From 4e35233c40e76217dd4549c549922f78a0708c6a Mon Sep 17 00:00:00 2001 From: Corvus Date: Sat, 28 Jun 2025 17:11:16 -0700 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20static/webui/translations/?= =?UTF-8?q?zh.js?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- static/webui/translations/zh.js | 42 ++++++++++++++++----------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index 636d0f5c..47300050 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -1,6 +1,6 @@ // Chinese translation by meb154, bishan178 & Corvus dict = { - general_inventoryUpdateNote: `[UNTRANSLATED] Note: To see changes in-game, you need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging.`, + general_inventoryUpdateNote: `注意:要在游戏中查看更改,您需要重新同步库存,例如使用引导程序的 /sync 命令、访问道场 / 中继站或重新登录`, general_addButton: `添加`, general_bulkActions: `批量操作`, code_loginFail: `登录失败。请检查邮箱和密码。`, @@ -175,7 +175,7 @@ dict = { cheats_fastClanAscension: `快速升级氏族`, cheats_missionsCanGiveAllRelics: `任务可获取所有遗物`, cheats_unlockAllSimarisResearchEntries: `解锁所有Simaris研究条目`, - cheats_disableDailyTribute: `[UNTRANSLATED] Disable Daily Tribute`, + cheats_disableDailyTribute: `禁用每日登录奖励`, cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`, cheats_nightwaveStandingMultiplier: `午夜电波声望倍率`, cheats_save: `保存`, @@ -232,45 +232,45 @@ dict = { worldState_allAtOnceNormal: `全部开启(普通)`, worldState_allAtOnceSteelPath: `全部开启(钢铁之路)`, worldState_theCircuitOverride: `无尽回廊任务循环配置:`, - worldState_darvoStockMultiplier: `[UNTRANSLATED] Darvo Stock Multiplier`, + worldState_darvoStockMultiplier: `Darvo特惠库存倍率`, import_importNote: `您可以在此处提供完整或部分库存响应(客户端表示)。支持的所有字段将被覆盖到您的账户中。`, import_submit: `提交`, import_samples: `示例:`, import_samples_maxFocus: `所有专精学派完全精通`, - upgrade_Equilibrium: `+|VAL|% 能量 来自生命球, +|VAL|% 生命 来自能量球`, + upgrade_Equilibrium: `拾取生命球+|VAL|% 能量,拾取能量球+|VAL|% 生命`, upgrade_MeleeCritDamage: `+|VAL|% 近战暴击伤害`, - upgrade_PrimaryStatusChance: `+|VAL|% 主武器触发几率`, + upgrade_PrimaryStatusChance: `+|VAL|% 主要武器触发几率`, upgrade_SecondaryCritChance: `+|VAL|% 次要武器暴击几率`, upgrade_WarframeAbilityDuration: `+|VAL|% 技能持续时间`, upgrade_WarframeAbilityStrength: `+|VAL|% 技能强度`, upgrade_WarframeArmourMax: `+|VAL| 护甲`, - upgrade_WarframeBlastProc: `+|VAL| 护盾在击杀时附带爆炸伤害`, + upgrade_WarframeBlastProc: `使用爆炸伤害击杀敌人时恢复+|VAL| 护盾`, upgrade_WarframeCastingSpeed: `+|VAL|% 施放速度`, - upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀状态影响的敌人 +|VAL|% 技能伤害`, - upgrade_WarframeCorrosiveStack: `腐蚀状态最大堆叠数 +|VAL|`, - upgrade_WarframeCritDamageBoost: `+|VAL|% 近战暴击伤害 (500能量以上翻倍)`, - upgrade_WarframeElectricDamage: `+|VAL1|% 主武器伤害效果 (+|VAL2|% 每附加一个碎片)`, - upgrade_WarframeElectricDamageBoost: `对受电能状态影响的敌人 +|VAL|% 技能伤害`, + upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀异常影响的敌人 +|VAL|% 额外技能伤害`, + upgrade_WarframeCorrosiveStack: `腐蚀异常最大堆叠层数 +|VAL|`, + upgrade_WarframeCritDamageBoost: `+|VAL|% 近战暴击伤害 (最大能量超过500伤害翻倍)`, + upgrade_WarframeElectricDamage: `主要武器获得 +|VAL1|% 电击伤害 (每装备一颗深红,蔚蓝,紫晶源力石 +|VAL2|% 额外点击伤害 )`, + upgrade_WarframeElectricDamageBoost: `对受电击异常影响的敌人 +|VAL|% 额外技能伤害`, upgrade_WarframeEnergyMax: `+|VAL| 最大能量`, upgrade_WarframeGlobeEffectEnergy: `+|VAL|% 能量球效果`, upgrade_WarframeGlobeEffectHealth: `+|VAL|% 生命球效果`, - upgrade_WarframeHealthMax: `+|VAL| 生命`, - upgrade_WarframeHPBoostFromImpact: `[UNTRANSLATED] +|VAL1| Health on kill with Blast Damage (Max |VAL2| Health)`, + upgrade_WarframeHealthMax: `+|VAL| 生命值`, + upgrade_WarframeHPBoostFromImpact: ` 通过爆炸伤害击杀的每个敌人可增加 +|VAL1| 生命上限 (最大 |VAL2| 生命上限)`, upgrade_WarframeParkourVelocity: `+|VAL|% 跑酷速度`, upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人 +|VAL|% 技能伤害`, - upgrade_WarframeRegen: `+|VAL| 生命再生/s`, - upgrade_WarframeShieldMax: `+|VAL| 护盾`, - upgrade_WarframeStartingEnergy: `+|VAL|% 能量出生时`, - upgrade_WarframeToxinDamage: `+|VAL|% 毒素伤害效果`, - upgrade_WarframeToxinHeal: `+|VAL| 生命 对毒素状态的敌人造成伤害时`, - upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人, 增加|VAL1|% 次要武器暴击几率 (最大 |VAL2|%)`, + upgrade_WarframeRegen: `+|VAL| /s生命再生`, + upgrade_WarframeShieldMax: `+|VAL| 护盾值`, + upgrade_WarframeStartingEnergy: `进任务时+|VAL|% 初始能量`, + upgrade_WarframeToxinDamage: `毒素伤害额外+|VAL|% 伤害`, + upgrade_WarframeToxinHeal: `每当敌人受到毒素伤害时回复 |VAL| 生命值`, + upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人, 增加 |VAL1|% 次要武器暴击几率 (最大 |VAL2|% )`, upgrade_AvatarAbilityRange: `+7.5% 技能范围`, upgrade_AvatarAbilityEfficiency: `+5% 技能效率`, upgrade_AvatarEnergyRegen: `+0.5 能量再生/秒`, - upgrade_AvatarEnemyRadar: `+5米 敌方雷达`, - upgrade_AvatarLootRadar: `+7米 战利品雷达`, + upgrade_AvatarEnemyRadar: `+5米 寻敌雷达`, + upgrade_AvatarLootRadar: `+7米 寻物雷达`, upgrade_WeaponAmmoMax: `+15% 弹药最大容量`, upgrade_EnemyArmorReductionAura: `-3% 敌方护甲`, upgrade_OnExecutionAmmo: `怜悯之击 100% 补充主次要武器弹匣`,