nemesisAntivirusGainMultiplier: `杀毒进度倍率 (科腐者)`,
cheats_nemesisHintProgressMultiplierGrineer: `解密进度倍率 (Grineer)`, cheats_nemesisHintProgressMultiplierGrineer: `解密进度倍率 (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `解密进度倍率 (Corpus)`, cheats_nemesisHintProgressMultiplierCorpus: `解密进度倍率 (Corpus)`,
cheats_nemesisExtraWeapon: `额外玄骸武器/代币 (0为禁用)`,
worldState: `世界状态配置`, worldState: `世界状态配置`,
worldState_creditBoost: `现金加成`, worldState_creditBoost: `现金加成`,