missionInventoryUpdate - show looted credit amount

This commit is contained in:
holmityd 2023-08-31 15:39:35 +04:00
parent 487b422ae5
commit 37e5e0defa
2 changed files with 33 additions and 6 deletions

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@ -2,6 +2,7 @@ import { RequestHandler } from "express";
import { missionInventoryUpdate } from "@/src/services/inventoryService"; import { missionInventoryUpdate } from "@/src/services/inventoryService";
import { MissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType"; import { MissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType";
/* /*
**** INPUT ****
- [ ] crossPlaySetting - [ ] crossPlaySetting
- [ ] rewardsMultiplier - [ ] rewardsMultiplier
- [ ] ActiveBoosters - [ ] ActiveBoosters
@ -50,13 +51,38 @@ const missionInventoryUpdateController: RequestHandler = async (req, res) => {
try { try {
const parsedData = JSON.parse(data) as MissionInventoryUpdate; const parsedData = JSON.parse(data) as MissionInventoryUpdate;
if (typeof parsedData !== "object" || parsedData === null) throw new Error("Invalid data format"); if (typeof parsedData !== "object" || parsedData === null) throw new Error("Invalid data format");
await missionInventoryUpdate(parsedData, id); // eslint-disable-next-line @typescript-eslint/no-unused-vars
const InventoryJson = JSON.stringify(await missionInventoryUpdate(parsedData, id));
const missionCredits = parsedData.RegularCredits || 0;
const creditsBonus = 0;
const totalCredits = missionCredits + creditsBonus;
const MissionCredits = [missionCredits, missionCredits]; // collected credits
const CreditsBonus = [creditsBonus, creditsBonus]; // mission reward
const TotalCredits = [totalCredits, totalCredits];
// TODO - get missions reward table
res.json({
// InventoryJson, // this part will reset game data and missions will be locked
TotalCredits,
CreditsBonus,
MissionCredits
});
} catch (err) { } catch (err) {
console.error("Error parsing JSON data:", err); console.error("Error parsing JSON data:", err);
} }
// TODO - get original response
res.json({});
}; };
/*
**** OUTPUT ****
- [x] InventoryJson
- [ ] MissionRewards
- [x] TotalCredits
- [x] CreditsBonus
- [x] MissionCredits
- [ ] InventoryChanges
*/
export { missionInventoryUpdateController }; export { missionInventoryUpdateController };

View File

@ -167,7 +167,7 @@ const addChallenges = (inventory: IInventoryDatabaseDocument, itemsArray: Challe
const gearKeys = ["Suits", "Pistols", "LongGuns", "Melee"] as const; const gearKeys = ["Suits", "Pistols", "LongGuns", "Melee"] as const;
type GearKeysType = (typeof gearKeys)[number]; type GearKeysType = (typeof gearKeys)[number];
export const missionInventoryUpdate = async (data: MissionInventoryUpdate, accountId: string): Promise<void> => { export const missionInventoryUpdate = async (data: MissionInventoryUpdate, accountId: string) => {
const { RawUpgrades, MiscItems, RegularCredits, ChallengeProgress } = data; const { RawUpgrades, MiscItems, RegularCredits, ChallengeProgress } = data;
const inventory = await getInventory(accountId); const inventory = await getInventory(accountId);
@ -183,7 +183,8 @@ export const missionInventoryUpdate = async (data: MissionInventoryUpdate, accou
addItemsByCategory(inventory, MiscItems, "MiscItems"); addItemsByCategory(inventory, MiscItems, "MiscItems");
addChallenges(inventory, ChallengeProgress); addChallenges(inventory, ChallengeProgress);
await inventory.save(); const changedInventory = await inventory.save();
return changedInventory.toJSON();
}; };
export const addBooster = async (ItemType: string, time: number, accountId: string): Promise<void> => { export const addBooster = async (ItemType: string, time: number, accountId: string): Promise<void> => {