Just giving the client an 'ok' response. It seems that it does use updateQuest to manage the state itself mostly, just the server and webui are a bit confused about a quest with all stages completed still being active.
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src/controllers/api/resetQuestProgressController.ts
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5
src/controllers/api/resetQuestProgressController.ts
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import { RequestHandler } from "express";
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export const resetQuestProgressController: RequestHandler = (_req, res) => {
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res.send("1").end();
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};
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@ -112,6 +112,7 @@ import { removeFromGuildController } from "@/src/controllers/api/removeFromGuild
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import { removeIgnoredUserController } from "@/src/controllers/api/removeIgnoredUserController";
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import { removeIgnoredUserController } from "@/src/controllers/api/removeIgnoredUserController";
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import { renamePetController } from "@/src/controllers/api/renamePetController";
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import { renamePetController } from "@/src/controllers/api/renamePetController";
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import { rerollRandomModController } from "@/src/controllers/api/rerollRandomModController";
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import { rerollRandomModController } from "@/src/controllers/api/rerollRandomModController";
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import { resetQuestProgressController } from "@/src/controllers/api/resetQuestProgressController";
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import { retrievePetFromStasisController } from "@/src/controllers/api/retrievePetFromStasisController";
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import { retrievePetFromStasisController } from "@/src/controllers/api/retrievePetFromStasisController";
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import { saveDialogueController } from "@/src/controllers/api/saveDialogueController";
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import { saveDialogueController } from "@/src/controllers/api/saveDialogueController";
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import { saveLoadoutController } from "@/src/controllers/api/saveLoadoutController";
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import { saveLoadoutController } from "@/src/controllers/api/saveLoadoutController";
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@ -209,6 +210,7 @@ apiRouter.get("/questControl.php", questControlController);
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apiRouter.get("/queueDojoComponentDestruction.php", queueDojoComponentDestructionController);
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apiRouter.get("/queueDojoComponentDestruction.php", queueDojoComponentDestructionController);
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apiRouter.get("/removeFriend.php", removeFriendGetController);
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apiRouter.get("/removeFriend.php", removeFriendGetController);
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apiRouter.get("/removeFromAlliance.php", removeFromAllianceController);
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apiRouter.get("/removeFromAlliance.php", removeFromAllianceController);
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apiRouter.get("/resetQuestProgress.php", resetQuestProgressController);
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apiRouter.get("/setActiveQuest.php", setActiveQuestController);
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apiRouter.get("/setActiveQuest.php", setActiveQuestController);
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apiRouter.get("/setActiveShip.php", setActiveShipController);
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apiRouter.get("/setActiveShip.php", setActiveShipController);
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apiRouter.get("/setAllianceGuildPermissions.php", setAllianceGuildPermissionsController);
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apiRouter.get("/setAllianceGuildPermissions.php", setAllianceGuildPermissionsController);
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