fix: give quest completion items from cheated completion too
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Build / build (18) (pull_request) Successful in 40s
Build / build (22) (push) Successful in 1m25s
Build / build (18) (push) Successful in 41s
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@ -194,8 +194,14 @@ export const completeQuest = async (inventory: TInventoryDatabaseDocument, quest
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}
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}
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}
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const questCompletionItems = getQuestCompletionItems(questKey);
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logger.debug(`quest completion items`, questCompletionItems);
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if (questCompletionItems) {
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await addItems(inventory, questCompletionItems);
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}
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inventory.ActiveQuest = "";
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//TODO: handle quest completion items
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};
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export const giveKeyChainItem = async (
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