fix: check addItems quantity for Drones & EmailItems (#1612)
Closes #1610 Reviewed-on: #1612 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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@ -381,7 +381,7 @@ export const addItem = async (
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} else if (ExportResources[typeName].productCategory == "KubrowPetEggs") {
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const changes: IKubrowPetEggClient[] = [];
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if (quantity < 0 || quantity > 100) {
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throw new Error(`unexpected acquisition quantity of KubrowPetEggs: ${quantity}`);
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throw new Error(`unexpected acquisition quantity of KubrowPetEggs: got ${quantity}, expected 0..100`);
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}
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for (let i = 0; i != quantity; ++i) {
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const egg: IKubrowPetEggDatabase = {
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@ -548,9 +548,18 @@ export const addItem = async (
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}
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}
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if (typeName in ExportDrones) {
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// Can only get 1 at a time from crafting, but for convenience's sake, allow up 100 to via the WebUI.
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if (quantity < 0 || quantity > 100) {
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throw new Error(`unexpected acquisition quantity of Drones: got ${quantity}, expected 0..100`);
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}
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for (let i = 0; i != quantity; ++i) {
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return addDrone(inventory, typeName);
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}
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}
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if (typeName in ExportEmailItems) {
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if (quantity != 1) {
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throw new Error(`unexpected acquisition quantity of EmailItems: got ${quantity}, expected 1`);
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}
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return await addEmailItem(inventory, typeName);
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}
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