add sendWsBroadcastToGame
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922e0fb124
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@ -20,7 +20,7 @@ import {
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applyCheatsToInfestedFoundry,
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handleSubsumeCompletion
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} from "../../services/infestedFoundryService.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { sendWsBroadcastToGame } from "../../services/wsService.ts";
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export const infestedFoundryController: RequestHandler = async (req, res) => {
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const account = await getAccountForRequest(req);
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@ -364,7 +364,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
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);
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addRecipes(inventory, recipeChanges);
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await inventory.save();
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sendWsBroadcastTo(account._id.toString(), { sync_inventory: true });
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sendWsBroadcastToGame(account._id.toString(), { sync_inventory: true });
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}
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res.end();
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break;
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@ -2,7 +2,7 @@ import type { RequestHandler } from "express";
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import { ExportResources, ExportVirtuals } from "warframe-public-export-plus";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { addItem, getInventory } from "../../services/inventoryService.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { sendWsBroadcastToGame } from "../../services/wsService.ts";
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export const unlockAllCapturaScenesController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -19,7 +19,7 @@ export const unlockAllCapturaScenesController: RequestHandler = async (req, res)
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await inventory.save();
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res.end();
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if (needSync) {
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sendWsBroadcastTo(accountId, { sync_inventory: true });
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sendWsBroadcastToGame(accountId, { sync_inventory: true });
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}
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};
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@ -1,7 +1,7 @@
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import { getInventory } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import type { RequestHandler } from "express";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { sendWsBroadcastToGame } from "../../services/wsService.ts";
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export const unlockAllIntrinsicsController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -17,5 +17,5 @@ export const unlockAllIntrinsicsController: RequestHandler = async (req, res) =>
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inventory.PlayerSkills.LPS_DRIFT_ENDURANCE = 10;
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await inventory.save();
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res.end();
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sendWsBroadcastTo(accountId, { sync_inventory: true });
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sendWsBroadcastToGame(accountId, { sync_inventory: true });
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};
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@ -1,7 +1,7 @@
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import { getInventory } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import type { RequestHandler } from "express";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { sendWsBroadcastToGame } from "../../services/wsService.ts";
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const allEudicoHeistJobs = [
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"/Lotus/Types/Gameplay/Venus/Jobs/Heists/HeistProfitTakerBountyOne",
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@ -22,5 +22,5 @@ export const unlockAllProfitTakerStagesController: RequestHandler = async (req,
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}
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await inventory.save();
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res.end();
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sendWsBroadcastTo(accountId, { sync_inventory: true });
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sendWsBroadcastToGame(accountId, { sync_inventory: true });
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};
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@ -1,7 +1,7 @@
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import type { RequestHandler } from "express";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { sendWsBroadcastToGame } from "../../services/wsService.ts";
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export const unlockAllSimarisResearchEntriesController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -18,5 +18,5 @@ export const unlockAllSimarisResearchEntriesController: RequestHandler = async (
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].map(type => ({ TargetType: type, Scans: 10, Completed: true }));
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await inventory.save();
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res.end();
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sendWsBroadcastTo(accountId, { sync_inventory: true });
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sendWsBroadcastToGame(accountId, { sync_inventory: true });
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};
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@ -2,7 +2,7 @@ import { getInventory } from "../../services/inventoryService.ts";
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import type { WeaponTypeInternal } from "../../services/itemDataService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import type { RequestHandler } from "express";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import { sendWsBroadcastToGame } from "../../services/wsService.ts";
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export const updateFingerprintController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -23,7 +23,7 @@ export const updateFingerprintController: RequestHandler = async (req, res) => {
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await inventory.save();
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}
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res.end();
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sendWsBroadcastTo(accountId, { sync_inventory: true });
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sendWsBroadcastToGame(accountId, { sync_inventory: true });
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};
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interface IUpdateFingerPrintRequest {
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@ -222,6 +222,15 @@ export const sendWsBroadcastTo = (accountId: string, data: IWsMsgToClient): void
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});
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};
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export const sendWsBroadcastToGame = (accountId: string, data: IWsMsgToClient): void => {
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const msg = JSON.stringify(data);
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forEachClient(client => {
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if (client.isGame && client.accountId == accountId) {
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client.send(msg);
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}
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});
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};
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export const sendWsBroadcastEx = (data: IWsMsgToClient, accountId: string | undefined, excludeWsid: number): void => {
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const msg = JSON.stringify(data);
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forEachClient(client => {
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