avoid picking wrong assassination node
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This commit is contained in:
Sainan 2025-04-30 10:00:10 +02:00
parent 08111f819a
commit 3f1d742728

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@ -273,6 +273,7 @@ const pushSortieIfRelevant = (worldState: IWorldState, day: number): void => {
key in sortieTilesets key in sortieTilesets
) { ) {
if ( if (
value.missionIndex != 0 && // Assassination will be decided independently
value.missionIndex != 5 && // Sorties do not have capture missions value.missionIndex != 5 && // Sorties do not have capture missions
!availableMissionIndexes.includes(value.missionIndex) !availableMissionIndexes.includes(value.missionIndex)
) { ) {