Apply prettier changes
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				@ -35,25 +35,27 @@ export const gildWeaponController: RequestHandler = async (req, res) => {
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    data.Caterogy = req.query.Category as WeaponTypeInternal | "Hoverboards";
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    const inventory = await getInventory(accountId);
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    if(!inventory[data.Caterogy]){
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    if (!inventory[data.Caterogy]) {
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        throw new Error(`Category ${req.query.Category} dont foudn in inventory`);
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    }
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    const weaponIndex = inventory[data.Caterogy].findIndex(x => String(x._id) === data.ItemId);
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    if(weaponIndex === -1){
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    if (weaponIndex === -1) {
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        throw new Error(`Weapon with ${data.ItemId} not found in category ${req.query.Category}`);
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    }
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    const weapon = inventory[data.Caterogy][weaponIndex];
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    weapon.Features = EquipmentFeatures.GILDING; // maybe 9 idk if DOUBLE_CAPACITY is also given
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    weapon.ItemName = data.ItemName
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    weapon.ItemName = data.ItemName;
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    weapon.XP = 0;
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    if(data.Caterogy != "OperatorAmps" && (data.PolarizeSlot && data.PolarizeValue)){
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        weapon.Polarity= [{
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            Slot: data.PolarizeSlot,
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            Value: data.PolarizeValue
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        }]
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    if (data.Caterogy != "OperatorAmps" && data.PolarizeSlot && data.PolarizeValue) {
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        weapon.Polarity = [
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            {
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                Slot: data.PolarizeSlot,
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                Value: data.PolarizeValue
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            }
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        ];
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    }
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    inventory[data.Caterogy][weaponIndex] = weapon
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    inventory[data.Caterogy][weaponIndex] = weapon;
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    await inventory.save();
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    res.json({
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